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  • Compilation of all Mods on the Forum [Mod list]

Here is all the mods that I could find with author and link to the thread.

Should I of missed anything please respond to this thread with the link to the thread of the mod I missed.
mods in "pre-0.12.10" means that when testing (with 0.12.10) they did not work for me. )=

If you think that your mod has been incorrectly categorised (either by Version or what it does), DM me in discord (@The-Tasty-Jaffa) (or post on this thread).

(Also just a little thank you for telling me if your mod works with the latest version! I really appreciate it 😄 )
A General disclaimer; Some mods may work with other versions - If i have gotten something wrong please tell me it is highly appreciated!


Cosmoteer Version 0.13.9

Cosmoteer Version 0.13.8


Cosmoteer Version 0.13.6


Cosmoteer Version 0.13.4


Cosmoteer Version 0.13.3

Probably other mods that also work but If I haven't been informed that they work... I will asume they don't


Cosmoteer Version 0.12.12

There are mods that work, I either haven't been told that they work or...





Cosmoteer Version 0.12.10

It is likely that some of these mods work with version 0.12.12






Pre-0.12.10


Ship packages


Discontinued & Other

(They may still work with the latest version)

You are going to have a bad time keeping all of the mods updated.

    Yes... yes I will but I think it is important that this is here.

    I've just been going "Done... and now rest" only to notice I missed one out... XD

    ClassicJam Same, it also is going to cause more issues as people wont see the install instructions for my mod, though i don't have to worry about the outdated versions thing.

    Just my 2 Cents,

    1: If you're going to state this thread has ALL the mods from the forum you should make sure you actually have ALL the mods from the forum.

    2: Instead of this thread why not become a wiki member and just update the wiki page?
    https://wiki.cosmoteer.net/index.php/List_of_Mods

    Thank you,
    TheMoronicPlague

    i guess you can keep up since like 1-3 mods are only uploaded daily

      clojelo That'll take a while to do but... I think that they are good ideas and will help me in maintaining it and also help in finding new mods.

      Namek Adding it now! Thankyou!

      ClassicJam Like clojelo suggested Removing the download links means that people will have to go to the thread, this means that they can get the version most uptodate.

      CoolCubegaming Indeed, However It'll be important to format the list to allow for no dupes as I do worry that might occur. However if I did miss it, Like I said the mod dev or someone else hopefully will tell me 🙂

      TheMoronicPlague Making sure that it has all the mods on the forum will be hard and since this thread is already here, I might as well maintain the thread. Also I should undoubtedly make sure that the same is true for the wiki. (Go and maintain a copy there too)

      -- I am certain that I have missed many mods

      @Walt is it possible to add thread tag support with premade tags so a thread like this isn't really needed? I really love this thread though because it's so organized and easy to follow, but a proper tagging system would really help automatically organize mods for easier times finding them.

      ChristianJZ Indeed 🙂

      ClassicJam No problem

      Retarded-sama Thankyou!

      Enigmatica I agree that adding tags such as [weapons] would make it easier as some of the mods under "weapons" have a couple of parts that could be described as "building" however since most of the parts are weapons with only one extra part (such as a new crew apartments) it would help alot. @ProntoManagement put [mod][decals] on his mod thread title.

      Also the list currently stands at 47 mods. There are more mods on the forum. Mods which are discontinued I have not put on the list.

      ProntoManagement changed the title to Compilation of all Mods on the Forms [Mods] [Decals].