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This mod isn't truly a serious one, I just had a fair amount of un-used parts or parts I scrapped in the past.

I will keep adding parts for it if I decide not to use it for other mods, or I find another unused one on my computer!

Right now it contains:
- 6 weapons
- 1 new powersource + storage
- 1 new thruster and point defence

Some sprites aren't too pretty (since they are scrapped), others are not too bad.

image https://i.imgur.com/jAOGrK7.png

image https://i.imgur.com/aP0s4vH.png

Hope you guys like my scrapped work!

And one last thing, the game says it might not be competible, but it is!

Here is the link:
http://www.mediafire.com/file/rkaguuouu784y6y/Dumpster%20Mod.zip

Namek This mod is garbage, get it? (dont kill me, i needed to make this pun)

for what ver

    MrShietegun Dont ask it on every mod, just check for yourself, its more fun to experiment with stuff, trust me, im a modder

      This mod works with the current version of Cosmoteer, and as Doge said, dont ask it on every mod, just find out yourself

      @Namek Could you post some more pics so we know what we are downloading xD

        a month later

        Updated the mod, 2 weapons are now removed, and moved to a different mod!

        If you need some weapons, for a mod, DM me in discord, and we can discuss it!

        This mod only contains weapons that I dont wish to use, but could be usefull to others!

        Discord: Namek#9716

        Namek changed the title to Dumpster Mod Free Sprites! DM me if interested.
          3 months later

          Namek is 14.0 compat?

            Brank This mod is a dumpster, so ehhh, will never be competible

              Namek i may just rework them and make a fun mini mod out of them if you permit.

                akinata Eh, sure

                  Giving sprites away lal, gib em all 2 me

                    11 days later

                    Error log:
                    Error loading mod Dumpster Mod: Halfling.Serialization.DeserializeException: Deserialization from source "<D:\Games\Cosmoteer\Standard Mods\Dumpster Mod\mod.txt>" failed. ---> System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> Halfling.Serialization.DeserializeException: Unable to find source for non-optional field "ID" in source "<D:\Games\Cosmoteer\Standard Mods\Dumpster Mod\mod.txt>".
                    at Halfling.Serialization.Base.BaseSerializer10.ReflectiveRead(TSource source, Object target, DeserializationReflectionInfo dri, Boolean forceNoOption, ProgressTracker pt) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Serialization\Base\BaseSerializer.cs:line 751
                    at Halfling.Serialization.Base.BaseSerializer
                    10.GenericSerialReaderImpl.ReflectiveRead(Object target, Type type, Boolean forceNoOption, ProgressTracker progressTracker) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Serialization\Base\BaseSerializer.cs:line 2652
                    at Halfling.Serialization.Generic.GenericSerialReader.ReflectiveRead(Object target, Boolean forceNoOption, ProgressTracker progressTracker) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Serialization\Generic\GenericSerialReader.cs:line 134
                    at Cosmoteer.Mods.ModInfo..ctor(GenericSerialReader reader) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Mods\ModInfo.cs:line 51
                    --- End of inner exception stack trace ---
                    at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor)
                    at System.Reflection.RuntimeConstructorInfo.Invoke(BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture)
                    at Halfling.Serialization.Base.BaseSerializer10.GenericConstructorDeserializationMethod.TryDeserialize(TSerializer s, TSource source, Type type, ReadFlags flags, ProgressTracker progressTracker, Object& obj) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Serialization\Base\BaseSerializer.cs:line 2246
                    at Halfling.Serialization.Base.BaseSerializer
                    10.Read(TSource source, Type type, ReadFlags flags, ProgressTracker pt, Single weight, String sliceName, TIBaseDeserializer overrideSpecificDeserializer, IGenericDeserializer overrideGenericDeserializer, TIBaseContentDeserializer overrideSpecificContentDeserializer, IGenericContentDeserializer overrideGenericContentDeserializer) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Serialization\Base\BaseSerializer.cs:line 545
                    --- End of inner exception stack trace ---
                    at Halfling.Serialization.Base.BaseSerializer10.Read(TSource source, Type type, ReadFlags flags, ProgressTracker pt, Single weight, String sliceName, TIBaseDeserializer overrideSpecificDeserializer, IGenericDeserializer overrideGenericDeserializer, TIBaseContentDeserializer overrideSpecificContentDeserializer, IGenericContentDeserializer overrideGenericContentDeserializer) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Serialization\Base\BaseSerializer.cs:line 607
                    at Halfling.Serialization.Base.BaseSerializer
                    10.Read(TSource source, Type type, ReadFlags flags, ProgressTracker progressTracker) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Serialization\Base\BaseSerializer.cs:line 173
                    at Halfling.Serialization.Base.BaseSerializer10.Read[T](TSource source, ReadFlags flags, ProgressTracker progressTracker) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Serialization\Base\BaseSerializer.cs:line 185
                    at Cosmoteer.Mods.ModInfo.TryLoadMod(String modFolder, Boolean isBuiltIn, ModInfo& modInfo, IList
                    1 errorList) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Mods\ModInfo.cs:line 138

                      CaTWhITe im no modding expert but this mod is way out of date meaning it needs to be put through the mod updater, even then i will be surprised if it works. currently you can only use 0.14.0 mods with the latest version of cosmoteer. hope this helps, and welcome to the forums.

                        10 months later

                        deathless101 hmmm

                          JTnadrooiXT can you like, not necropost?!

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