Anexgohan,
Here's the only relevant part of my game's error log. It seems that some kind of problem in the official game is also flowing into the way your mod operates, and likewise affecting it. I hope that this info helps you:
07/30/2017 05:27:03 | Starting main game loop...
07/30/2017 05:27:03 | Enabled mods:
07/30/2017 05:27:03 | anex_phase_shield
07/30/2017 05:27:03 | billion_credits
07/30/2017 05:27:03 | free_ftl
07/30/2017 05:27:03 | huge_galaxy
07/30/2017 05:27:03 | huge_ships
07/30/2017 05:27:03 | Loaded language 'en'.
07/30/2017 05:27:03 | Output compiling shader 'C:\Gaming\Cosmoteer\Data\Ships\Terran\shield_generator\shield.shader' (pix):
07/30/2017 05:27:03 | C:\Gaming\Cosmoteer\unknown(20,69-160): warning X3571: pow(f, e) will not work for negative f, use abs(f) or conditionally handle negative values if you expect them
07/30/2017 05:27:03 |
07/30/2017 05:27:04 | Output compiling shader 'C:\Gaming\Cosmoteer\Mods\anex_phase_shield\phase_shield\shield.shader' (pix):
07/30/2017 05:27:04 | C:\Gaming\Cosmoteer\unknown(20,69-160): warning X3571: pow(f, e) will not work for negative f, use abs(f) or conditionally handle negative values if you expect them