- Edited
Hello! This is my first released modification, which adds a part that disables enemy FTL capabilities. I have felt pressure in various places to upload this quickly, so it may or may not contain small issues or unbalances. A few things to note are:
First: The jammer, to avoid lag and issues regarding power usage, will only attempt to jam once every 10 seconds. Though unlikely, this could potentially allow smaller ships to warp away before the jammer has a chance to act.
Second: Because of the boundaries of modding, the jammer will not always function properly when upon a fast-moving ship, and requires blocks to be in front of it to function consistently.
Third: In the same way that the jammer acts slowly, so do FTL drives. The FTL drives can take upwards of 15 seconds to stop being jammed even after the jammer is destroyed.
Please let me know what you think about this mod, and what I can do to improve it!
http://www.mediafire.com/file/dngl1520fuo0slu/Ftl_Jammer.zip
Also, this mod has the capability to easily interact with external FTL drives, if the external FTL drives have two blocks of code, which can be found in the mod.txt
For those wondering what this mod accomplishes, it is both a way to demonstrate how to 'jam' a specific part, and will also be soon put into mods which add ships into bounty hunter mode, for an extra challenge (specifically Varangian equipment).
Also, PLEASE do not copy any of my code without permission!