- Edited
Hello this is my first mod I have been working on, so go easy on me also I'm not dedicating all of my time into this mod so bear in mind that updates might come soon or later. If someday I'm not anymore interested in developement of this mod I will put a disclaimer here, thanks for reading ;D
DISCLAIMER: For now, I am not working on this. It is really time consuming making new sprites and making everything work.
This mod adds so far:
•Charge Blaster Mk.1 - Shoots a series of 5 shots that do moderate damage to armor but little damage to shields. Overheats for 5 seconds. Requiers Energy.
•Impact Missile Launcher - Launches smaller long-range guided missiles that inflict damage over a small area with a big impact. Usefull versus smaller ships.
Plans for the future:
--Charge Blaster Mk.2 - An upgraded charge blaster for long range but less damage.
--Railgun Turret - Penetrates deep into the armor but not instantly destroying everything and high reload time
--(maybe) Very big nuclear rocket launcher.
--More compact missile factory for the impact missile launcher
--A (seperate) rebalanced version for the MD Souls mod
--Realising ideas from the comments!
READ
If your game crashes using my mod (with and without other mods) put a download/pastebin link with the crash log in the comments do not simply post that is doesn't work. Thank you. Let me know what you think about the balance so far on those 2 weapons. I hope that other modders do also these kind of weapons that have overheat and impact kind of features.
Test version for error fix: Mediafire
Changelog:
v1.0.0: release -- 01-02.08.2017
v1.0.1: small rebalance -- 02.08.2017