Walt yes thank you
I managed to fix all that (and a lot more things than i thought I would have to) in the few past hours
unfortunetely, issues really are getting out of hand right now for me
Bassgun Sooo, yeah I actually had to fix a lot of things in the part codes, finally managed to make the game run with the mod enabled, and then when I tried to further test the mod, the game crashed when I wanted to confirm a blueprint because no "ReadyToggle" was in the ftl part; fair enough; but I got to see the standard Ftl-drive of cosmoteer and it's .txt file didn't have the "ReadyToggle" and now i'm a bit confused
The good thing is I think this is the very last thing to fix before the mod being fully compatible and working, but is this normal that not a single version of the ftl parts in my game have the "ReadyToggle" code area? I swear I did see it before, and except if I managed to make a very bad and unnoticed mistake, something is wrong, either with my game files, or with my computer, that is deleting parts of the .txt files
One other thing that's making me think that is the fact that for an unknown reason, all the part blueprint files of the microtech mod seem to have disappeared, and I can't think of anything that i've done that would explain it