Support | News | Classic | F.A.Q. | Discord | Discussions | Wiki | Roadmap
  • List of Mods
  • Robotech Vote poll for a off lore plane from the 90s up

  • Edited

Hello 0.5.6 test Version most bug fix override speed set 1x to 1/20 now not over 1x hot fix is temporary bugfix to the game engine improves or i get around it add up x speed on way if work good.
will work with bug fixes in the coming days have fun

http://www.mediafire.com/file/2tp31fj5rk0zz4v/robotech_zentraedi.0.5.6.zip/file

Hello 0.5.5 test Version
alot fix bug lag down and be balancing my 6x typ of Fighters and off on button for Rotary Particle Beam Cannon and lower fire rate alot on small missiles tubes and get lag down on samll wepones system like DPAA and add ono wepone base on rail gun +add tire2 some ships to bounty still need alot work is test

Know bug dont use 4x speed stay to 1x if dont have a ton ram will override speed set next day or do full 1/4 on speed on it parts

http://www.mediafire.com/file/1pr26x8k0h3exlc/robotech_zentraedi.0.5.5.zip/file

image https://i.imgur.com/2c5a0oq.png
image https://i.imgur.com/wbVFsE6.png

image https://i.imgur.com/G3K815A.png
Button on/off "ShowWithShipCommands"

  • new weapon

image https://i.imgur.com/4CGuXPj.png

image https://i.imgur.com/zVQCuUj.png

image https://i.imgur.com/KHd4B07.png
is not done test on it but i add to some bounty ships for fun

Hello everyone the way of carrier/fighters in to bounty is here 0.5.0 test Version

http://www.mediafire.com/file/a6yf6f4j3f1w50n/robotech_zentraedi.0.5.0.zip/file

  • in to bounty 72 ships and Gnerl Fighters squads

  • Standard Armament Typ S + 2x Below Mounted Deuawhaug Rasar 4 Typ Small Multi Purpose HE Warhead And a Weak Rocket Booster on it
    image https://i.imgur.com/GCE1uLj.png

  • Pilot Gnerl Fighter Standard Armament Typ M + Two Martszur-43 PD-10a side Mounted Pods 175d Arc PD is Tech Lvl II
    image https://i.imgur.com/rHv944a.png

  • Fighter/Mech Resupply Drone Touwhaug Rasar Small Missile parts Storage 20x3 /tip how use it Fighter/Mech Resupply Drone Target Part of Squad You Like To Resupply !Hot key T! if Dont Start resupply !Move The Fighter/Mech Squad lite bit and wait!

image https://i.imgur.com/Fd2zmsE.png

image https://i.imgur.com/ugBKaXx.png

  • Fighter/Mech Resupply Deuawhaug Rasar Typ 16 Torpedo parts is Tech II
    image https://i.imgur.com/XtY8gya.png
    know bug dont run speed over 1x in combat and dont place fighter on fighter

Hello everyone. 0.4.5 test Version

OK done not able to and new stuff to bounty going to wait have i full set of old weapons systeam to top mounted wariant but do Gnerl Fighters squads to bounty next day + have not compressed png.files and so on so bit big 180mb do next day to so like test Version i give out now

http://www.mediafire.com/file/3njkn799han19kk/robotech_zentraedi.0.4.5.zip/file
+ Gnerl Fighters 4 typs 3 rank Rookie 1 Pilot typ/plan for the Fighters/Mech rank squad tag system am work and is go to "Rookie rank" to "Pilot Rank" to "Veterans rank" to "Ace" to "legendary pilots = Max and Miriya maby add of lore name to it like Walt/Lefie" legendary pilots will have super God buff to squad they are in and have best of best of reflex weapon system + a ton of mod on them like in build micro reflex warhead missiles manufacture systeam and be hard to kill like herkules. but they will cost like destroyer class ship and need alot of specialized parts on carrier ship they are on / is only plan for now

Back to 0.4.5
+ add 3 typs of Rookie Gnerl Fighters
image https://i.imgur.com/AO8gdxu.png
Rookie Nooby Standard Armament Typ 1x Very Small Rotary Particle Beam Cannon And 4x Autoloader Small Missiles Launcheder In build In To the Gnerls Fuselage Ammo 4 Per Launcheder! Total 16x Typ Touwhaug Rasar typ for "MRMW" "LRSW" "SRBW" Small Missiles / they sqaud base Fighters for is easy build control and save but fully autonomous to got FLT/Space fold systeam one crow and so on yep you can play bounty and only use them if like to but ammo be bit mm no ammo / have done ammo refill system plan on next day

  • Gnerl Fighter Pilot Typ L Got Bit More Skill /Gnerl Fighter Standard Armament Typ L + One Below Mounted Deuawhaug Rasar 16 Typ Small Long Range Small Anti-Ship Warhaed Guide Torpedo On The Under Weapon System Hard Point of Gnerl Fighter

image https://i.imgur.com/ls8683b.png
+ sqaud leaders Tags for Gnerl Fighters rank Rookie/Pilot Rank

image https://i.imgur.com/x5vPLH8.png

image https://i.imgur.com/x8a7Get.png
is base part for squad
Try to to explain in easy way do video on next day

image https://i.imgur.com/GJAdNrx.png
Tag = "the squad Tag and rank" L = "leaders of the squad" 1 = "rank typ rookie" 2= "rank typ pilot" L.1..2. mixed squad is + PT have full mix tag to it side ones only 1 and 2 get it ?

ok you build squad from it first place the tag and build squad out one side of it

  • Deuawhaug Rasar 16 TYP L Small Very Torpedo Tube Launcheder is Tech II
    Hold 1 Deuawhaug Rasar 16 Typ Small Long Range Small Anti-Ship Guide Torpedo long Reload Time is Tech II
  • Zentraedi Deuawhaug Rasar Typ 16 missile parts factory is Tech II
    Deuawhaug Rasar Typ 16 Torpedo parts Storage Hold up 6 boxes is Tech II
    image https://i.imgur.com/Rpyzvoi.png
    Deuawhaug Rasar Typ 16 Torpedo parts Storage Hold up 6 boxes is Tech II

image https://i.imgur.com/EtA5jva.png
+ Makral Mossil R58 Small Rotary Particle Beam Cannon
Anti Fighters/Mech DP AA GUN System !Missils torpedos and on guide Bombs will be shredder to if get in line of the fire of it. Works vs big ship to + Top mounted wariant of it
+ Top mounted wariant of PDL and PDA
Demo video on 0.4.5

Demo video is here

0.2.85
found the bug ship now Bounty works
add more Spread to Makral Mossil 482 Medium Particle Beam cannon
and fast production on Zentraedi Touwhaug Rasar small missiles parts factory
and moved Zorlev-247-Trafla protoculture-Fueled Reflex Furnace Cluster to Zentraedi Storage and Magazin bays and Factories

http://www.mediafire.com/file/oaek3yekxofgio8/robotech_zentraedi.0.2.85.zip/file

0.2.8
Bug fix balaning most on Makral Mossil 482 Medium Particle Beam and bit buff to Small Short Range Big Warhead Missiles Dmg

Think i fix bug out in bounty mod not 100%

and Openasing small missiles to get lag down. point if like 1000+ flying around

  • Zentraedi Medium Space Fold System !no texures done! = like FTL

  • Zentraedi big sensor array texture not done work like normal one at the time
    0.2.7

  • new weapon Makral Mossil 482 Medium Particle Beam Do Good Damage at Long Range But Use Alot Of Power 4x Protoculture PowerCell Typ I one shot And Cannon Electric Fields Coils And Crystal Lense Need a Long Time To Cool Down. ! pag files not 100% done

image https://i.imgur.com/HnnnH5N.jpg

image https://i.imgur.com/Fd9rni2.png


  • bug fix and 13 new ships bounty mod total of 28 now

image https://i.imgur.com/lFSyKi1.png
^ CL class old refitt with Zentraedi tech I surplus weapons

image https://i.imgur.com/zaE9W4J.png

image https://i.imgur.com/xzmvW17.png

0.2.5

http://www.mediafire.com/file/h171i834qml1nqv/robotech_zentraedi.0.2.5.zip/file

  • Small Zentraedi Control Room Unlock Zentraedi tech level 1 Parts! textures not done

  • Reaction-mass Thruster Varelev Ts-S10 fusion-plasma reaction thrusters with protoculture energizer top mounted pod 360d truster
    image https://i.imgur.com/Rj8bA1S.png

image https://i.imgur.com/98FSKUN.png

  • Maneuvering Thrusters Varelev Mt-S33 Fusion-plasma reaction thruster clusters with steerable nozzles
    Medium Typ Maneuvering Thrusters steerable nozzles 20d- to 20d+

image https://i.imgur.com/0CbU5qu.png

  • Zentraedi reinforced Storage for protoculture Power Typ I Equip with short circuit discharge prevention system"
    APPcellStorageIcon = "Zentraedi reinforced Storage for protoculture Power Typ I Equip with short circuit discharge "prevention system The Short circuit discharge prevention system. Discharge the Reflex Power in to Fold Space" = no big BOOM

image https://i.imgur.com/oahCwOc.png

  • Improvast storage for protoculture Power Typ I Yes sir i put extra ammo in corridor 07 for for protoculture Power Typ I and boxes of small missiles parts
    !Plain stupid if fill up all carrioder you will end up like battlecruiser HMS Hood big boom yes they but extra GUN propellants in carriodor from the two main gun citadels to main magzines on the ship
    image https://i.imgur.com/0J5ChfK.png

image https://i.imgur.com/gtWtDHK.png
+ new Gui texture not 100% done
Zentraedi Storage and Magazin bays and Factories"

image https://i.imgur.com/IWcRM2q.png

"Zentraedi Weapon Systems and Defense Systems"


image https://i.imgur.com/3c1pJtT.png

"Zentraedi Armour platings"


image https://i.imgur.com/EK4eZ8h.png


"Zentraedi Ships Systems"

image https://i.imgur.com/owo6x8F.png

  • new Desc = "Medium XL protoculture powercell Typ I Storage Hold 42 Powercells At Cost of Low Armor. If the protoculture Powercell short circuit the Reflex Power in it will brake hold in the time fabric of space in to Fold space and discharge back to time space fabric = BOOM !one AA typ protoculture Powercell can drive sport car 5 year no stop"
    and Zorlev-247-Trafla A Small Zentraedi-Protoculture-Fueled Reflex Furnace Cluster refill protoculture Powercell with new Reflex Power

0.2.0

http://www.mediafire.com/file/vm788iaa02264jf/robotech_zentraedi.0.2.0.zip/file

  • Next new power system: Zorlev-247-Trafla protoculture-fueled Reflex furnace cluster

image https://i.imgur.com/QME71xz.png
Lite Video on it

+ Protoculture powercell Typ I

image https://i.imgur.com/Zawu41b.png

  • Medium XL protoculture powercell Typ I Storage Hold 42 Powercells At Cost of Low Armor

image https://i.imgur.com/V4kNT1a.png
+ Update all wepones to use protoculture powercell Typ I and rename them to fit lore of Zentraedi more to like Makral Mossil 253 Small Particle Beam Cannon

  • Next

Bolt Maneuvering Thrusters = fusion-plasma reaction thruster clusters with steerable nozzles. Sixteen encircle each upper engine sponsons forward of the engine proper, three are located to the sides and ventral hull before the lower engine, and four are located around the nose of the ship.

Reaction-mass Thruster = Varelev Ts-S25 fusion-plasma reaction th

  • Next Maneuvering Thrusters = fusion-plasma reaction thruster clusters with steerable nozzles. Sixteen encircle each upper engine sponsons forward of the engine proper, three are located to the sides and ventral hull before the lower engine, and four are located around the nose of the ship.

  • Reaction-mass Thruster = Varelev Ts-S25 fusion-plasma reaction thrusters with protoculture energizer"

  • new control room

0.1.25

  • Balancing all weapons don lite more damage bit more vs shields work better vanilla
  • Add PenetrationFactor to lasers
  • Add one new ship
    image https://i.imgur.com/vwDYVys.png
  • Zentraedi reinforced corridor to all old ships + removed 3 ships do to off grid bug

0.1.24

  • Zentraedi reinforced corridor done

image https://i.imgur.com/cHk1Qv7.png

image https://i.imgur.com/63F7heY.png

  • Bug Fix = off set shot + Turret mixup to TurretEmitter = animations is synced

  • Zentraedi reinforced corridor +50% HP +0.2.5 PenetrationResistance +70% Cost !

  • "new PD laser shot texture"

  • "Add texture and animation to new PD guns"

image https://i.imgur.com/54Mv6XY.png

  • "Add new PD system to all Zentraedi ships"

  • "Zentraedi small particle Beam Cannons"

image https://i.imgur.com/xOCwzBc.png

  • "armor typ Zentraedi Damage Absorb Armor. Have more HP and more damage resistance almost non-existent penetration resistance " Ty to Xavius for the idea

image https://i.imgur.com/jJpARHG.png

image https://i.imgur.com/22C76yi.png

image https://i.imgur.com/3IjzSnb.png

image https://i.imgur.com/omMg45G.png

  • "Zentraedi medium laser cannon"
    image https://i.imgur.com/8oRQOzF.png

  • "17 Zentraedi ships to Bounty Mode"

  • "Zentraedi Small missiles launcher Typ 12xSRBW Hold up to 12 Small Short Range Big Warhead Missiles. Good at close range"

image https://i.imgur.com/jCUq40T.png

image https://i.imgur.com/3TaRMnP.png

  • "Zentraedi Small missiles launcher Typ 12xMRMW Hold up to 12 Small Medium Range Medium Warhead Missiles. Standard small missile"

image https://i.imgur.com/gG2bxVX.png

  • "Zentraedi Small missiles launcher Typ 12xLRSW Hold up to 12 Small Long Range Small Warhead Missiles. Good at soft up enemy before close combat"

image https://i.imgur.com/BFnBGAN.png

  • Zentraedi small missiles parts factory it manufacturer boxes of small missile parts one boxes = 3 small missiles parts = 3 small missiles of any typ. And hold up to 16x3 boxes small missile parts texture not done."

image https://i.imgur.com/c4MH9CO.png

  • "Zentraedi Storage room fore small missiles parts hold up to 20x3 boxes small missile parts"

image https://i.imgur.com/ZQtu1Yt.png

"Zentraedi small laser cannon"

image https://i.imgur.com/QnCrYzn.png

image https://i.imgur.com/J9VNABM.png

image https://i.imgur.com/PIPpLZ3.png

image https://i.imgur.com/7196DoH.jpg

image https://i.imgur.com/LKPnO28.png

image https://i.imgur.com/fQmf8oD.png

image https://i.imgur.com/gWMusDD.png

image https://i.imgur.com/3tant9A.jpg

image https://i.imgur.com/gbvzXeZ.png

image https://i.imgur.com/X6RSpl2.png

Suggestions and ideas balancing are welcome like it to work with vanilla

Have FuN

Bolt you know you can edit the post right?

    OHH MAI GAWSH THIS LOOKS SOOO BADASS!!!!

      4 days later
      Bolt changed the title to Robotech mod 0.0.6 " Now things small missiles launcher 3 types of missiles" .

        Next work ? small zentraedi reflex cannon or medium zentraedi laser cannon ?

          Medium laser cannon, please.

          I like the general setup, love the design, and have been desiring a mod with these small missile launchers for a long time, though I have two minor complaints/suggestions:
          The missiles are a little too weak for their range increments; though the long-range missiles have alright range, they barely do anything to enemy ships, making their use for 'softening up' enemies a little unneeded as they simply don't do enough in the time it takes to reach the enemy. I would suggest a small boost (10% or 12% at most) to the missile damage.

          Secondly, the missile factories produce new missiles absurdly slowly. Each missile pack (in spite of being smaller than standard missile parts) takes 8 seconds to produce one set of three understrength missiles - far too slow to actually be useful for anything except alpha-strike designs, and they simply don't deal enough damage to be worth that. Speeding the creation of new missiles to around 1 every second would make sense, as this would prevent the launchers from just cycling 12 missile bursts forever, but still allow a continuous stream of 1-2 launches every second, which would work better with their low damage, letting them function like missile machine guns or similar.

            • Edited

            Alpha test 0.0.8 is here fix to missile launcher system Xavius complaints/suggestions ty Xavius still in balancing stages test it out. Boost homing on SRBW and MRMW to and ArchdukeAstro medium zentraedi laser cannon alpha is not done but it work and it will work on full version of it. so design ships with it now will work later i hope 😛 + add some of my Zentraedi ship to Built-In Ships ShipLibraries plz help design more for it i will test and add to
            to Bounty Mode later. Suggestions and ideas balancing are welcome

            Have fun.

              Bolt
              Awesome; also, I found something that might be a bug, but I feel should be left in as an interesting special effect:
              The long-range missiles, when impacting shields, deal no damage to them at all - and instead deal that damage directly to the shield generator. Frankly, I think it's an incredible bonus for the otherwise lower damage, and makes the missiles very useful, if niche.

              hehe work on link 🙂 Xavius

                • Edited

                mm Type = ShieldDamage Damage = 350 need more ??

                  Bolt changed the title to Robotech mod 0.0.8 "12 ships to Bounty Mode" and Zentraedi medium laser cannon" .

                    Next work shields and armor or medium missiles or small beam cannon or very small beam PD cannon ?

                      Bolt
                      More Armor types is good. I have the Light Armor mod, and Ceramite Armor from another mod, but new types of armor would be nice. Perhaps Reflex Plates, which has a lot of health but no actual armor value? Good for blocking non-penetrative shots, but poor against cannons and the like.

                        Bolt changed the title to Robotech mod 0.0.95 "New small particle beam cannons and New armor typ" .

                          Hi Xavius new armor is out ty for the idea of it texture not done do. It will done in some days

                            Bolt
                            Awesome! Glad I could help. Perhaps a wavy pattern instead of the standard hex-patter?

                              Think of something like
                              image https://i.imgur.com/bM48JI9.png

                              Bolt
                              Oooh
                              What'll the angled versions look like?

                                Bolt the fleet of kahn will be unstoppable