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The ship I'm most proud of?

Unlike the ships of many others, it is actually a vanilla ship, though it utilizes the huge ships mod.
image https://i.imgur.com/rtGW95g.png

image https://i.imgur.com/qmC2czB.jpg

this is the supremacy. Coming built in with 2 star destroyers, it is an absolute beast.

    MORE THRUST (srry for necropost)

      slowking nah i think 4 days are fine~

        image https://i.imgur.com/6uilD22.png
        not the most proud...but still happy with it

          Needs more thrust

            7 days later

            Oneye WOW it has improved since our last encounter, good job Oneye

            Class: CF Super Cmd Dreadnough. (Cosmic Federation Super Command Dreadnought.)

            Name: C.F. STARGAZER

            Cost: 54M

            FTL drive: 98%

            Crew: 6820

            Power: 3905

            Lenght: 680

            Width: 216

            Apearance:
            image https://i.imgur.com/tRXnLOq.jpg

            -mods used-
            -Cosmoside Mod
            https://forum.cosmoteer.net/d/7069-cosmoside-added-mining-great-conglomerate-s-faction-mod-0-14-4
            Coalition Weaponry
            https://forum.cosmoteer.net/d/3325-update-0-14-4-coalition-weaponry-mod-v1-5
            Warhammer 40K Mod
            https://forum.cosmoteer.net/d/6694-warhammer-40k-1-2v-more-guns/121
            Additional Weapons Mod (0.14.4 compatible)
            https://forum.cosmoteer.net/d/7663-additional-weapons-mod-0-14-4-compatible (compatible)
            https://forum.cosmoteer.net/d/968-additional-weapons-mod-0-14-1(Original tread
            Modular Dark Matter Beam Mod
            https://forum.cosmoteer.net/d/7234-modular-dark-matter-beam-mod-v0-6-14-1-and-14-4-updated-1-november
            TTE Armoury
            https://forum.cosmoteer.net/d/5806-tte-armoury-0-0-6-0-14-4-capable
            Galactic Civil War Mod
            https://forum.cosmoteer.net/d/5126-galactic-civil-war-0-5-0-now-with-shields-compatible-with-0-14-4
            AWV & Stargate mod
            https://forum.cosmoteer.net/d/6669-awv-stargate-mod-for-0-14-4-and-beyond
            Parts Galore Mod
            https://forum.cosmoteer.net/d/5265-parts-galore-mod-v1-0-4-0-14-4

            My largest ship ive ever made, had to make it in 3 seperate pieces before making it one.. took me a while on the paint afterwards tho

            The_Bloodnaught that is stunning! How long did it take you to build of you don't mind me asking?

              8nathan Thanks!

              Cosmic_Horror i think… a good week maybe to get each of the 3 parts done and conecting to eachother, painting it up and some finishing touches at the end.

                The_Bloodnaught time well spent it's majestic. I never thought to make huge ships in multiple pieces, this opens up things a bit thanks for the info

                Cosmic_Horror Np, making ships in multiple large pieces even with a rather crappy PC u can make pretty big things~

                19 days later

                I haven't been playing Cosmoteer but here are the most Neo-Z ship designs I love and proud:

                image https://i.imgur.com/NxGZ03p.png
                Protostar Guardian
                Upgraded version of Protostar Decimator. Vaporize a single target but unstoppable and can take a single large ship in numbers.

                image https://i.imgur.com/kkDSM16.png
                Protostar Mega Vanguard
                The latest design of my Protostar Arsenal. Has more shield than The Guardian. It damages the shield, cuts the ship into pieces then vaporize them.

                The most remarkable mods I use are Stargate and MicroTech mod. Seriously, Micro shield is extremely damn overpowered that Ancient Armies use it.
                Mega Vanguard has Pulse Beam from NWADM and Minigun mod.

                You can actually make overpowered ships only using MicroTech and NWADM. If you also use KodenameKannons armor, you probably don't want to roleplay with them because they are way too godly unless you are struggling like Azura (Azura's Wrath reference).

                Also, despite their protostar name and strength, every ship's weakness is fire. If you want to counter them, just burn them. The subsystems will be unoperated and you can attack the them very easily. Use flamethrower from NWADM mod.

                image https://i.imgur.com/eY7peJY.png
                Kerala class Science Cruiser
                (Earth Space Command Fleet)

                image https://i.imgur.com/xWWfQ5i.png
                Borealis Class Light Cruiser
                (Terran Exploratory Fleet Command)

                Edit: Wow I forgot to mention that these are from different roleplays/timelines/dimensions or what so they aren't part of the same fleet. Fleets with that much diversity in terms of ship design and colour would be gross

                4 days later

                Here is a little interceptor I like to use. Made a cheaper version of it as a starter ship in Galaxy in Flames

                image https://i.imgur.com/rW6qvQc.png

                9 months later

                image https://forum.cosmoteer.net/assets/images/6658-kExwQwib3Z4XVPGS.png

                Yamato 1.5

                  image https://forum.cosmoteer.net/assets/images/6657-ZQkWw2ojK1Ftr6Rk.png

                  Eclipse Star destroyer.

                    9 days later

                    Definitely the ISA/NISA Kingkiller. It is the first ship I posted and the first one I am genuinely proud of.

                    image https://forum.cosmoteer.net/assets/images/6750-Sn1rv5pNk7MRb33r.png

                    See the ISA/NISA thread for the lore

                      just something i am working on without the abh mod. I have never built a ship this big so i am working out any problems as they come up. Namely the right amount of engines at least for now btw those are huge engines on the nacelles and secondary hull as well as the two on the saucer
                      image https://forum.cosmoteer.net/assets/images/6728-owMD5ptGtHCqFiQH.png