- Edited
"Oh my god! A dozen more of them!"
Mod name: Sensor relay
Mod folder: sensor_relay
Version: 0.15.18_20220831
Compatible with Cosmoteer 0.15.18
Adds range buff ability to Terran control rooms when sensor array(s) is installed nearby
Sensor array: Supplies real-time imagery to nearby control room(s) for analysis.
Control room: Increases range of nearby weapons with input from sensor array(s).
Weapons: Receive range buff from control room(s) up to 300% of original range. EXCEPT railgun launcher which has own range buff
The more sensor arrays, the better a control room improves weapons in range. Effective projectile/laser/beam range varied according to respective speed and lifetime.
Download
Google Drive:
0.15.18 sensor_relay.zip ( ~ 30kB )
Please refer to How to install mod packages for installing zipped mod in-game.
Screenshots
FAQ
I do not see any changes after activating the mod?
There is no new parts added. Buffs can be observed in Blueprint mode, where
Sensor indicator: Overlays a control room when it receives sensor data. Each sensor array adds 25% to range buff provided via the control room to surrounding weapons.
Range buff indicator: Overlays a weapon when the weapon receives range buff from a control room. If there were multiple control rooms detected. The control room with max buff (capped at 300%) would be selected.
Q: How does it work?
3rd revision, 3 February 2019
- Fix buff bug. Range buff now correctly increase range of projectiles/shots.
2nd revision, 22 June 2018
IdealRange
at all vanilla shots/bullets receive range buff for its upper limit only.- Credits: Lafiel pointed out
IdealRange
need to be buffed too. - Credits: Walt showed how to buff
IdealRange
in list format.
1st revision, 20 June 2018
- Sensor array's
GridBuffProvider
feeds+25%
buff to control rooms within 9-tile radius. - Control rooms
GridBuffProvider
chains combined buff from sensor arrays to weapons within 12-tile radius. - Weapons'
SelfBuffProvider
chains max buff received from control rooms to its shot. - Shot:
Range
parameter can be increased up to 300% original value - All vanilla weapons as of Cosmoteer 0.14.1 can receive range buff from control rooms.
Q: Soundbust11: Do the various buffs work with modded parts? Or just vanilla?
Only vanilla parts are supported.
Modder can opt to support ImprovedRange
, ImprovedRangeShot
buff introduced in this mod.
Q: May I adapt the codes for my own mod?
Yes, the mod adopts Apache license v2.0 which enables freely use, modify, distribute, & even sell the mod.
You're encouraged to adopt same license for your mod but not obligated to do so.
Q: More mods?
More light-weight mods
-Beverage maker ( ~ 0.5MB )
-Extravehicular activity (EVA) add-on ( ~ 10kB )
-Glass armor ( ~ 0.6MB )
-Ion antenna ( ~ 0.5MB )
-Snowball ( ~ 2MB )
-Susuwatari ( ~ 0.5MB )
-Custom Terran shipyard ( ~ 10kB )
-Explosive charge (safe mode) ( ~ 10kB )
-Poohs ( ~ 50kB )
-Sensor relay ( ~ 30kB )
-Railgun accelerator kit ( ~ 0.4MB )
-Hologram flag ( ~ 1MB )
-Panel line decals ( ~ 90kB )