Stackable range buff for weapons! Sensor relay mod (0.15.18)
- Edited
Lafiel You probably don't know but you made a mistake in your presumption about range. Because range is not going to actually increase the distance at which weapons open fire. It's IdealRange. You have to adjust them, too.
Ahaaa... i was half-expecting Cosmoteer gurus catch me slacking.
And here you are.
In fact, yet to figure out...
- How to maintain
IdealRange
vsRange
correlation whenRange
is buffed. Is it by ratio? By original diff? Or something else. - Whether runtime parser would correctly evaluate
IdealRange
in[p, q]
format in relationIdealRadius
. where p, q are expression in curly brackets, eg{ BaseValue=nnn; BuffType=xyz; BuffMode=Multiply; }
- Edited
Thanks, Lafiel, for your extra mile.
Walt shows how to buff a min/max list like IdealRange
at
https://forum.cosmoteer.net/d/6139-modding-how-to-buff-idealrange
Uploaded revised mod with buffed IdealRange
.
Although blueprint UI suggested range buff being relayed to weapons. i still fail to see how increased Range
& IdealRange
work in real-time battle. Attack arc and attack timing seem largely unaffected for a ship with multiple sensor arrays.
reading a convo between Lafiel and clojelo is making my brain melt....HELP!!!
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@clojelo Sorry, there seems to be an error in this mod:
System.Exception: Error loading mod: Sensor relay ---> Halfling.ObjectText.OTNavigateException: Unable to find node at path "<ships/terran/minigun/minigun.txt>/Part".
I'm fairly certain it's because I'm currently not using 1.14.5 prototype parts, so the mod can't trace a path to the obviously non-existent folders of the prototype parts...
Do the various buffs work with modded parts? Or just vanilla?
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Soundbust11 Do the various buffs work with modded parts? Or just vanilla?
Only vanilla weapons and bullets are supported out-of-the-box.
Nonetheless, it'd be easy hacking custom weapon(s) to recognize sensor signals.
For each weapon,
- 3 actions for modded weapon to receive & relay
ImprovedRange
,ImprovedRangeShot
buffs - (Optional) 3 actions for bullet to receive
ImproveRangeShot
buff ifbullet
is non-vanilla.
There are plenty of examples in mod.txt
dose this work with 15.0
?
fakehero14 Look at the original post. Also, don't necropost.
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fakehero14 dose this work with 15.0
Altraxia Look at the original post....
Yes, this mod has been tested up to Cosmoteer 0.15.4 RC
as of Oct 2019.
Thanks, Altraxia, for giving direction to original post.
Welcome to Zombieland #double-tap
Altraxia whats necropost?
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fakehero14 if you read the rules you would know