- Edited
Cosmoteer 0.14.0 mod upgrade guide listed IdealRange
as one of the buff-able values associated with bullets. IdealRange
can take two formats
- Numeric literal, eg 150
- List of min/max values eg [60, 150]
When attempt to buff IdealRange
value, i ran into errors
Unable to find node at path "Min" relative to "...../IdealRange"
when using normal buff formula
IdealRange = { BaseValue=180; BuffType=MyCustomBuff; BuffMode=Multiply; }