Support | News | Classic | F.A.Q. | Discord | Discussions | Wiki | Roadmap

GNUSMAS What about the other one?

CursedPh4nt0m I've already got a second one too:
The 'Dragonfly 2.5' - a modified version of the original design by Lukz2cool.

    CursedPh4nt0m he won and I didn't hurt him.

      GNUSMAS That's odd, the old version already damaged it, how come the new one didn't?
      You wouldn't mind sending me your new version btw?
      The range of the flak is limited due to the placement btw, so ramming the front should allow your missiles to slip by and hit the back. You're gonna take some damage from the flak tho, so you should do it before your frontal armor gets destroyed.

      So I started making a new ship, for longer range engagements, and it's not nearly finished yet, it needs more missiles, thrusters and I haven't even started on the internals yet, however I'd like some constructive criticism before I go much further with the design
      image https://i.imgur.com/r9tTmBh.png
      Also ignore the mess of a control room next to the thrusters, I just slapped that on for a weapons test and forgot to remove it

      darkdragon396 for GCW 4 phantom reactors produce more energy than one normal reactor and you have massive central reactor spam. the frontal nukes and railguns do not nearly have enough protection

      GNUSMAS How do I say that? Get rid of that nuke. They are incredibly slow, their factories explode violently and a dual railgun would deal way more damage. Other than that, you should replace the cannons with side-facing flak/pd, add at least one more CR and seperate the thruster modules, to increase crew efficiency and get rid of like half of the quarters.

      chief_chaman478 Gimme a moment, I'm still looking for something with similar cost. Flak only is an interesting choice tho, might be the small fireing angle is a big disadvantage on this design.

      Fort_Master_Gustav You could possibly borrow me a ~500.000 ship? Seems like I don't have anything even close to that cost...

      GNUSMAS i am not a teacher but ,though it seems alright, there are a few problems: the shields on the missles will not hold due to the crew prioritising loading the launchers
      the flak on the back may be a bit overkill, a few pds could do
      the nuke as CursedPh4nt0m said is uterly useless and should be replaced by a ailgun
      here is a missile module that has a shield module within itself

      image https://i.imgur.com/5XjFKjM.png

      CursedPh4nt0m if you dont have anything feel free to use something more exspensive just interested

      chief_chaman478 You do know that module is a massive waste of reactor power tho?
      Okay, hope I've got something below 700.000....

        CursedPh4nt0m yes but better to protect the module and waste some power than to leave it unprotected

        chief_chaman478 My modules run on only one reactor and still have their shields powered.
        About your ship: The basic idea is working just fine, but the flak stops targetting projectiles once the enemy gets into weapon range, completely dropping it's defensive advantage. I'd have to test it against something more expensive than 350.000 to give you actual feedback tho.
        Edit: Finally found something, seems like the flak really was a good choice. Just keep in mind it's rather easy to flank, as the thruster placement barely supports turning.
        Edit 2: Just had another round against my first I/C-Wall version and watched your ship chain-explode in the first ten seconds. Seems like you've got to put some internal armor.

        CursedPh4nt0m
        I also don't have anything, I only have bout 7 ships now (quite the decrease from my 500) because, about 1 hour after IVI elected me the first tourney manager, a fucking lightning fried my computer ;-;
        So now I only have ships absurdly shitty laptop, who can't even run a 1.5 mil game, seriously, it's suffering.
        Just make a wall, it's fast to do so :p

          Fort_Master_Gustav Luckily found an old design from Oneye in a sub-folder, guess having a cannon wall fight it would've resulted in the same disaster as the run against the I/C-prototype (which costs around 900.000 to be fair). Thanks none the less and know I feel bad for you and your computer.

          Aisling (Sorry, wanted to have a look at it some time ago, but forgot about it until now. 😅 )
          Sooo...
          The inner missile launchers only get the one missile through the gap. You should add at least one quarter to those modules btw.
          image https://i.imgur.com/5ry6296.png

          The last railgun segment is way too large for a single reactor to power.
          image https://i.imgur.com/iQaxFV8.png

          You should check the power-management of the outer thrusters.
          image https://i.imgur.com/4OWUUZC.png

          Use power storage to keep the corner pd running longer.
          image https://i.imgur.com/A71Tvte.png

          Additional to their limited range, laser and eb projectiles get shot down by flak rather easily.
          image https://i.imgur.com/Y1A9ODR.png

          You should also check your entire door placement, quite some doors are unnecessary or placed wrong.