Hi. When i run game, i see this crash
Abh Mod v 0.5.3 RC3.7 for Cosmoteer v 0.14.3
Thanks
In my opinion this mod should be #1 (with or without the ship classes) as star wars galaxy divided mod would be a runner up!
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Thanks.
Well, SW:ACD's original code was taken from Abh not to mention specifically ones made by me for it. Considering how many other old mods have had Abh code (and sprites). Abh DNA is already everywhere even if the code has changed over time it's still a fact it helped them to come to life. Whether Abh is considered #1 or not it still was majorly influential.
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Lafiel i think i found a bug or .... something
bit weird dont ya think? not to be rude im just letting ya know...
Gryph well bud you came to the right forum all you do is go to the post butten move your mouse to the right over the little picture of a mountain and moon and boom easy as that...
LordSpearion Np. That's fine. Low priority/not broken things tend to get lost by me among the tens of thousands of changes I make per release. Will be changed in a post 0.5.3 RC4 release after 0.14.4 comes out.
Lafiel yokie dok welp im off to make another graphics eating ship... why wont my computer just crash .-.
Lafiel Outdated you say?
Let me see if abh crashes when i spawn a ship in this version..
RedAndCosmoteer Nope, it doesn't.
LordSpearion thanks man!
Lafiel
So that second antimatter node is pointing correctly, but it isn't recieving antimatter.
What am i doing wrong?
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RedAndCosmoteer Pump nodes only serve to supply power networks (and storages) and not directly consumers, hence, you have to use supply corridors. The whole point of this is to simulate a more realistic network and its complexity in exchange for its advantages.
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On a side note. If you wanted a walled part to connect and to supply to a consumer you will have to wait until vanilla adds the capacitor. Armoring these parts won't make much of a difference as there's not much of armor that can be added and it will result in the parts to receive more solid damage instead of just penetration damage. Hence, may end up getting destroyed quicker.
Aside from armor I only increase health if the technology/device involved has e.g. a lot of solid metal in a railgun, coils etc.
Lafiel So how am i supposed to use supply corridors to supply that AM cannon?
I connected the supply corridor with the AM cannon and the AM tank and it doesn't supply it a source of antimatter...
Sorry, sorry, i'm an idiot.
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RedAndCosmoteer In this example I've emptied all the supply corridors so you can see how supply is moved: