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Desert Next version it appears something will be added that I might be able to fix it.

    Bubbet that's good 😃

      Bubbet

      WHERE? JUST WRITE IT, WHERE HAVE TO CHANGE

      ChainedTo = ArcShield
      Location = [.2, 0]
      Radius = 1
      Density = .1
      }

      	ArcShieldEffect
      	{
      		Type = ContinuousEffects
      		ChainedTo = ArcShield
      		FactorMediaEffectsIntensityWith = ArcShield
      		Location = [&~/Part/Components/ArcShield/Radius, 0]
      		OnlyWhenOperational = true
      		MediaEffects
      		[
      			{
      				Type = ArcShield
      				Radius = &~/Part/Components/ArcShield/Radius
      				Arc = &~/Part/Components/ArcShield/Arc
      				FadeInTime = .25
      				FadeOutTime = .25
      				FadeFromScale = .8
      				ArcSprite
      				{
      					Texture = "../../../../Data/Ships/Terran/Shield_Generator/shield_energy.png"
      					Shader = "../../../../Data/Ships/Terran/Shield_Generator/shield.shader"
      					_waveTex
      					{
      						File = "../../../../Data/Ships/Terran/Shield_Generator/shield_energy_wave.png"
      						UVMode = Wrap
      					}
      					_waveSpeed = 1
      					_waveAlpha = 1
      					_waveCurveInterval = .5
      					_waveCurveMagnitude = .35
      					_waveCurveUOffsetPerSecond = .2
      					_fullPowerColor = [0, 0, 255, 127]
      					_lowPowerColor = [255, 0, 0, 127]
      					_lowPowerThicknessExponent = .6
      					TargetBlendMode = Add
      					Size = [0, 1.5]
      				}
      				ArcSpriteSegments = 64
      				Bucket = Lower1

        Danmilan Thats the arc shield effect which is essentially a clone of the arc shield with added graphics

        	PowerDrain
        	{
        		Type = AmmoConverter
        		FromStorage = BatteryStorage
        		FromQuantity = 100
        		Interval = 1
        	}
        
        	ArcShield
        	{
        		Type = ArcShield
        		Radius = 10
        		Arc = 365d

        if you have a Parametername: miplevel error what should the txt file look like?

        Bubbet Hi! thanks the reply, i change it what you give, but now the shield is small, i wrote 110 - but nothing.

          • Edited

          Danmilan you just have to change the values there.

          Bubbet Radius = 10

          Specifically that one

          nova4026

          zrty &<parts/onexone/armor.txt>/Part

          and the line should look like
          &<parts/onexone/armor.txt>/Part
          //&<parts/matterrepeller/matterrepeller.txt>/Part
          ]
          }

            Bubbet this is how looks like mine
            PowerDrain
            {
            Type = AmmoConverter
            FromStorage = BatteryStorage
            FromQuantity = 0
            Interval = 0
            }

            ArcShield
            {
            	Type = ArcShield
            	Radius = 30 - if i write here 100 - still nothing.. the shield same as was
            	Arc = 365d

              Danmilan Odd, that should be working.

                Bubbet sorry but no for me, can you try ? if works can you send me the full text?

                  Danmilan
                  works fine for me

                  is there a way to lower the power lose on the lines

                  Bubbet thank you, i coppy this, but not working,.. the shield same radius, 30..

                  zrty Next version im working on fixing that, big changes with the lines.

                    Danmilan Works perfectly for me.

                    I'm having trouble launching my ships with the decoupler, its been working for a while it only just now wanted to start giving me trouble, it just wont decouple the ships.

                      Bubbet Canon You make a infinity big shield in the next version? It would be great 🙂

                        i cant download the mod