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i found the line of code but i dont know the proper way to fix it

&<parts/matterrepeller/matterrepeller.txt>/Part
is it this
//&<parts/matterrepeller/matterrepeller.txt>/Part
or this
&//<parts/matterrepeller/matterrepeller.txt>/Part
or this
&<parts//matterrepeller//matterrepeller.txt>/Part

i'm sorry i'm not good at code but i'm good at computers

    zrty //&<parts/matterrepeller/matterrepeller.txt>/Part

    this one

      thank you so much, in default notepad its 20nth line next to
      &<parts/onexone/armor.txt>/Part

      and the line should look like
      &<parts/onexone/armor.txt>/Part
      //&<parts/matterrepeller/matterrepeller.txt>/Part
      ]
      }
      // Allowing the arcdefense to target various weapon bullets
      {
      but together in on line i hope this will help

      so i'm having more problems what is the screen shot key for the because i have the wires set up but they are not putting power in to my engines ill send a screen shot of it

        zrty Do you have a enemy alive somewhere?

          Bubbet oh... good to know...

            Desert Next version it appears something will be added that I might be able to fix it.

              Bubbet that's good 😃

                Bubbet

                WHERE? JUST WRITE IT, WHERE HAVE TO CHANGE

                ChainedTo = ArcShield
                Location = [.2, 0]
                Radius = 1
                Density = .1
                }

                	ArcShieldEffect
                	{
                		Type = ContinuousEffects
                		ChainedTo = ArcShield
                		FactorMediaEffectsIntensityWith = ArcShield
                		Location = [&~/Part/Components/ArcShield/Radius, 0]
                		OnlyWhenOperational = true
                		MediaEffects
                		[
                			{
                				Type = ArcShield
                				Radius = &~/Part/Components/ArcShield/Radius
                				Arc = &~/Part/Components/ArcShield/Arc
                				FadeInTime = .25
                				FadeOutTime = .25
                				FadeFromScale = .8
                				ArcSprite
                				{
                					Texture = "../../../../Data/Ships/Terran/Shield_Generator/shield_energy.png"
                					Shader = "../../../../Data/Ships/Terran/Shield_Generator/shield.shader"
                					_waveTex
                					{
                						File = "../../../../Data/Ships/Terran/Shield_Generator/shield_energy_wave.png"
                						UVMode = Wrap
                					}
                					_waveSpeed = 1
                					_waveAlpha = 1
                					_waveCurveInterval = .5
                					_waveCurveMagnitude = .35
                					_waveCurveUOffsetPerSecond = .2
                					_fullPowerColor = [0, 0, 255, 127]
                					_lowPowerColor = [255, 0, 0, 127]
                					_lowPowerThicknessExponent = .6
                					TargetBlendMode = Add
                					Size = [0, 1.5]
                				}
                				ArcSpriteSegments = 64
                				Bucket = Lower1

                  Danmilan Thats the arc shield effect which is essentially a clone of the arc shield with added graphics

                  	PowerDrain
                  	{
                  		Type = AmmoConverter
                  		FromStorage = BatteryStorage
                  		FromQuantity = 100
                  		Interval = 1
                  	}
                  
                  	ArcShield
                  	{
                  		Type = ArcShield
                  		Radius = 10
                  		Arc = 365d

                  if you have a Parametername: miplevel error what should the txt file look like?

                  Bubbet Hi! thanks the reply, i change it what you give, but now the shield is small, i wrote 110 - but nothing.

                    • Edited

                    Danmilan you just have to change the values there.

                    Bubbet Radius = 10

                    Specifically that one

                    nova4026

                    zrty &<parts/onexone/armor.txt>/Part

                    and the line should look like
                    &<parts/onexone/armor.txt>/Part
                    //&<parts/matterrepeller/matterrepeller.txt>/Part
                    ]
                    }

                      Bubbet this is how looks like mine
                      PowerDrain
                      {
                      Type = AmmoConverter
                      FromStorage = BatteryStorage
                      FromQuantity = 0
                      Interval = 0
                      }

                      ArcShield
                      {
                      	Type = ArcShield
                      	Radius = 30 - if i write here 100 - still nothing.. the shield same as was
                      	Arc = 365d

                        Danmilan Odd, that should be working.

                          Bubbet sorry but no for me, can you try ? if works can you send me the full text?

                            Danmilan
                            works fine for me

                            is there a way to lower the power lose on the lines

                            Bubbet thank you, i coppy this, but not working,.. the shield same radius, 30..