This is the adapted 0.6.2 version for Cosmoteer 0.14.7 and 0.14.7A with minor updates and more or less full stats information.
- Mods adding buffs to vanilla sensor array e.g. Galactic Civil War mod; only one mod will apply. Note: This is not a crashing issue! It's about how the buffs have been added in code and about mod loading order. Noob coded add action will override each other and the last one prevails. Advanced modders can avoid override conflicts by using the appropriate AddMany action. Abh uses AddMany.
The crew won't load the Torpedo launchers. Some unknown changes in 0.14.7 an 0.14.8RC3 broke this.
Antiproton cannon 2 crashes when using pulse mode. Also some unknown changes in 0.14.7 an 0.14.8RC3 broke this.
Torpedo effects (beams) have been temporary downgraded (removed) due to the lifetime bug in 0.14.7. They will be back in later Cosmoteer versions.
Some changes have been made to accommodate the new Stats information feature and might be removed or changed later on. This is purely a balance or technology lore issue that hasn't been addressed in this short time.
Previous relevant release notes 0.6.2.
Download (2019 April 3 GMT 23:00)
If you got a weak/old computer or have a low amount of RAM use this to replace the standard "mod.txt". This should allow you to load and play with Abh.