Abh Mod v0.6.3 for Cosmoteer v0.14.7, 0.14.7a and 0.14.7b
sorry I for bothering you it works for me now
Fixed some bugs that got in in recent changes but escaped me. So many version changes in a row is really bad. Parts that worked a day before could break and you wouldn't know thinking they were still fine.
Photon torpedoes don't work. Workers refuse to load the torpedoes into the launcher. Actually, they refuse to remove torpedoes from the replicator in general. I can't even get them to store torpedoes in the torpedo bay.
neomulemi6 Just in case have you checked if they are set to the same type of torpedoes? Might as well post your ship so I can check it, too.
- Edited
This doesn't work, replicator is set to photon torpedoes.
neomulemi6 That's not a ship file so I can't check. Since there are different launchers depending on tech level make sure the launcher is set to the same type of torpedoes.
- Edited
These are the only options I have with the launcher:
https://i.imgur.com/aoxOFJc.jpg
Ship file:
https://i.imgur.com/btgDBJE.png
neomulemi6 Confirmed. Thanks. For some reason the crew doesn't supply them in 0.14.7 and 0.14.8. At this point I don't know what's wrong. Loading a savegame file from 0.14.6 worked fine. And I haven't changed anything for 0.14.7 other than adding the stats. So some kind of game mechanic parameters must have been changed that worked before but now is broken. I'll have to look deeper but I'll probably have to forward it to Walt.
- Edited
Also the game's crashing every time the "Antiproton Cannon2" attempts to fire. Here's the error:
neomulemi6 Confirmed. Thanks a lot. It's only the pulse mode part. Since the "Antiproton Cannon" and "Antiproton Cannon2" are practically the same except one has a charge storage. I've made small changes to make them more the same to check and it still crashes. All other differences are just graphics and said storage. So at this point I can only presume it's a game bug of some kind.
Hello, I have downloaded your mod, but Cosmoteer will not load and displays this error message:
`MODS ARE ENABLED. THIS CRASH MAY BE CAUSED BY A MOD.
PLEASE REPORT IT TO THE CREATOR OF THE MOD.
System.Exception: Error loading mod: Abh Faction Mod ---> Halfling.ObjectText.OTNavigateException: Unable to find node at path "<./Data/ships/base_part.txt>/AreaDamageBlockFactor".
at Halfling.ObjectText.OTNode.FindAtPath(String path, Boolean dereferenceFinalNode) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\ObjectText\OTNode.cs:line 255
at Cosmoteer.Mods.ModReplaceAction.ApplyAction(OTFile rulesFile) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Mods\ModReplaceAction.cs:line 33
at Cosmoteer.Mods.ModInfo.ApplyPreLoadMods(OTFile rulesFile) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Mods\ModInfo.cs:line 70
--- End of inner exception stack trace ---
at Cosmoteer.Mods.ModInfo.ApplyPreLoadMods(OTFile rulesFile) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Mods\ModInfo.cs:line 75
at Cosmoteer.Assets.ApplyPreLoadMods(OTFile rulesFile) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Assets.cs:line 343
at Cosmoteer.Assets.LoaderThread() in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Assets.cs:line 308
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
at System.Threading.ThreadHelper.ThreadStart()
04/08/2019 19:23:02 | Logging successful initialized.
04/08/2019 19:23:02 | .NET Runtime Version: 4.0.30319.42000
04/08/2019 19:23:02 | Running as a 64-bit process.
04/08/2019 19:23:02 | Local: en-GB
04/08/2019 19:23:02 | Language: en-US
04/08/2019 19:23:02 | Cosmoteer version 0.14.7b
04/08/2019 19:23:02 | Microsoft Windows 10 Home 64-bit 10.0.17134
04/08/2019 19:23:02 | Intel(R) Core(TM) i5-3210M CPU @ 2.50GHz (4 logical processors)
04/08/2019 19:23:02 | 8057.8 MB RAM
04/08/2019 19:23:02 | Intel(R) HD Graphics 4000 (10.18.10.4358) (21/12/2015)
04/08/2019 19:23:02 | 2112.0 MB VRAM
04/08/2019 19:23:02 |
04/08/2019 19:23:02 | Loaded app settings.
04/08/2019 19:23:02 | Mixpanel Distinct ID: 46E23CAC8127E9DE6E71DAFE67444FB9
04/08/2019 19:23:02 | Process is now DPI-aware.
04/08/2019 19:23:02 | Setup default cursor.
04/08/2019 19:23:02 | Using display adapter 0
04/08/2019 19:23:02 | Created DXGI factory.
04/08/2019 19:23:02 | Adapter #0: Intel(R) HD Graphics 4000
04/08/2019 19:23:02 | Output #0: Generic PnP Monitor (1366x768)
04/08/2019 19:23:02 | Adapter #1: Microsoft Basic Render Driver
04/08/2019 19:23:02 | Updated Windows form configuration for borderless window.
04/08/2019 19:23:02 | Created Windows form.
04/08/2019 19:23:02 | Direct3D Feature Level: Level_11_0
04/08/2019 19:23:02 | Created Direct3D 11 Device.
04/08/2019 19:23:02 | Created swap chain: 1366x768.
04/08/2019 19:23:02 | Created window.
04/08/2019 19:23:02 | Created clock.
04/08/2019 19:23:02 | Created graphics manager.
04/08/2019 19:23:02 | Created XAudio2 device.
04/08/2019 19:23:02 | Created audio manager.
04/08/2019 19:23:02 | Created input manager.
04/08/2019 19:23:02 | Created default font.
04/08/2019 19:23:02 | Initial app state is 'MainMenu'
04/08/2019 19:23:02 | Initial application settings:
04/08/2019 19:23:02 | LastGameVersion:
04/08/2019 19:23:02 | InitState: MainMenu
04/08/2019 19:23:02 | Language:
04/08/2019 19:23:02 | LockCursor: True
04/08/2019 19:23:02 | EdgePanMode: Analog
04/08/2019 19:23:02 | EdgePanSpeed: 15
04/08/2019 19:23:02 | KeyboardPanSpeed: 15
04/08/2019 19:23:02 | KeyboardZoomSpeed: 10
04/08/2019 19:23:02 | KeyboardRotSpeed: 90°
04/08/2019 19:23:02 | EnableMouseWheelZoom: True
04/08/2019 19:23:02 | InvertMouseWheelZoom: False
04/08/2019 19:23:02 | MouseWheelZoomSpeed: 1.12
04/08/2019 19:23:02 | MouseWheelZoomAtCursor: True
04/08/2019 19:23:02 | StickyFocus: True
04/08/2019 19:23:02 | DpiScaleMode: Dpi100
04/08/2019 19:23:02 | AnimateBackgrounds: True
04/08/2019 19:23:02 | BackgroundGrid: True
04/08/2019 19:23:02 | FancyParticles: True
04/08/2019 19:23:02 | UncompressedTextures: False
04/08/2019 19:23:02 | AllowShipDeselection: False
04/08/2019 19:23:02 | CtrlSelectsParts: True
04/08/2019 19:23:02 | EnableCollisionAvoidance: True
04/08/2019 19:23:02 | PreferBlueprintMode: False
04/08/2019 19:23:02 | BlueprintAutoPause: True
04/08/2019 19:23:02 | ShowInvalidBlueprints: True
04/08/2019 19:23:02 | BuildAutoFocus: True
04/08/2019 19:23:02 | BuildAutoRotate: True
04/08/2019 19:23:02 | BuildAutoInteriors: True
04/08/2019 19:23:02 | PaintAutoFocus: True
04/08/2019 19:23:02 | PaintAutoRotate: True
04/08/2019 19:23:02 | PaintAllowOverwrite: True
04/08/2019 19:23:02 | PaintMirrorEnabled: False
04/08/2019 19:23:02 | PaintMirrorAxis: Vertical
04/08/2019 19:23:02 | RepairAutoFocus: True
04/08/2019 19:23:02 | RepairAutoRotate: False
04/08/2019 19:23:02 | BuildAllowOverwrite: True
04/08/2019 19:23:02 | BuildAutoDoors: True
04/08/2019 19:23:02 | BuildEnforceCrewAccess: True
04/08/2019 19:23:02 | BuildMirrorEnabled: False
04/08/2019 19:23:02 | BuildMirrorAxis: Vertical
04/08/2019 19:23:02 | RowsOfParts: 1
04/08/2019 19:23:02 | GrabLeavesCorridors: True
04/08/2019 19:23:02 | RepairAutoDoors: True
04/08/2019 19:23:02 | AutoHireCrew: True
04/08/2019 19:23:02 | PartToolTips: True
04/08/2019 19:23:02 | PartToolTipsDefaultToStats: False
04/08/2019 19:23:02 | AutoSave: True
04/08/2019 19:23:02 | AutoSavesToKeep: 10
04/08/2019 19:23:02 | QuickSavesToKeep: 10
04/08/2019 19:23:02 | AutoSaveInterval: 600
04/08/2019 19:23:02 | SaveLostShips: True
04/08/2019 19:23:02 | LostShipsTokeep: 10
04/08/2019 19:23:02 | FtlAutoSave: True
04/08/2019 19:23:02 | ShowOnShipIndicators: True
04/08/2019 19:23:02 | ShowZoomedOutBlibs: True
04/08/2019 19:23:02 | ShowOffScreenBlips: True
04/08/2019 19:23:02 | PingNearbyEnemies: True
04/08/2019 19:23:02 | AutoPauseOnLostFocus: True
04/08/2019 19:23:02 | ScreenShake: True
04/08/2019 19:23:02 | ShowMidpointFocusWidget: True
04/08/2019 19:23:02 | VersionCheckMode: Unstable
04/08/2019 19:23:02 | EnableMetrics: True
04/08/2019 19:23:02 | PreferBorderlessWindowToggle: False
04/08/2019 19:23:02 | MasterVolume: 1
04/08/2019 19:23:02 | EffectsVolume: 1
04/08/2019 19:23:02 | InterfaceVolume: 1
04/08/2019 19:23:02 | ShowTutorials: True
04/08/2019 19:23:02 | AutoFtlJump: False
04/08/2019 19:23:02 | PaintSchemes: System.Collections.Generic.List`1[Cosmoteer.Ships.PaintScheme]
04/08/2019 19:23:02 | DefaultBuildTool: Grab
04/08/2019 19:23:02 | DefaultDecalTool: Grab
04/08/2019 19:23:02 | TutorialPageStates: System.Collections.Generic.Dictionary`2[System.String,Cosmoteer.Tutorials.TutorialPageState]
04/08/2019 19:23:02 | PlayerColor:
04/08/2019 19:23:02 | EnemyColor:
04/08/2019 19:23:02 | NeutralColor:
04/08/2019 19:23:02 | MiniviewInCombatMode: Auto
04/08/2019 19:23:02 | MiniviewNotInCombatMode: Auto
04/08/2019 19:23:02 | MiniviewLockRotation: False
04/08/2019 19:23:02 | MiniviewSize:
04/08/2019 19:23:02 | ShowInteriors: False
04/08/2019 19:23:02 | AlwaysShowCommandWidgets: False
04/08/2019 19:23:02 | ShowSelectedPartStatusBars: True
04/08/2019 19:23:02 | PreferShipRelativeAttackAngle: False
04/08/2019 19:23:02 | PreferWorldRelativeFollowAngle: False
04/08/2019 19:23:02 | ShipLibraryLargeIcons: False
04/08/2019 19:23:02 | AdHocFormations: False
04/08/2019 19:23:02 | BreakFormationToAttack: True
04/08/2019 19:23:02 | DisplayAllShips: False
04/08/2019 19:23:02 | ShowAdvancedCommands: False
04/08/2019 19:23:02 | EnabledMods: System.Collections.Generic.HashSet`1[System.String]
04/08/2019 19:23:02 | DeleteFileOnStartup:
04/08/2019 19:23:02 | DefaultGameMode:
04/08/2019 19:23:02 | DefaultCreativeModeMapSize: 0
04/08/2019 19:23:02 | DefaultBountyModeDifficulty: 0
04/08/2019 19:23:02 | DefaultBountyModeMapSize: 0
04/08/2019 19:23:02 | DefaultBountyModeStarterShip: 0
04/08/2019 19:23:03 | MPShipColorMode: RandomPerPlayer
04/08/2019 19:23:03 | MPBlipColorMode: FriendAndFoe
04/08/2019 19:23:03 | MPShowDamagePoints: True
04/08/2019 19:23:03 | CustomRulesets: System.Collections.Generic.Dictionary2[System.String,System.Collections.Generic.List
1[Cosmoteer.CustomRuleset]]
04/08/2019 19:23:03 | AutoPortForwarding: True
04/08/2019 19:23:03 | DisplayPublicIP: True
04/08/2019 19:23:03 | PreferLAN: False
04/08/2019 19:23:03 | DefaultServer: 0
04/08/2019 19:23:03 | ShowNewsOnStartup: True
04/08/2019 19:23:03 | ReadNewsArticles: System.Collections.Generic.HashSet`1[System.String]
04/08/2019 19:23:03 | ShowNewsAlerts: True
04/08/2019 19:23:03 | HiddenNewsAlerts: System.Collections.Generic.HashSet`1[System.String]
04/08/2019 19:23:03 | MainMenuBackgroundIndex: 0
04/08/2019 19:23:03 | CycleMainMenuBackground: True
04/08/2019 19:23:03 | DefaultAuthorName:
04/08/2019 19:23:03 | Starting main game loop...
04/08/2019 19:23:03 | Enabled mods:
04/08/2019 19:23:05 | cosmoteer.billion_credits
04/08/2019 19:23:05 | cosmoteer.huge_ships
04/08/2019 19:23:05 | Lafiel.Abh
04/08/2019 19:23:06 | Memory usage at time of crash: 317,845,504
04/08/2019 19:23:06 | Application state stack at time of crash:
04/08/2019 19:23:06 | Cosmoteer.Assets
04/08/2019 19:23:06 | FPS at time of crash: 29.82745
04/08/2019 19:23:06 | Running processes at time of crash: afwServ, AppleMobileDeviceService, ApplicationFrameHost, armsvc, aswidsagent, Ath_CoexAgent, audiodg, AVGSvc, avgsvca, AVGUI, avguix, chrome, cmd, conhost, Cosmoteer, csrss, ctfmon, CxAudMsg64, dasHost, dllhost, dwm, Energy Management, ETDCtrl, ETDCtrlHelper, ETDIntelligent, ETDService, explorer, fontdrvhost, GoogleCrashHandler, GoogleCrashHandler64, HeciServer, HelpPane, Idle, igfxCUIService, igfxEM, igfxHK, KHALMNPR, lsass, LSCNotify, mDNSResponder, Memory Compression, MSASCuiL, NitroPDFDriverService2x64, NLSSRV32, PDVD10Serv, PresentationFontCache, Registry, rundll32, RuntimeBroker, ScriptHelper, SearchIndexer, SearchUI, SecurityHealthService, sedlauncher, sedsvc, services, SetPoint, SettingSyncHost, SgrmBroker, ShellExperienceHost, sihost, SkypeApp, SkypeBackgroundHost, smartscreen, smss, spoolsv, svchost, System, taskhostw, TuneUpUtilitiesApp64, TuneUpUtilitiesService64, unsecapp, utility, VM331STI, vprot, wininit, winlogon, WmiPrvSE, WtuSystemSupport, WUDFHost, YCMMirage,
04/08/2019 19:23:06 | System.Exception: Error loading mod: Abh Faction Mod ---> Halfling.ObjectText.OTNavigateException: Unable to find node at path "<./Data/ships/base_part.txt>/AreaDamageBlockFactor".
04/08/2019 19:23:06 | at Halfling.ObjectText.OTNode.FindAtPath(String path, Boolean dereferenceFinalNode) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\ObjectText\OTNode.cs:line 255
04/08/2019 19:23:06 | at Cosmoteer.Mods.ModReplaceAction.ApplyAction(OTFile rulesFile) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Mods\ModReplaceAction.cs:line 33
04/08/2019 19:23:06 | at Cosmoteer.Mods.ModInfo.ApplyPreLoadMods(OTFile rulesFile) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Mods\ModInfo.cs:line 70
04/08/2019 19:23:06 | --- End of inner exception stack trace ---
04/08/2019 19:23:06 | at Cosmoteer.Mods.ModInfo.ApplyPreLoadMods(OTFile rulesFile) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Mods\ModInfo.cs:line 75
04/08/2019 19:23:06 | at Cosmoteer.Assets.ApplyPreLoadMods(OTFile rulesFile) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Assets.cs:line 343
04/08/2019 19:23:06 | at Cosmoteer.Assets.LoaderThread() in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Assets.cs:line 308
04/08/2019 19:23:06 | at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
04/08/2019 19:23:06 | at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
04/08/2019 19:23:06 | at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
04/08/2019 19:23:06 | at System.Threading.ThreadHelper.ThreadStart()
04/08/2019 19:23:07 | Actual data hash: 3d73684686c08222e9924c057b14d5a2
04/08/2019 19:23:07 | Expected data hash: 3d73684686c08222e9924c057b14d5a2
04/08/2019 19:23:07 | Director received exit call.
04/08/2019 19:23:07 | Disposed default font.
04/08/2019 19:23:07 | Disposed XA2AudioManager device.
04/08/2019 19:23:07 | Disposed audio manager.
04/08/2019 19:23:07 | Disposed clock.
04/08/2019 19:23:07 | Disposed input manager.
04/08/2019 19:23:07 | Disposed graphics manager.
04/08/2019 19:23:07 | Disposed swap chain.
04/08/2019 19:23:07 | Disposed Direct3D device.
04/08/2019 19:23:07 | Disposed DXGI factory.
04/08/2019 19:23:07 | Closed Windows form.
04/08/2019 19:23:07 | Director received exit call.
04/08/2019 19:23:07 | Disposed window.
04/08/2019 19:23:07 | Disposed platform interface.
04/08/2019 19:23:07 | Closing log output file...
`
TIE-Fighter Mate, you are using a version that's been outdated 3 game versions ago. Please download the version in the first post and try again.
thanks it works now
Found another crash while using bio armor:
neomulemi6 Thanks a lot. This is such a detailed error message. A near nasty typo. Fixed and re-uploaded!
Do you currently have a ship library for abh
- Edited
EHBHS No. No time for that. You can find example ships in nearly all Abh release posts and other Abh threads here.
There was a library by Celestia https://forum.cosmoteer.net/d/2066-abh-bounty-ships-v0-2-0
Also you should use the latest Abh version https://forum.cosmoteer.net/d/9049-abh-mod-v0-6-4-for-cosmoteer-v0-14-8