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Having a crash when attempting to hover and place torpedo launchers after placing a few and having HE missle crafters and storage for missles.

Running ver 0.15.6a so not sure if that could be causing the problem.

Part Kroom. TorpedoLauncher1_1x3 has no component HEMisslesToggle

System.InvalidOperationException: Part Kroom.TorpedoLauncher1_1x3 has no component HEMissilesToggle

at Cosmoteer.Ships.Parts.Logic.PartToggledComponentsRules.IsBlueprintToggleOn(PartRules partRules, Func`2 getToggleMode)

at Cosmoteer.Ships.Blueprints.BlueprintPathfinder.<>cDisplayClass3_0.<GetPathToNearestAmmoSupplier>g_ValidateAmmoSupplierMode|1(PartInfo p, IEnumerable`1 components)

at Cosmoteer.Ships.Blueprints.BlueprintPathfinder.<>cDisplayClass3_0.<GetPathToNearestAmmoSupplier>g_FilterAmmoAupplier|0(IntVector2D cell)

at Halfling.Pathfinding.AStarPathfinder1.FindAllNodeDistancePairs(IEnumerable1 start, Predicate`1 filter, Int32 maxIterations)+MoveNext()

at Cosmoteer.Ships.Blueprints.BlueprintPathfinder.GetPathToNearestAmmoSupplier(PartInfo part, ID1 ammoType, Func3 getToggleMode, ICollection`1 path)

at Cosmoteer.Game.SelectionStates.BaseBuildState.GetCrewPathInfo(Ship ship, PartInfo part, List1 paths, StringBuilder cursorText, Func3 getToggleMode, ShipUpdateInfo sui, Int32 indent)

at Cosmoteer.Game.SelectionStates.BaseAddPartsState.Refresh(Ship& ship, Boolean forceValidityRefresh, String& cursorText)

at Cosmoteer.Game.SelectionStates.BaseAddPartsState.DrawOverlayImpl()

at Cosmoteer.Simulation.SimOverlayRenderer.OnDrawOverlays(Object sender, DrawEventArgs e)

at Halfling.Scene2D.SceneComponent.Halfling.Scene2D.IRenderableSceneObject.Draw(SceneViewport viewport, SceneCamera camera, SceneRoot root, RotRect viewRect)

at Halfling.Scene2D.SceneRoot.DrawForBucket(SceneViewport viewport, SceneCamera camera, RotRect viewRect, Int32 bucket)

at Halfling.Scene2D.SceneRoot.Draw(SceneViewport viewport, SceneCamera camera, RotRect viewRect, UInt32 renderMask)

at Halfling.Scene2D.SceneViewport.Draw()

at Cosmoteer.Simulation.SimRoot.Draw(Boolean allowWorldInput, Single zoomScale)

at Cosmoteer.Game.GameRoot.Draw(StateMethodInvoker drawParent)

at Halfling.Application.AppStateEx.Halfling.Application.IAppState.Draw(StateMethodInvoker drawParent)

at Halfling.Application.Director.CallDraw()

at Halfling.Application.Director.DoDraw()

at Halfling.Application.Director.GetRunIterator()+MoveNext()

at Halfling.Application.Bases.GenericApp.ApplicationMainIterator()+MoveNext()

at Halfling.Windows.D3D11.D3D11Window.RunGameLoop(String[] args, IEnumerable`1 iterator)

at Halfling.Application.Bases.GenericApp.ApplicationMain(String[] args)

at Cosmoteer.GameApp.Main(String[] args)

IndecisiveZuri Have that too.

Its not really that bad, but its something about the HE missile stuff

    IndecisiveZuri It happens when you try to hover a missile or torpedo module next to a missile storage, i reported it to Walt, it seems to be a game bug.

      Hey, the newest update broke the mod. Just letting you know. I can send a crash report in a little

      Mod is outdated as of today. Are you planning on updating Kroom's forge?

      Love the mod me and my buddy use it all the time in our ship battle!

        I build most of my small ships with this mod. The only thing I can say is that it is AWESOME! Keep up the good work!

          Kroom Decent! Thanks very much!

            7 days later

            Waiting for a non mediafire or adfly release

            Enderjed mediafire is safe lol

              Enderjed what is the problem with mediafire?

                Enderjed I use ad blockers (ghostery and uBlock Origin) so i didn't know mediafire had them, what site do you recommend?

                Enderjed Just get an adblocker, it's not that hard to find a good free one. Some of them you can even set to only block ads on certain websites. I recommend adblock: https://getadblock.com/

                Even if you don't get an adblocker, just always make sure to click the correct button (example here).

                https://media.discordapp.net/attachments/576997297553014794/691346034420351026/unknown.png

                Hey Kroom! Can I have the blueprint for the small ship in the carrier pic? Please? I wanna get some inspiration.

                Your fighters look so cool btw!

                  Kroom

                  Thank you!

                    Kroom
                    MEGA.NZ and Google Drive are quite safe, so I use them and typicaly download from them
                    and Ultranova you do know that the thing I mean is that new (typicaly malicous) window that you gotta keep open for a few seconds after pressing the correct download button, and if that window is blocked, well disable your adblocker and try again.

                      I use Adblocker + and nothing wrong

                        This mod looks so cool but it's not compatible with 0.15.7 yet ;-; so sad