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Echo_Arts My Decal pack use most of the memory allowed for decal, so if you use it with another decal pack the game will not have enough memory and it will crash (i will probably optimise my decal pack at some point removing the less used decals).

Kroom
can we get unsc infinity style just massive hanger bays like 50x75 stuff for super carriers

    EpicJp21
    i mean something like that could carry frigates and cruisers and would be helpful as the small hanger bay has a hard time carrying fighters and you cant fit corvettes or anything above so even if you were to double the size it could only carry corvettes

    dafeeeeeeeeeesh i think you can attach one ship using several hanger bays,so technically its already possible for a super carrier

      Dumb
      you can but its annoying to do and you still cant fit larger ships in

        EpicJp21
        with a super carrier you can make an entire fleet without FTL drives and use them for free also FTLing frgites and cruisers for free is a lot of value (plus it looks cool to make a massive ship and dock a ton of ships in it)

          Kroom
          alright

            Kroom Then how should we edit the memory decals are allowed to use?

            Is that even possible?

              RedAndCosmoteer You can't, but you can delete some decals to release memory.

                Kroom Okay thanks for the help

                  Kroom
                  would you be ok if i was to use the same idea of your fighter weapons that allow them to be inside blocks for my mod?

                    Jared Sure, why not.

                      Kroom can i use your varateck design for my fighters, my curent ones are to basic and i like robotech?

                        5 days later

                        When I dock ships, they still have their thrusters activated and fight back against the carrier. Is there a way to turn this off?

                          Soundbust11 turn on advanced ship controls, then you can click the button that looks like a stop sign.

                            6 days later

                            Hi Kroom, amazing mod. I really liked the anti-spam you made with the 4x4 turrets but, overall, I feel your weapons too much underpowered compared to vanilla. I know this mod is aimed at small fighters, but the weapons range (all weapons) are WAY too short. I modded your mod in a way I can use it on all my ships design.

                            • 4x4 twin cannon: (not the flak) range 200 (like the vanilla large cannon). And increased the firing arc a bit to 220°
                            • laser, plasma, tachyon and blablabla: set the range to 150 (like the vanilla laser)
                            • torpedo: kept the speed but bumped the acceleration a lot, increased the range to 200 and gave it a TINY bit of guidance (10d, I think). The ammo cost and reload speed is already lethargic enough to keep it balanced.

                            thank you for your hard work and sorry for my English.