Lafiel MODS ARE ENABLED. THIS CRASH MAY BE CAUSED BY A MOD.
PLEASE REPORT IT TO THE CREATOR OF THE MOD.
SharpDX.SharpDXException: HRESULT: [0x8007000E], Module: [General], ApiCode: [E_OUTOFMEMORY/Out of memory], Message: Not enough storage is available to complete this operation.
at SharpDX.Result.CheckError()
at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut)
at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description)
at Halfling.Graphics.D3D11.D3D11DynamicGraphicsArray`1.ResizeImpl(Int32 size, T[] initData, Boolean keepData) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingPlatformWDX\Graphics\D3D11\D3D11DynamicGraphicsArray.cs:line 252
at Halfling.Graphics.GraphicsList`1.Add(T primitive) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Graphics\GraphicsList.cs:line 138
at Cosmoteer.Ships.Rendering.ShipRenderer.AllocCrewQuads(Crewman crewman) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Ships\Rendering\ShipRenderer.cs:line 411
at Cosmoteer.Ships.Crew.Crewman.OnShipComponentAttaching(Ship ship) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Ships\Crew\Crewman.cs:line 602
at Cosmoteer.Ships.ShipComponent.OnComponentAttaching(SceneNode node) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Ships\ShipComponent.cs:line 51
at Halfling.Scene.Dim2.SceneNode.NodeComponents.Add(SceneComponent component) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Scene\Dim2\SceneNode.cs:line 1612
at Cosmoteer.Ships.Crew.CrewManager.AddCrewman(Crewman crewman) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Ships\Crew\CrewManager.cs:line 218
at Cosmoteer.Ships.Crew.CrewManager.CreateCrewmenAtPart(Part part, Int32 count) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Ships\Crew\CrewManager.cs:line 149
at Cosmoteer.Ships.Crew.CrewManager.CreateCrewmenAtRandomParts(Int32 count) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Ships\Crew\CrewManager.cs:line 193
at Cosmoteer.Ships.Ship.MatchPhysicalToBlueprints(Boolean adjustCrew) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Ships\Ship.cs:line 1000
at Cosmoteer.Ships.Ship.CloneFromBlueprints(Ship prototype, Int32 playerIndex, Boolean cloneAesthetics, Boolean blueprintsOnly, Boolean initializeToMax, Nullable`1 randSeed) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Ships\Ship.cs:line 1270
at Cosmoteer.Modes.SinglePlayer.Creative.SelectionStates.PlaceShipState.Input() in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Modes\SinglePlayer\Creative\SelectionStates\PlaceShipState.cs:line 129
at Cosmoteer.Game.Gui.GameGui.InputSelectionState() in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Game\Gui\GameGui.cs:line 619
at Halfling.Application.AppStateEx.Halfling.Application.IAppState.Input(StateMethodInvoker inputParent) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\AppStateEx.cs:line 187
at Halfling.Application.Director.CallInput() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Director.cs:line 877
at Halfling.Application.Director.DoInput() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Director.cs:line 790
at Halfling.Application.Director.<GetRunIterator>d__83.MoveNext() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Director.cs:line 336
at Halfling.Application.Bases.GenericApp.<ApplicationMainIterator>d__48.MoveNext() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Bases\GenericApp.cs:line 279
at Halfling.Windows.D3D11.D3D11Window.RunGameLoop(String[] args, IEnumerable`1 iterator) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingPlatformWDX\Windows\D3D11\D3D11Window.cs:line 890
at Halfling.Application.Bases.GenericApp.ApplicationMain(String[] args) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Bases\GenericApp.cs:line 195
at Cosmoteer.GameApp.Main(String[] args) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\GameApp.cs:line 148
09/08/2018 12:28:45 | Logging successful initialized.
09/08/2018 12:28:45 | .NET Runtime Version: 4.0.30319.42000
09/08/2018 12:28:45 | Running as a 64-bit process.
09/08/2018 12:28:45 | Local: en-CA
09/08/2018 12:28:45 | Language: en-US
09/08/2018 12:28:45 | Cosmoteer version 0.14.4
09/08/2018 12:28:46 | Microsoft Windows 7 Home Premium 64-bit 6.1.7601
09/08/2018 12:28:46 | Pentium(R) Dual-Core CPU T4300 @ 2.10GHz (2 logical processors)
09/08/2018 12:28:46 | 3999.2 MB RAM
09/08/2018 12:28:46 | Mobile Intel(R) 4 Series Express Chipset Family (8.15.10.2302) (10/02/2011)
09/08/2018 12:28:46 | 1807.6 MB VRAM
09/08/2018 12:28:46 |
09/08/2018 12:28:47 | Loaded app settings.
09/08/2018 12:28:47 | Mixpanel Distinct ID: 42671A53E4AB9FBF77B7E2A09BC28CB2
09/08/2018 12:28:48 | Process is now DPI-aware.
09/08/2018 12:28:48 | Setup default cursor.
09/08/2018 12:28:49 | Using display adapter 0
09/08/2018 12:28:49 | Created DXGI factory.
09/08/2018 12:28:49 | Adapter #0: Mobile Intel(R) 4 Series Express Chipset Family
09/08/2018 12:28:49 | Output #0: Generic PnP Monitor (1366x768)
09/08/2018 12:28:49 | Updated Windows form configuration for resizable windowed.
09/08/2018 12:28:49 | Created Windows form.
09/08/2018 12:28:49 | Direct3D Feature Level: Level_10_0
09/08/2018 12:28:49 | Created Direct3D 11 Device.
09/08/2018 12:28:49 | Created swap chain: 1008x682.
09/08/2018 12:28:49 | Created window.
09/08/2018 12:28:49 | Created clock.
09/08/2018 12:28:49 | Created graphics manager.
09/08/2018 12:28:51 | Created XAudio2 device.
09/08/2018 12:28:51 | Created audio manager.
09/08/2018 12:28:51 | Created input manager.
09/08/2018 12:28:51 | Created default font.
09/08/2018 12:28:51 | Initial app state is 'MainMenu'
09/08/2018 12:28:51 | Initial application settings:
09/08/2018 12:28:51 | LastGameVersion:
09/08/2018 12:28:51 | InitState: MainMenu
09/08/2018 12:28:51 | Language:
09/08/2018 12:28:51 | LockCursor: True
09/08/2018 12:28:51 | EdgePanMode: Analog
09/08/2018 12:28:51 | EdgePanSpeed: 15
09/08/2018 12:28:51 | KeyboardPanSpeed: 15
09/08/2018 12:28:51 | KeyboardZoomSpeed: 10
09/08/2018 12:28:51 | KeyboardRotSpeed: 90°
09/08/2018 12:28:51 | EnableMouseWheelZoom: True
09/08/2018 12:28:51 | InvertMouseWheelZoom: False
09/08/2018 12:28:51 | MouseWheelZoomSpeed: 1.12
09/08/2018 12:28:51 | MouseWheelZoomAtCursor: True
09/08/2018 12:28:51 | StickyFocus: True
09/08/2018 12:28:51 | DpiScaleMode: Dpi100
09/08/2018 12:28:51 | AnimateBackgrounds: True
09/08/2018 12:28:51 | FancyParticles: True
09/08/2018 12:28:51 | UncompressedTextures: False
09/08/2018 12:28:51 | AllowShipDeselection: False
09/08/2018 12:28:51 | CtrlSelectsParts: True
09/08/2018 12:28:51 | EnableCollisionAvoidance: True
09/08/2018 12:28:51 | PreferBlueprintMode: False
09/08/2018 12:28:51 | BlueprintAutoPause: True
09/08/2018 12:28:51 | ShowInvalidBlueprints: True
09/08/2018 12:28:51 | BuildAutoFocus: True
09/08/2018 12:28:51 | BuildAutoRotate: True
09/08/2018 12:28:51 | BuildAutoInteriors: True
09/08/2018 12:28:51 | PaintAutoFocus: True
09/08/2018 12:28:51 | PaintAutoRotate: True
09/08/2018 12:28:51 | PaintAllowOverwrite: True
09/08/2018 12:28:51 | PaintMirrorEnabled: False
09/08/2018 12:28:51 | PaintMirrorAxis: Vertical
09/08/2018 12:28:51 | RepairAutoFocus: True
09/08/2018 12:28:51 | RepairAutoRotate: False
09/08/2018 12:28:51 | BuildAllowOverwrite: True
09/08/2018 12:28:51 | BuildAutoDoors: True
09/08/2018 12:28:51 | BuildEnforceCrewAccess: True
09/08/2018 12:28:51 | BuildMirrorEnabled: False
09/08/2018 12:28:51 | BuildMirrorAxis: Vertical
09/08/2018 12:28:51 | RowsOfParts: 1
09/08/2018 12:28:51 | GrabLeavesCorridors: True
09/08/2018 12:28:51 | RepairAutoDoors: True
09/08/2018 12:28:51 | AutoHireCrew: True
09/08/2018 12:28:51 | PartToolTips: True
09/08/2018 12:28:51 | AutoSave: True
09/08/2018 12:28:51 | AutoSavesToKeep: 10
09/08/2018 12:28:51 | QuickSavesToKeep: 10
09/08/2018 12:28:51 | AutoSaveInterval: 600
09/08/2018 12:28:51 | SaveLostShips: True
09/08/2018 12:28:51 | LostShipsTokeep: 10
09/08/2018 12:28:51 | FtlAutoSave: True
09/08/2018 12:28:51 | ShowOnShipIndicators: True
09/08/2018 12:28:51 | ShowZoomedOutBlibs: True
09/08/2018 12:28:51 | ShowOffScreenBlips: True
09/08/2018 12:28:51 | PingNearbyEnemies: True
09/08/2018 12:28:51 | AutoPauseOnLostFocus: True
09/08/2018 12:28:51 | ScreenShake: True
09/08/2018 12:28:51 | ShowMidpointFocusWidget: True
09/08/2018 12:28:51 | VersionCheckMode: Stable
09/08/2018 12:28:51 | EnableMetrics: True
09/08/2018 12:28:51 | PreferBorderlessWindowToggle: False
09/08/2018 12:28:51 | MasterVolume: 1
09/08/2018 12:28:51 | EffectsVolume: 1
09/08/2018 12:28:51 | InterfaceVolume: 1
09/08/2018 12:28:51 | ShowTutorials: True
09/08/2018 12:28:51 | AutoFtlJump: False
09/08/2018 12:28:51 | PaintSchemes: System.Collections.Generic.List`1[Cosmoteer.Ships.PaintScheme]
09/08/2018 12:28:51 | DefaultBuildTool: Grab
09/08/2018 12:28:51 | DefaultDecalTool: Grab
09/08/2018 12:28:51 | TutorialPageStates: System.Collections.Generic.Dictionary`2[System.String,Cosmoteer.Tutorials.TutorialPageState]
09/08/2018 12:28:51 | PlayerColor:
09/08/2018 12:28:51 | EnemyColor:
09/08/2018 12:28:51 | NeutralColor:
09/08/2018 12:28:51 | MiniviewInCombatMode: Auto
09/08/2018 12:28:51 | MiniviewNotInCombatMode: Auto
09/08/2018 12:28:51 | MiniviewLockRotation: False
09/08/2018 12:28:51 | MiniviewSize:
09/08/2018 12:28:51 | ShowInteriors: False
09/08/2018 12:28:51 | AlwaysShowCommandWidgets: False
09/08/2018 12:28:51 | PreferShipRelativeAttackAngle: False
09/08/2018 12:28:51 | PreferWorldRelativeFollowAngle: False
09/08/2018 12:28:51 | ShipLibraryLargeIcons: False
09/08/2018 12:28:51 | AdHocFormations: False
09/08/2018 12:28:51 | BreakFormationToAttack: True
09/08/2018 12:28:51 | DisplayAllShips: False
09/08/2018 12:28:51 | ShowAdvancedCommands: False
09/08/2018 12:28:51 | EnabledMods: System.Collections.Generic.HashSet`1[System.String]
09/08/2018 12:28:51 | DeleteFileOnStartup:
09/08/2018 12:28:51 | DefaultGameMode:
09/08/2018 12:28:51 | DefaultCreativeModeMapSize: 0
09/08/2018 12:28:51 | DefaultBountyModeDifficulty: 0
09/08/2018 12:28:51 | DefaultBountyModeMapSize: 0
09/08/2018 12:28:51 | DefaultBountyModeStarterShip: 0
09/08/2018 12:28:51 | WarnOutOfDateGpuDrivers: True
09/08/2018 12:28:51 | MPShipColorMode: RandomPerPlayer
09/08/2018 12:28:51 | MPBlipColorMode: FriendAndFoe
09/08/2018 12:28:51 | MPShowDamagePoints: True
09/08/2018 12:28:51 | CustomRulesets: System.Collections.Generic.Dictionary2[System.String,System.Collections.Generic.List
1[Cosmoteer.CustomRuleset]]
09/08/2018 12:28:51 | AutoPortForwarding: True
09/08/2018 12:28:51 | DisplayPublicIP: True
09/08/2018 12:28:51 | PreferLAN: False
09/08/2018 12:28:51 | DefaultServer: 0
09/08/2018 12:28:51 | ShowNewsOnStartup: True
09/08/2018 12:28:51 | ReadNewsArticles: System.Collections.Generic.HashSet`1[System.String]
09/08/2018 12:28:51 | ShowNewsAlerts: True
09/08/2018 12:28:51 | HiddenNewsAlerts: System.Collections.Generic.HashSet`1[System.String]
09/08/2018 12:28:51 | Starting main game loop...
09/08/2018 12:28:51 | Enabled mods:
09/08/2018 12:29:08 | cosmoteer.billion_credits
09/08/2018 12:29:08 | cosmoteer.huge_ships
09/08/2018 12:29:08 | BritainBall.Abh
09/08/2018 12:29:09 | Loaded language 'en'.
09/08/2018 12:29:41 | Output compiling shader '[user's home folder]\Documents\My Games\Cosmoteer\Mods\Lafiel.Abh_mod053RC3.6 - Copy\ammo_shots\electron_laser_beam.shader' (pix):
09/08/2018 12:29:41 | C:\Program Files\Cosmoteer\unknown(22,69-160): warning X3571: pow(f, e) will not work for negative f, use abs(f) or conditionally handle negative values if you expect them
09/08/2018 12:29:41 |
09/08/2018 12:30:00 | Output compiling shader '[user's home folder]\Documents\My Games\Cosmoteer\Mods\Lafiel.Abh_mod053RC3.6 - Copy\ammo_shots\tractor_beam.shader' (pix):
09/08/2018 12:30:00 | C:\Program Files\Cosmoteer\unknown(20,69-160): warning X3571: pow(f, e) will not work for negative f, use abs(f) or conditionally handle negative values if you expect them
09/08/2018 12:30:00 |
09/08/2018 12:31:32 | Loaded game rules.
09/08/2018 12:36:18 | Game pushed onto stack.
09/08/2018 12:36:18 | Game mode is: CreativeGameModeManager
09/08/2018 12:38:09 | Memory usage at time of crash: 1,925,844,992
09/08/2018 12:38:09 | Application state stack at time of crash:
09/08/2018 12:38:10 | Cosmoteer.Game.GameRoot
09/08/2018 12:38:10 | Cosmoteer.Gui.TitleScreen
09/08/2018 12:38:10 | FPS at time of crash: 60.61888
09/08/2018 12:38:10 | Running processes at time of crash: armsvc, audiodg, BingSvc, Cosmoteer, csrss, Discord, dwm, explorer, FAHWindow64, firefox, GameCenter, gjagent, GoogleCrashHandler, GoogleCrashHandler64, GyStation, hkcmd, HPNetworkCommunicatorCom, hpwuschd2, Idle, igfxpers, igfxtray, lsass, lsm, nortonsecurity, omclient, ScanToPCActivationApp, SearchIndexer, services, smss, softinfo, spoolsv, SSScheduler, Steam, SteamService, steamwebhelper, StopAd, StopAdService, svchost, System, taskeng, taskhost, USBGuard, wargamingerrormonitor, wgc, wininit, winlogon, wuauclt, WUDFHost, WzPreloader, WZUpdateNotifier,
09/08/2018 12:38:22 | SharpDX.SharpDXException: HRESULT: [0x8007000E], Module: [General], ApiCode: [E_OUTOFMEMORY/Out of memory], Message: Not enough storage is available to complete this operation.
09/08/2018 12:38:22 |
09/08/2018 12:38:22 | at SharpDX.Result.CheckError()
09/08/2018 12:38:22 | at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut)
09/08/2018 12:38:22 | at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description)
09/08/2018 12:38:22 | at Halfling.Graphics.D3D11.D3D11DynamicGraphicsArray`1.ResizeImpl(Int32 size, T[] initData, Boolean keepData) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingPlatformWDX\Graphics\D3D11\D3D11DynamicGraphicsArray.cs:line 252
09/08/2018 12:38:22 | at Halfling.Graphics.GraphicsList`1.Add(T primitive) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Graphics\GraphicsList.cs:line 138
09/08/2018 12:38:22 | at Cosmoteer.Ships.Rendering.ShipRenderer.AllocCrewQuads(Crewman crewman) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Ships\Rendering\ShipRenderer.cs:line 411
09/08/2018 12:38:22 | at Cosmoteer.Ships.Crew.Crewman.OnShipComponentAttaching(Ship ship) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Ships\Crew\Crewman.cs:line 602
09/08/2018 12:38:22 | at Cosmoteer.Ships.ShipComponent.OnComponentAttaching(SceneNode node) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Ships\ShipComponent.cs:line 51
09/08/2018 12:38:22 | at Halfling.Scene.Dim2.SceneNode.NodeComponents.Add(SceneComponent component) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Scene\Dim2\SceneNode.cs:line 1612
09/08/2018 12:38:22 | at Cosmoteer.Ships.Crew.CrewManager.AddCrewman(Crewman crewman) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Ships\Crew\CrewManager.cs:line 218
09/08/2018 12:38:22 | at Cosmoteer.Ships.Crew.CrewManager.CreateCrewmenAtPart(Part part, Int32 count) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Ships\Crew\CrewManager.cs:line 149
09/08/2018 12:38:22 | at Cosmoteer.Ships.Crew.CrewManager.CreateCrewmenAtRandomParts(Int32 count) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Ships\Crew\CrewManager.cs:line 193
09/08/2018 12:38:22 | at Cosmoteer.Ships.Ship.MatchPhysicalToBlueprints(Boolean adjustCrew) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Ships\Ship.cs:line 1000
09/08/2018 12:38:22 | at Cosmoteer.Ships.Ship.CloneFromBlueprints(Ship prototype, Int32 playerIndex, Boolean cloneAesthetics, Boolean blueprintsOnly, Boolean initializeToMax, Nullable`1 randSeed) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Ships\Ship.cs:line 1270
09/08/2018 12:38:22 | at Cosmoteer.Modes.SinglePlayer.Creative.SelectionStates.PlaceShipState.Input() in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Modes\SinglePlayer\Creative\SelectionStates\PlaceShipState.cs:line 129
09/08/2018 12:38:22 | at Cosmoteer.Game.Gui.GameGui.InputSelectionState() in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Game\Gui\GameGui.cs:line 619
09/08/2018 12:38:22 | at Halfling.Application.AppStateEx.Halfling.Application.IAppState.Input(StateMethodInvoker inputParent) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\AppStateEx.cs:line 187
09/08/2018 12:38:22 | at Halfling.Application.Director.CallInput() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Director.cs:line 877
09/08/2018 12:38:22 | at Halfling.Application.Director.DoInput() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Director.cs:line 790
09/08/2018 12:38:22 | at Halfling.Application.Director.<GetRunIterator>d__83.MoveNext() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Director.cs:line 336
09/08/2018 12:38:22 | at Halfling.Application.Bases.GenericApp.<ApplicationMainIterator>d__48.MoveNext() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Bases\GenericApp.cs:line 279
09/08/2018 12:38:22 | at Halfling.Windows.D3D11.D3D11Window.RunGameLoop(String[] args, IEnumerable`1 iterator) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingPlatformWDX\Windows\D3D11\D3D11Window.cs:line 890
09/08/2018 12:38:22 | at Halfling.Application.Bases.GenericApp.ApplicationMain(String[] args) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Bases\GenericApp.cs:line 195
09/08/2018 12:38:22 | at Cosmoteer.GameApp.Main(String[] args) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\GameApp.cs:line 148
09/08/2018 12:39:06 | Actual data hash: b396d2120d2ade4766b696b23ce7d695
09/08/2018 12:39:06 | Expected data hash: b396d2120d2ade4766b696b23ce7d695
09/08/2018 12:39:06 | Director received exit call.
09/08/2018 12:39:06 | Disposed default font.
09/08/2018 12:39:07 | Disposed XA2AudioManager device.
09/08/2018 12:39:07 | Disposed audio manager.
09/08/2018 12:39:07 | Disposed clock.
09/08/2018 12:39:07 | Disposed input manager.
09/08/2018 12:39:08 | Disposed graphics manager.
09/08/2018 12:39:08 | Disposed swap chain.
09/08/2018 12:39:08 | Disposed Direct3D device.
09/08/2018 12:39:08 | Disposed DXGI factory.
09/08/2018 12:39:08 | Closed Windows form.
09/08/2018 12:39:08 | Director received exit call.
09/08/2018 12:39:08 | Disposed window.
09/08/2018 12:39:08 | Disposed platform interface.
09/08/2018 12:39:08 | Closing log output file...