MODS ARE ENABLED. THIS CRASH MAY BE CAUSED BY A MOD.
PLEASE REPORT IT TO THE CREATOR OF THE MOD.
System.InvalidOperationException: Part 'Lafiel.tritanium_composite_armor_wedge' has CreatePartWhenDestroyed 'Lafiel.structure_wedge' which does not exist.
в Cosmoteer.Ships.Parts.PartsManager.OnPartDestroyed(Object sender, EventArgs e) в C:\Users\Walt\Documents\Code\Cosmoteer\Source\Ships\Parts\PartsManager.cs:строка 566
в System.EventHandler`1.Invoke(Object sender, TEventArgs e)
в Cosmoteer.Ships.Parts.Part.OnHealthChanged(Int32 oldValue, Int32 newValue) в C:\Users\Walt\Documents\Code\Cosmoteer\Source\Ships\Parts\Part.cs:строка 813
в Cosmoteer.Ships.Parts.Part.set_Health(Int32 value) в C:\Users\Walt\Documents\Code\Cosmoteer\Source\Ships\Parts\Part.cs:строка 131
в Cosmoteer.Ships.Parts.Part.OnHit(Int32 damage) в C:\Users\Walt\Documents\Code\Cosmoteer\Source\Ships\Parts\Part.cs:строка 302
в Cosmoteer.Simulation.HitEffects.PartAreaDamageEffectRules.DoDamageAgainstType(Ship ship, Ship sourceShip, Ship targetShip, Vector2D loc, Int32 damagePerTile, Single radius, Single falloff, Single dmgFactor, HealthType healthType) в C:\Users\Walt\Documents\Code\Cosmoteer\Source\Simulation\HitEffects\PartAreaDamageEffectRules.cs:строка 127
в Cosmoteer.Simulation.HitEffects.PartAreaDamageEffectRules.<DoEffect>d__8.MoveNext() в C:\Users\Walt\Documents\Code\Cosmoteer\Source\Simulation\HitEffects\PartAreaDamageEffectRules.cs:строка 52
--- Конец трассировка стека из предыдущего расположения, где возникло исключение ---
в System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
в Halfling.Application.QueueingSyncContext.HandleQueue() в C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\QueueingSyncContext.cs:строка 42
в Halfling.Application.Director.<GetRunIterator>d__83.MoveNext() в C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Director.cs:строка 320
в Halfling.Application.Bases.GenericApp.<ApplicationMainIterator>d__42.MoveNext() в C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Bases\GenericApp.cs:строка 249
в Halfling.Windows.D3D11.D3D11Window.RunGameLoop(String[] args, IEnumerable`1 iterator) в C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingPlatformWDX\Windows\D3D11\D3D11Window.cs:строка 890
в Halfling.Application.Bases.GenericApp.ApplicationMain(String[] args) в C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Bases\GenericApp.cs:строка 165
в Cosmoteer.GameApp.Main(String[] args) в C:\Users\Walt\Documents\Code\Cosmoteer\Source\GameApp.cs:строка 148
07/22/2018 23:35:43 | Logging successful initialized.
07/22/2018 23:35:43 | .NET Runtime Version: 4.0.30319.42000
07/22/2018 23:35:43 | Running as a 64-bit process.
07/22/2018 23:35:43 | Local: ru-RU
07/22/2018 23:35:43 | Language: ru-RU
07/22/2018 23:35:43 | Cosmoteer version 0.14.2
07/22/2018 23:35:43 | Майкрософт Windows 10 Pro 64-разрядная 10.0.16299
07/22/2018 23:35:43 | Intel(R) Core(TM) i7-7700 CPU @ 3.60GHz (8 logical processors)
07/22/2018 23:35:43 | 16323,8 MB RAM
07/22/2018 23:35:43 | NVIDIA GeForce GTX 1070 Ti (24.21.13.9836) (24.06.2018)
07/22/2018 23:35:43 | 4095,0 MB VRAM
07/22/2018 23:35:43 |
07/22/2018 23:35:43 | Loaded app settings.
07/22/2018 23:35:43 | Mixpanel Distinct ID: 44A30A153AE91A9C1CDE880657CFBF95
07/22/2018 23:35:43 | Process is now DPI-aware.
07/22/2018 23:35:43 | Setup default cursor.
07/22/2018 23:35:43 | Using display adapter 0
07/22/2018 23:35:43 | Created DXGI factory.
07/22/2018 23:35:43 | Adapter #0: NVIDIA GeForce GTX 1070 Ti
07/22/2018 23:35:43 | Output #0: LG ULTRAWIDE(HDMI) (2560x1080)
07/22/2018 23:35:43 | Adapter #1: Microsoft Basic Render Driver
07/22/2018 23:35:43 | Updated Windows form configuration for resizable windowed.
07/22/2018 23:35:43 | Created Windows form.
07/22/2018 23:35:43 | Direct3D Feature Level: Level_11_0
07/22/2018 23:35:43 | Created Direct3D 11 Device.
07/22/2018 23:35:43 | Created swap chain: 2560x1057.
07/22/2018 23:35:43 | Created window.
07/22/2018 23:35:43 | Created clock.
07/22/2018 23:35:44 | Created graphics manager.
07/22/2018 23:35:44 | Created XAudio2 device.
07/22/2018 23:35:44 | Created audio manager.
07/22/2018 23:35:44 | Created input manager.
07/22/2018 23:35:44 | Created default font.
07/22/2018 23:35:44 | Initial app state is 'MainMenu'
07/22/2018 23:35:44 | Initial application settings:
07/22/2018 23:35:44 | LastGameVersion:
07/22/2018 23:35:44 | InitState: MainMenu
07/22/2018 23:35:44 | Language:
07/22/2018 23:35:44 | LockCursor: True
07/22/2018 23:35:44 | EdgePanMode: Analog
07/22/2018 23:35:44 | EdgePanSpeed: 15
07/22/2018 23:35:44 | KeyboardPanSpeed: 15
07/22/2018 23:35:44 | KeyboardZoomSpeed: 10
07/22/2018 23:35:44 | KeyboardRotSpeed: 90°
07/22/2018 23:35:44 | EnableMouseWheelZoom: True
07/22/2018 23:35:44 | InvertMouseWheelZoom: False
07/22/2018 23:35:44 | MouseWheelZoomSpeed: 1,12
07/22/2018 23:35:44 | MouseWheelZoomAtCursor: True
07/22/2018 23:35:44 | StickyFocus: True
07/22/2018 23:35:44 | DpiScaleMode: Dpi100
07/22/2018 23:35:44 | AnimateBackgrounds: True
07/22/2018 23:35:44 | FancyParticles: True
07/22/2018 23:35:44 | UncompressedTextures: False
07/22/2018 23:35:44 | AllowShipDeselection: False
07/22/2018 23:35:44 | CtrlSelectsParts: True
07/22/2018 23:35:44 | EnableCollisionAvoidance: True
07/22/2018 23:35:44 | PreferBlueprintMode: False
07/22/2018 23:35:44 | BlueprintAutoPause: True
07/22/2018 23:35:44 | ShowInvalidBlueprints: True
07/22/2018 23:35:44 | BuildAutoFocus: True
07/22/2018 23:35:44 | BuildAutoRotate: True
07/22/2018 23:35:44 | BuildAutoInteriors: True
07/22/2018 23:35:44 | PaintAutoFocus: True
07/22/2018 23:35:44 | PaintAutoRotate: True
07/22/2018 23:35:44 | PaintAllowOverwrite: True
07/22/2018 23:35:44 | PaintMirrorEnabled: False
07/22/2018 23:35:44 | PaintMirrorAxis: Vertical
07/22/2018 23:35:44 | RepairAutoFocus: True
07/22/2018 23:35:44 | RepairAutoRotate: False
07/22/2018 23:35:44 | BuildAllowOverwrite: True
07/22/2018 23:35:44 | BuildAutoDoors: True
07/22/2018 23:35:44 | BuildEnforceCrewAccess: True
07/22/2018 23:35:44 | BuildMirrorEnabled: False
07/22/2018 23:35:44 | BuildMirrorAxis: Vertical
07/22/2018 23:35:44 | RowsOfParts: 1
07/22/2018 23:35:44 | GrabLeavesCorridors: True
07/22/2018 23:35:44 | RepairAutoDoors: True
07/22/2018 23:35:44 | AutoHireCrew: True
07/22/2018 23:35:44 | PartToolTips: True
07/22/2018 23:35:44 | AutoSave: True
07/22/2018 23:35:44 | AutoSavesToKeep: 10
07/22/2018 23:35:44 | QuickSavesToKeep: 10
07/22/2018 23:35:44 | AutoSaveInterval: 600
07/22/2018 23:35:44 | SaveLostShips: True
07/22/2018 23:35:44 | LostShipsTokeep: 10
07/22/2018 23:35:44 | FtlAutoSave: True
07/22/2018 23:35:44 | ShowOnShipIndicators: True
07/22/2018 23:35:44 | ShowZoomedOutBlibs: True
07/22/2018 23:35:44 | ShowOffScreenBlips: True
07/22/2018 23:35:44 | AutoPauseOnLostFocus: True
07/22/2018 23:35:44 | ScreenShake: True
07/22/2018 23:35:44 | ShowMidpointFocusWidget: True
07/22/2018 23:35:44 | VersionCheckMode: Stable
07/22/2018 23:35:44 | EnableMetrics: True
07/22/2018 23:35:44 | PreferBorderlessWindowToggle: False
07/22/2018 23:35:44 | MasterVolume: 1
07/22/2018 23:35:44 | EffectsVolume: 1
07/22/2018 23:35:44 | InterfaceVolume: 1
07/22/2018 23:35:44 | ShowTutorials: True
07/22/2018 23:35:44 | AutoFtlJump: False
07/22/2018 23:35:44 | PaintSchemes: System.Collections.Generic.List`1[Cosmoteer.Ships.PaintScheme]
07/22/2018 23:35:44 | DefaultBuildTool: Grab
07/22/2018 23:35:44 | DefaultDecalTool: Grab
07/22/2018 23:35:44 | TutorialPageStates: System.Collections.Generic.Dictionary`2[System.String,Cosmoteer.Tutorials.TutorialPageState]
07/22/2018 23:35:44 | PlayerColor:
07/22/2018 23:35:44 | EnemyColor:
07/22/2018 23:35:44 | NeutralColor:
07/22/2018 23:35:44 | MiniviewInCombatMode: Auto
07/22/2018 23:35:44 | MiniviewNotInCombatMode: Auto
07/22/2018 23:35:44 | MiniviewLockRotation: False
07/22/2018 23:35:44 | MiniviewSize:
07/22/2018 23:35:44 | ShowInteriors: False
07/22/2018 23:35:44 | AlwaysShowCommandWidgets: False
07/22/2018 23:35:44 | PreferShipRelativeAttackAngle: False
07/22/2018 23:35:44 | PreferWorldRelativeFollowAngle: False
07/22/2018 23:35:44 | ShipLibraryLargeIcons: False
07/22/2018 23:35:44 | AdHocFormations: False
07/22/2018 23:35:44 | BreakFormationToAttack: True
07/22/2018 23:35:44 | DisplayAllShips: False
07/22/2018 23:35:44 | ShowAdvancedCommands: False
07/22/2018 23:35:44 | EnabledMods: System.Collections.Generic.HashSet`1[System.String]
07/22/2018 23:35:44 | DeleteFileOnStartup:
07/22/2018 23:35:44 | DefaultGameMode:
07/22/2018 23:35:44 | DefaultCreativeModeMapSize: 0
07/22/2018 23:35:44 | DefaultBountyModeDifficulty: 0
07/22/2018 23:35:44 | DefaultBountyModeMapSize: 0
07/22/2018 23:35:44 | DefaultBountyModeStarterShip: 0
07/22/2018 23:35:44 | WarnOutOfDateGpuDrivers: True
07/22/2018 23:35:44 | MPShipColorMode: RandomPerPlayer
07/22/2018 23:35:44 | MPBlipColorMode: FriendAndFoe
07/22/2018 23:35:44 | AutoPortForwarding: True
07/22/2018 23:35:44 | DisplayPublicIP: True
07/22/2018 23:35:44 | PreferLAN: False
07/22/2018 23:35:44 | DefaultServer: 0
07/22/2018 23:35:44 | ShowNewsOnStartup: True
07/22/2018 23:35:44 | ReadNewsArticles: System.Collections.Generic.HashSet`1[System.String]
07/22/2018 23:35:44 | ShowNewsAlerts: True
07/22/2018 23:35:44 | HiddenNewsAlerts: System.Collections.Generic.HashSet`1[System.String]
07/22/2018 23:35:44 | Starting main game loop...
07/22/2018 23:35:44 | Enabled mods:
07/22/2018 23:35:45 | cosmoteer.example_ship_library
07/22/2018 23:35:45 | cosmoteer.free_ftl
07/22/2018 23:35:45 | cosmoteer.huge_ships
07/22/2018 23:35:45 | Lafiel.Abh
07/22/2018 23:35:45 | Loaded language 'en'.
07/22/2018 23:35:49 | Output compiling shader '[user's home folder]\Documents\My Games\Cosmoteer\Mods\Lafiel.Abh_mod053RC3.6\ammo_shots\electron_laser_beam.shader' (pix):
07/22/2018 23:35:49 | D:\Games\Cosmoteer\unknown(22,69-160): warning X3571: pow(f, e) will not work for negative f, use abs(f) or conditionally handle negative values if you expect them
07/22/2018 23:35:49 |
07/22/2018 23:35:51 | Output compiling shader '[user's home folder]\Documents\My Games\Cosmoteer\Mods\Lafiel.Abh_mod053RC3.6\ammo_shots\tractor_beam.shader' (pix):
07/22/2018 23:35:51 | D:\Games\Cosmoteer\unknown(20,69-160): warning X3571: pow(f, e) will not work for negative f, use abs(f) or conditionally handle negative values if you expect them
07/22/2018 23:35:51 |
07/22/2018 23:37:55 | Loaded game rules.
07/22/2018 23:38:16 | Game pushed onto stack.
07/22/2018 23:38:16 | Game mode is: CreativeGameModeManager
07/22/2018 23:47:43 | Memory usage at time of crash: 6 820 749 312
07/22/2018 23:47:43 | Application state stack at time of crash:
07/22/2018 23:47:43 | Cosmoteer.Game.GameRoot
07/22/2018 23:47:43 | Cosmoteer.Gui.TitleScreen
07/22/2018 23:47:43 | FPS at time of crash: 13,09781
07/22/2018 23:47:43 | Running processes at time of crash: AGMService, AGSService, ApplicationFrameHost, armsvc, audiodg, backgroundTaskHost, conhost, Cosmoteer, csrss, ctfmon, dasHost, Discord, dllhost, dwm, egui, ekrn, explorer, fontdrvhost, GoogleCrashHandler, GoogleCrashHandler64, Idle, IPROSetMonitor, jhi_service, jusched, LMS, lsass, Memory Compression, MSASCuiL, MsMpEng, NisSrv, nvcontainer, NVDisplay.Container, NVIDIA Share, NVIDIA Web Helper, nvsphelper64, NvTelemetryContainer, OriginWebHelperService, OscarEditor, pdf24, PnkBstrA, RtkNGUI64, RuntimeBroker, SearchIndexer, SearchUI, SecurityHealthService, services, ShellExperienceHost, sihost, smss, spoolsv, Steam, SteamService, steamwebhelper, svchost, System, taskhostw, wininit, winlogon, wmpnetwk,
07/22/2018 23:47:43 | System.InvalidOperationException: Part 'Lafiel.tritanium_composite_armor_wedge' has CreatePartWhenDestroyed 'Lafiel.structure_wedge' which does not exist.
07/22/2018 23:47:43 | в Cosmoteer.Ships.Parts.PartsManager.OnPartDestroyed(Object sender, EventArgs e) в C:\Users\Walt\Documents\Code\Cosmoteer\Source\Ships\Parts\PartsManager.cs:строка 566
07/22/2018 23:47:43 | в System.EventHandler`1.Invoke(Object sender, TEventArgs e)
07/22/2018 23:47:43 | в Cosmoteer.Ships.Parts.Part.OnHealthChanged(Int32 oldValue, Int32 newValue) в C:\Users\Walt\Documents\Code\Cosmoteer\Source\Ships\Parts\Part.cs:строка 813
07/22/2018 23:47:43 | в Cosmoteer.Ships.Parts.Part.set_Health(Int32 value) в C:\Users\Walt\Documents\Code\Cosmoteer\Source\Ships\Parts\Part.cs:строка 131
07/22/2018 23:47:43 | в Cosmoteer.Ships.Parts.Part.OnHit(Int32 damage) в C:\Users\Walt\Documents\Code\Cosmoteer\Source\Ships\Parts\Part.cs:строка 302
07/22/2018 23:47:43 | в Cosmoteer.Simulation.HitEffects.PartAreaDamageEffectRules.DoDamageAgainstType(Ship ship, Ship sourceShip, Ship targetShip, Vector2D loc, Int32 damagePerTile, Single radius, Single falloff, Single dmgFactor, HealthType healthType) в C:\Users\Walt\Documents\Code\Cosmoteer\Source\Simulation\HitEffects\PartAreaDamageEffectRules.cs:строка 127
07/22/2018 23:47:43 | в Cosmoteer.Simulation.HitEffects.PartAreaDamageEffectRules.<DoEffect>d__8.MoveNext() в C:\Users\Walt\Documents\Code\Cosmoteer\Source\Simulation\HitEffects\PartAreaDamageEffectRules.cs:строка 52
07/22/2018 23:47:43 | --- Конец трассировка стека из предыдущего расположения, где возникло исключение ---
07/22/2018 23:47:43 | в System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
07/22/2018 23:47:43 | в Halfling.Application.QueueingSyncContext.HandleQueue() в C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\QueueingSyncContext.cs:строка 42
07/22/2018 23:47:43 | в Halfling.Application.Director.<GetRunIterator>d__83.MoveNext() в C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Director.cs:строка 320
07/22/2018 23:47:43 | в Halfling.Application.Bases.GenericApp.<ApplicationMainIterator>d__42.MoveNext() в C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Bases\GenericApp.cs:строка 249
07/22/2018 23:47:43 | в Halfling.Windows.D3D11.D3D11Window.RunGameLoop(String[] args, IEnumerable`1 iterator) в C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingPlatformWDX\Windows\D3D11\D3D11Window.cs:строка 890
07/22/2018 23:47:43 | в Halfling.Application.Bases.GenericApp.ApplicationMain(String[] args) в C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Bases\GenericApp.cs:строка 165
07/22/2018 23:47:43 | в Cosmoteer.GameApp.Main(String[] args) в C:\Users\Walt\Documents\Code\Cosmoteer\Source\GameApp.cs:строка 148
07/22/2018 23:47:48 | Actual data hash: b9abaa05ba7dd01e25dde82fe4b6e0f3
07/22/2018 23:47:48 | Expected data hash: b9abaa05ba7dd01e25dde82fe4b6e0f3
07/22/2018 23:47:48 | Director received exit call.
07/22/2018 23:47:48 | Disposed default font.
07/22/2018 23:47:49 | Disposed XA2AudioManager device.
07/22/2018 23:47:49 | Disposed audio manager.
07/22/2018 23:47:49 | Disposed clock.
07/22/2018 23:47:49 | Disposed input manager.
07/22/2018 23:47:49 | Disposed graphics manager.
07/22/2018 23:47:49 | Disposed swap chain.
07/22/2018 23:47:49 | Disposed Direct3D device.
07/22/2018 23:47:49 | Disposed DXGI factory.
07/22/2018 23:47:49 | Closed Windows form.
07/22/2018 23:47:49 | Director received exit call.
07/22/2018 23:47:49 | Disposed window.
07/22/2018 23:47:49 | Disposed platform interface.
07/22/2018 23:47:49 | Closing log output file...