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This version is a complete rewrite of all thrusters and drives to the current system. This mostly effects impulse, gravity, and singularity drives. The nuclear detonation drive has not been changed as it requires a new control system. As before some of the new parts are experimental and their working or operation are subject to possible changes. This mainly applies to the computer cores, the new torpedo launchers/bays and bulk replicator.

Previous release notes RC1, RC1.2.

General WARNING It appears part UI-Button settings saved with ship files do not work properly with Cosmoteer 0.14.0-0.14.1 and this will lead it to crash when loading the ship file. Until you are finished building your ship and saved it do not set any part's UI-Button settings. If you made the mistake you can load the ship file in blueprint mode.

Download here (2018 June 16 3:12 GMT) Not Compatible with Cosmoteer 0.14.0
Outdated! Please use at least 0.5.3RC4

ERROR!!!!!!!
I apologize in advance for my English.
I found an error - corner Photon Torpedo Launcher. When you try to install it on the ship the game crashes. The same happens when loading ship with Corner Photon Torpedo Launcher .

image https://i.imgur.com/PIszSbf.jpg

Escalayer Missile silo getting into large objects sometimes crashes.

Mobile Mine Launcher also happens to be poured out

In previous versions of this was not.

    Zetsubou_altist Thanks for the report. I've fixed the corner torpedo tube.

    Zetsubou_altist , Zetsubou_altist I've run multiple continuous target shooting tests but I couldn't replicate a crash for any of them. It would be great if you could provide me with the crash log.

      MODS ARE ENABLED. THIS CRASH MAY BE CAUSED BY A MOD.
      PLEASE REPORT IT TO THE CREATOR OF THE MOD.

      System.Collections.Generic.KeyNotFoundException: Данный ключ отсутствует в словаре.

      в System.ThrowHelper.ThrowKeyNotFoundException()

      в System.Collections.Generic.Dictionary`2.get_Item(TKey key)

      в Cosmoteer.Ships.Parts.PartsManager.OnPartDestroyed(Object sender, EventArgs e) в C:\Users\Walt\Documents\Code\Cosmoteer\Source\Ships\Parts\PartsManager.cs:строка 566

      в System.EventHandler`1.Invoke(Object sender, TEventArgs e)

      в Cosmoteer.Ships.Parts.Part.OnHealthChanged(Int32 oldValue, Int32 newValue) в C:\Users\Walt\Documents\Code\Cosmoteer\Source\Ships\Parts\Part.cs:строка 777

      в Cosmoteer.Ships.Parts.Part.set_Health(Int32 value) в C:\Users\Walt\Documents\Code\Cosmoteer\Source\Ships\Parts\Part.cs:строка 131

      в Cosmoteer.Ships.Parts.Part.OnHit(Int32 damage) в C:\Users\Walt\Documents\Code\Cosmoteer\Source\Ships\Parts\Part.cs:строка 288

      в Cosmoteer.Simulation.HitEffects.PartAreaDamageEffectRules.DoDamageAgainstType(Ship ship, Ship sourceShip, Vector2D loc, Int32 damagePerTile, Single radius, Single falloff, Single dmgFactor, HealthType healthType) в C:\Users\Walt\Documents\Code\Cosmoteer\Source\Simulation\HitEffects\PartAreaDamageEffectRules.cs:строка 126

      в Cosmoteer.Simulation.HitEffects.PartAreaDamageEffectRules.<DoEffect>d__8.MoveNext() в C:\Users\Walt\Documents\Code\Cosmoteer\Source\Simulation\HitEffects\PartAreaDamageEffectRules.cs:строка 51

      --- Конец трассировка стека из предыдущего расположения, где возникло исключение ---

      в System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()

      в Halfling.Application.QueueingSyncContext.HandleQueue() в C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\QueueingSyncContext.cs:строка 42

      в Halfling.Application.Director.<GetRunIterator>d__83.MoveNext() в C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Director.cs:строка 320

      в Halfling.Application.Bases.GenericApp.<ApplicationMainIterator>d__42.MoveNext() в C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Bases\GenericApp.cs:строка 249

      в Halfling.Windows.D3D11.D3D11Window.RunGameLoop(String[] args, IEnumerable`1 iterator) в C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingPlatformWDX\Windows\D3D11\D3D11Window.cs:строка 890

      в Halfling.Application.Bases.GenericApp.ApplicationMain(String[] args) в C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Bases\GenericApp.cs:строка 165

      в Cosmoteer.GameApp.Main(String[] args) в C:\Users\Walt\Documents\Code\Cosmoteer\Source\GameApp.cs:строка 119

      06/16/2018 15:16:55 | Logging successful initialized.

      06/16/2018 15:16:55 | .NET Runtime Version: 4.0.30319.42000

      06/16/2018 15:16:55 | Running as a 64-bit process.

      06/16/2018 15:16:55 | Local: ru-RU

      06/16/2018 15:16:55 | Language: ru-RU

      06/16/2018 15:16:55 | Cosmoteer version 0.14.1

      06/16/2018 15:16:55 | Майкрософт Windows 10 Pro 64-разрядная 10.0.16299

      06/16/2018 15:16:55 | Intel(R) Core(TM) i7-7700 CPU @ 3.60GHz (8 logical processors)

      06/16/2018 15:16:55 | 16323,8 MB RAM

      06/16/2018 15:16:55 | NVIDIA GeForce GTX 1070 Ti (24.21.13.9764) (07.05.2018)

      06/16/2018 15:16:55 | 4095,0 MB VRAM

      06/16/2018 15:16:55 |

      06/16/2018 15:16:55 | Loaded app settings.

      06/16/2018 15:16:55 | Mixpanel Distinct ID: 44A30A153AE91A9C1CDE880657CFBF95

      06/16/2018 15:16:55 | Process is now DPI-aware.

      06/16/2018 15:16:55 | Setup default cursor.

      06/16/2018 15:16:55 | Using display adapter 0

      06/16/2018 15:16:55 | Created DXGI factory.

      06/16/2018 15:16:55 | Adapter #0: NVIDIA GeForce GTX 1070 Ti

      06/16/2018 15:16:55 | Output #0: LG ULTRAWIDE(HDMI) (2560x1080)

      06/16/2018 15:16:55 | Adapter #1: Microsoft Basic Render Driver

      06/16/2018 15:16:55 | Updated Windows form configuration for resizable windowed.

      06/16/2018 15:16:55 | Created Windows form.

      06/16/2018 15:16:55 | Direct3D Feature Level: Level_11_0

      06/16/2018 15:16:55 | Created Direct3D 11 Device.

      06/16/2018 15:16:55 | Created swap chain: 2560x1017.

      06/16/2018 15:16:55 | Created window.

      06/16/2018 15:16:55 | Created clock.

      06/16/2018 15:16:55 | Created graphics manager.

      06/16/2018 15:16:55 | Created XAudio2 device.

      06/16/2018 15:16:55 | Created audio manager.

      06/16/2018 15:16:55 | Created input manager.

      06/16/2018 15:16:55 | Created default font.

      06/16/2018 15:16:55 | Initial app state is 'MainMenu'

      06/16/2018 15:16:55 | Initial application settings:

      06/16/2018 15:16:55 | LastGameVersion:

      06/16/2018 15:16:55 | InitState: MainMenu

      06/16/2018 15:16:55 | Language:

      06/16/2018 15:16:55 | LockCursor: True

      06/16/2018 15:16:55 | EdgePanMode: Analog

      06/16/2018 15:16:55 | EdgePanSpeed: 15

      06/16/2018 15:16:55 | KeyboardPanSpeed: 15

      06/16/2018 15:16:55 | KeyboardZoomSpeed: 10

      06/16/2018 15:16:55 | KeyboardRotSpeed: 90°

      06/16/2018 15:16:55 | EnableMouseWheelZoom: True

      06/16/2018 15:16:55 | InvertMouseWheelZoom: False

      06/16/2018 15:16:55 | MouseWheelZoomSpeed: 1,12

      06/16/2018 15:16:55 | MouseWheelZoomAtCursor: True

      06/16/2018 15:16:55 | StickyFocus: True

      06/16/2018 15:16:55 | DpiScaleMode: Dpi100

      06/16/2018 15:16:55 | AnimateBackgrounds: True

      06/16/2018 15:16:55 | FancyParticles: True

      06/16/2018 15:16:55 | UncompressedTextures: False

      06/16/2018 15:16:55 | AllowShipDeselection: False

      06/16/2018 15:16:55 | CtrlSelectsParts: False

      06/16/2018 15:16:55 | PreferBlueprintMode: False

      06/16/2018 15:16:55 | BlueprintAutoPause: True

      06/16/2018 15:16:55 | ShowInvalidBlueprints: True

      06/16/2018 15:16:55 | BuildAutoFocus: True

      06/16/2018 15:16:55 | BuildAutoRotate: True

      06/16/2018 15:16:55 | BuildAutoInteriors: True

      06/16/2018 15:16:55 | PaintAutoFocus: True

      06/16/2018 15:16:55 | PaintAutoRotate: True

      06/16/2018 15:16:55 | PaintAllowOverwrite: True

      06/16/2018 15:16:55 | PaintMirrorEnabled: False

      06/16/2018 15:16:55 | PaintMirrorAxis: Vertical

      06/16/2018 15:16:55 | RepairAutoFocus: True

      06/16/2018 15:16:55 | RepairAutoRotate: False

      06/16/2018 15:16:55 | BuildAllowOverwrite: True

      06/16/2018 15:16:55 | BuildAutoDoors: True

      06/16/2018 15:16:55 | BuildEnforceCrewAccess: True

      06/16/2018 15:16:55 | BuildMirrorEnabled: False

      06/16/2018 15:16:55 | BuildMirrorAxis: Vertical

      06/16/2018 15:16:55 | RowsOfParts: 1

      06/16/2018 15:16:55 | GrabLeavesCorridors: True

      06/16/2018 15:16:55 | RepairAutoDoors: True

      06/16/2018 15:16:55 | AutoHireCrew: True

      06/16/2018 15:16:55 | PartToolTips: True

      06/16/2018 15:16:55 | AutoSave: True

      06/16/2018 15:16:55 | AutoSavesToKeep: 10

      06/16/2018 15:16:55 | QuickSavesToKeep: 10

      06/16/2018 15:16:55 | AutoSaveInterval: 600

      06/16/2018 15:16:55 | FtlAutoSave: True

      06/16/2018 15:16:55 | ShowOnShipIndicators: True

      06/16/2018 15:16:55 | AutoPauseOnLostFocus: True

      06/16/2018 15:16:55 | ScreenShake: True

      06/16/2018 15:16:55 | VersionCheckMode: Stable

      06/16/2018 15:16:55 | EnableMetrics: True

      06/16/2018 15:16:55 | PreferBorderlessWindowToggle: False

      06/16/2018 15:16:55 | MasterVolume: 1

      06/16/2018 15:16:55 | EffectsVolume: 1

      06/16/2018 15:16:55 | InterfaceVolume: 1

      06/16/2018 15:16:55 | ShowTutorials: True

      06/16/2018 15:16:55 | AutoFtlJump: False

      06/16/2018 15:16:55 | PaintSchemes: System.Collections.Generic.List`1[Cosmoteer.Ships.PaintScheme]

      06/16/2018 15:16:55 | DefaultBuildTool: Grab

      06/16/2018 15:16:55 | DefaultDecalTool: Grab

      06/16/2018 15:16:55 | TutorialPageStates: System.Collections.Generic.Dictionary`2[System.String,Cosmoteer.Tutorials.TutorialPageState]

      06/16/2018 15:16:55 | PlayerColor:

      06/16/2018 15:16:55 | EnemyColor:

      06/16/2018 15:16:55 | NeutralColor:

      06/16/2018 15:16:55 | MiniviewInCombatMode: Auto

      06/16/2018 15:16:55 | MiniviewNotInCombatMode: Auto

      06/16/2018 15:16:55 | MiniviewLockRotation: False

      06/16/2018 15:16:55 | MiniviewSize:

      06/16/2018 15:16:55 | ShowInteriors: False

      06/16/2018 15:16:55 | AlwaysShowCommandWidgets: False

      06/16/2018 15:16:55 | PreferShipRelativeAttackAngle: False

      06/16/2018 15:16:55 | PreferWorldRelativeFollowAngle: False

      06/16/2018 15:16:55 | ShipLibraryLargeIcons: False

      06/16/2018 15:16:55 | AdHocFormations: False

      06/16/2018 15:16:55 | BreakFormationToAttack: True

      06/16/2018 15:16:55 | EnabledMods: System.Collections.Generic.HashSet`1[System.String]

      06/16/2018 15:16:55 | DeleteFileOnStartup:

      06/16/2018 15:16:55 | DefaultGameMode:

      06/16/2018 15:16:55 | DefaultCreativeModeMapSize: 0

      06/16/2018 15:16:55 | DefaultBountyModeDifficulty: 0

      06/16/2018 15:16:55 | DefaultBountyModeMapSize: 0

      06/16/2018 15:16:55 | DefaultBountyModeStarterShip: 0

      06/16/2018 15:16:55 | WarnOutOfDateGpuDrivers: True

      06/16/2018 15:16:55 | MPShipColorMode: RandomPerPlayer

      06/16/2018 15:16:55 | MPBlipColorMode: FriendAndFoe

      06/16/2018 15:16:55 | AutoPortForwarding: True

      06/16/2018 15:16:55 | DisplayPublicIP: True

      06/16/2018 15:16:55 | PreferLAN: False

      06/16/2018 15:16:55 | DefaultServer: 0

      06/16/2018 15:16:55 | ShowNewsOnStartup: True

      06/16/2018 15:16:55 | ReadNewsArticles: System.Collections.Generic.HashSet`1[System.String]

      06/16/2018 15:16:55 | ShowNewsAlerts: True

      06/16/2018 15:16:55 | HiddenNewsAlerts: System.Collections.Generic.HashSet`1[System.String]

      06/16/2018 15:16:55 | Starting main game loop...

      06/16/2018 15:16:55 | Enabled mods:

      06/16/2018 15:16:56 | cosmoteer.example_ship_library

      06/16/2018 15:16:56 | cosmoteer.free_ftl

      06/16/2018 15:16:56 | cosmoteer.huge_ships

      06/16/2018 15:16:56 | Lafiel.Abh

      06/16/2018 15:16:56 | Loaded language 'en'.

      06/16/2018 15:16:58 | Output compiling shader '[user's home folder]\Documents\My Games\Cosmoteer\Mods\Lafiel.Abh_mod053RC2\ammo_shots\electron_laser_beam.shader' (pix):
      06/16/2018 15:16:58 | D:\Games\Cosmoteer\unknown(22,69-160): warning X3571: pow(f, e) will not work for negative f, use abs(f) or conditionally handle negative values if you expect them
      06/16/2018 15:16:58 |

      06/16/2018 15:17:00 | Output compiling shader '[user's home folder]\Documents\My Games\Cosmoteer\Mods\Lafiel.Abh_mod053RC2\ammo_shots\tractor_beam.shader' (pix):
      06/16/2018 15:17:00 | D:\Games\Cosmoteer\unknown(20,69-160): warning X3571: pow(f, e) will not work for negative f, use abs(f) or conditionally handle negative values if you expect them
      06/16/2018 15:17:00 |

      06/16/2018 15:17:21 | Loaded game rules.

      06/16/2018 15:17:36 | Game pushed onto stack.

      06/16/2018 15:17:36 | Game mode is: CreativeGameModeManager

      06/16/2018 15:18:48 | Memory usage at time of crash: 4 043 284 480

      06/16/2018 15:18:48 | Application state stack at time of crash:

      06/16/2018 15:18:48 | Cosmoteer.Game.GameRoot

      06/16/2018 15:18:48 | Cosmoteer.Gui.TitleScreen

      06/16/2018 15:18:48 | FPS at time of crash: 59,98956

      06/16/2018 15:18:48 | Running processes at time of crash: Agent, AGMService, AGSService, ApplicationFrameHost, armsvc, audiodg, Battle.net, Battle.net Helper, chrome, conhost, Cosmoteer, csrss, ctfmon, dasHost, dllhost, dwm, egui, ekrn, explorer, fontdrvhost, GoogleCrashHandler, GoogleCrashHandler64, Idle, IPROSetMonitor, jhi_service, jusched, LMS, lsass, Memory Compression, Microsoft.Photos, MSASCuiL, MsMpEng, NisSrv, nvcontainer, NVDisplay.Container, NVIDIA Share, NVIDIA Web Helper, nvsphelper64, NvTelemetryContainer, OriginWebHelperService, OscarEditor, pdf24, RtkNGUI64, RuntimeBroker, SearchIndexer, SearchUI, SecurityHealthService, services, ShellExperienceHost, sihost, smss, spoolsv, Steam, SteamService, steamwebhelper, svchost, System, SystemSettings, taskhostw, wininit, winlogon, WmiPrvSE, wmpnetwk,

      06/16/2018 15:18:48 | System.Collections.Generic.KeyNotFoundException: Данный ключ отсутствует в словаре.

      06/16/2018 15:18:48 | в System.ThrowHelper.ThrowKeyNotFoundException()

      06/16/2018 15:18:48 | в System.Collections.Generic.Dictionary`2.get_Item(TKey key)

      06/16/2018 15:18:48 | в Cosmoteer.Ships.Parts.PartsManager.OnPartDestroyed(Object sender, EventArgs e) в C:\Users\Walt\Documents\Code\Cosmoteer\Source\Ships\Parts\PartsManager.cs:строка 566

      06/16/2018 15:18:48 | в System.EventHandler`1.Invoke(Object sender, TEventArgs e)

      06/16/2018 15:18:48 | в Cosmoteer.Ships.Parts.Part.OnHealthChanged(Int32 oldValue, Int32 newValue) в C:\Users\Walt\Documents\Code\Cosmoteer\Source\Ships\Parts\Part.cs:строка 777

      06/16/2018 15:18:48 | в Cosmoteer.Ships.Parts.Part.set_Health(Int32 value) в C:\Users\Walt\Documents\Code\Cosmoteer\Source\Ships\Parts\Part.cs:строка 131

      06/16/2018 15:18:48 | в Cosmoteer.Ships.Parts.Part.OnHit(Int32 damage) в C:\Users\Walt\Documents\Code\Cosmoteer\Source\Ships\Parts\Part.cs:строка 288

      06/16/2018 15:18:48 | в Cosmoteer.Simulation.HitEffects.PartAreaDamageEffectRules.DoDamageAgainstType(Ship ship, Ship sourceShip, Vector2D loc, Int32 damagePerTile, Single radius, Single falloff, Single dmgFactor, HealthType healthType) в C:\Users\Walt\Documents\Code\Cosmoteer\Source\Simulation\HitEffects\PartAreaDamageEffectRules.cs:строка 126

      06/16/2018 15:18:48 | в Cosmoteer.Simulation.HitEffects.PartAreaDamageEffectRules.<DoEffect>d__8.MoveNext() в C:\Users\Walt\Documents\Code\Cosmoteer\Source\Simulation\HitEffects\PartAreaDamageEffectRules.cs:строка 51

      06/16/2018 15:18:48 | --- Конец трассировка стека из предыдущего расположения, где возникло исключение ---

      06/16/2018 15:18:48 | в System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()

      06/16/2018 15:18:48 | в Halfling.Application.QueueingSyncContext.HandleQueue() в C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\QueueingSyncContext.cs:строка 42

      06/16/2018 15:18:48 | в Halfling.Application.Director.<GetRunIterator>d__83.MoveNext() в C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Director.cs:строка 320

      06/16/2018 15:18:48 | в Halfling.Application.Bases.GenericApp.<ApplicationMainIterator>d__42.MoveNext() в C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Bases\GenericApp.cs:строка 249

      06/16/2018 15:18:48 | в Halfling.Windows.D3D11.D3D11Window.RunGameLoop(String[] args, IEnumerable`1 iterator) в C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingPlatformWDX\Windows\D3D11\D3D11Window.cs:строка 890

      06/16/2018 15:18:48 | в Halfling.Application.Bases.GenericApp.ApplicationMain(String[] args) в C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Bases\GenericApp.cs:строка 165

      06/16/2018 15:18:48 | в Cosmoteer.GameApp.Main(String[] args) в C:\Users\Walt\Documents\Code\Cosmoteer\Source\GameApp.cs:строка 119

      06/16/2018 15:18:49 | Actual data hash: a3b8134adba633fa90d321dc7973fdd6

      06/16/2018 15:18:49 | Expected data hash: a3b8134adba633fa90d321dc7973fdd6

      06/16/2018 15:18:49 | Director received exit call.

      06/16/2018 15:18:49 | Disposed default font.

      06/16/2018 15:18:49 | Disposed XA2AudioManager device.

      06/16/2018 15:18:49 | Disposed audio manager.

      06/16/2018 15:18:49 | Disposed clock.

      06/16/2018 15:18:49 | Disposed input manager.

      06/16/2018 15:18:49 | Disposed graphics manager.

      06/16/2018 15:18:49 | Disposed swap chain.

      06/16/2018 15:18:49 | Disposed Direct3D device.

      06/16/2018 15:18:49 | Disposed DXGI factory.

      06/16/2018 15:18:49 | Closed Windows form.

      06/16/2018 15:18:49 | Director received exit call.

      06/16/2018 15:18:49 | Disposed window.

      06/16/2018 15:18:49 | Disposed platform interface.

      06/16/2018 15:18:49 | Closing log output file...

        All the same, the rocket turned out to be nothing. I thought that the mistakes associated with missiles. I used ships of my own production. And when you get into them the game crashes.

        I used these ships

        image https://i.imgur.com/AawV4UX.png

        image https://i.imgur.com/WzAyCXE.png

        And many others

          Zetsubou_altist Thanks for the log. Now I know it's a KeyNot found error but I don't know what key or where to look for it. It's also not necessarily be found in parts either. Unless someone stumbles over the exact part it can be a long while before I can track it down. I had had some problems with ship and savefiles with the bulk repilcator but it works fine if those are not involved.

          Zetsubou_altist I'll run some test with them.

            Ok, I found the part that made it crash: "Feather Impulse Thruster 2x1" and "Feather Impulse Thruster 2x1b"
            However, after going through each component of the part I still have not been able to figure out why this is happening.

            Probably the problem is not only "Feather Impulse Thruster 2x1" and "Feather Impulse Thruster 2x1b". I checked on the boxes with other pulsed motors and still flies
            image https://i.imgur.com/xdw6pCF.jpg

              MODS ARE ENABLED. THIS CRASH MAY BE CAUSED BY A MOD.
              PLEASE REPORT IT TO THE CREATOR OF THE MOD.

              System.Collections.Generic.KeyNotFoundException: Данный ключ отсутствует в словаре.

              в System.ThrowHelper.ThrowKeyNotFoundException()

              в System.Collections.Generic.Dictionary`2.get_Item(TKey key)

              в Cosmoteer.Ships.Parts.PartsManager.OnPartDestroyed(Object sender, EventArgs e) в C:\Users\Walt\Documents\Code\Cosmoteer\Source\Ships\Parts\PartsManager.cs:строка 566

              в System.EventHandler`1.Invoke(Object sender, TEventArgs e)

              в Cosmoteer.Ships.Parts.Part.OnHealthChanged(Int32 oldValue, Int32 newValue) в C:\Users\Walt\Documents\Code\Cosmoteer\Source\Ships\Parts\Part.cs:строка 777

              в Cosmoteer.Ships.Parts.Part.set_Health(Int32 value) в C:\Users\Walt\Documents\Code\Cosmoteer\Source\Ships\Parts\Part.cs:строка 131

              в Cosmoteer.Ships.Parts.Part.OnHit(Int32 damage) в C:\Users\Walt\Documents\Code\Cosmoteer\Source\Ships\Parts\Part.cs:строка 288

              в Cosmoteer.Simulation.HitEffects.PartAreaDamageEffectRules.DoDamageAgainstType(Ship ship, Ship sourceShip, Vector2D loc, Int32 damagePerTile, Single radius, Single falloff, Single dmgFactor, HealthType healthType) в C:\Users\Walt\Documents\Code\Cosmoteer\Source\Simulation\HitEffects\PartAreaDamageEffectRules.cs:строка 126

              в Cosmoteer.Simulation.HitEffects.PartAreaDamageEffectRules.<DoEffect>d__8.MoveNext() в C:\Users\Walt\Documents\Code\Cosmoteer\Source\Simulation\HitEffects\PartAreaDamageEffectRules.cs:строка 51

              --- Конец трассировка стека из предыдущего расположения, где возникло исключение ---

              в System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()

              в Halfling.Application.QueueingSyncContext.HandleQueue() в C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\QueueingSyncContext.cs:строка 42

              в Halfling.Application.Director.<GetRunIterator>d__83.MoveNext() в C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Director.cs:строка 320

              в Halfling.Application.Bases.GenericApp.<ApplicationMainIterator>d__42.MoveNext() в C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Bases\GenericApp.cs:строка 249

              в Halfling.Windows.D3D11.D3D11Window.RunGameLoop(String[] args, IEnumerable`1 iterator) в C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingPlatformWDX\Windows\D3D11\D3D11Window.cs:строка 890

              в Halfling.Application.Bases.GenericApp.ApplicationMain(String[] args) в C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Bases\GenericApp.cs:строка 165

              в Cosmoteer.GameApp.Main(String[] args) в C:\Users\Walt\Documents\Code\Cosmoteer\Source\GameApp.cs:строка 119

              06/16/2018 17:39:52 | Logging successful initialized.

              06/16/2018 17:39:52 | .NET Runtime Version: 4.0.30319.42000

              06/16/2018 17:39:52 | Running as a 64-bit process.

              06/16/2018 17:39:52 | Local: ru-RU

              06/16/2018 17:39:52 | Language: ru-RU

              06/16/2018 17:39:52 | Cosmoteer version 0.14.1

              06/16/2018 17:39:52 | Майкрософт Windows 10 Pro 64-разрядная 10.0.16299

              06/16/2018 17:39:52 | Intel(R) Core(TM) i7-7700 CPU @ 3.60GHz (8 logical processors)

              06/16/2018 17:39:52 | 16323,8 MB RAM

              06/16/2018 17:39:52 | NVIDIA GeForce GTX 1070 Ti (24.21.13.9764) (07.05.2018)

              06/16/2018 17:39:52 | 4095,0 MB VRAM

              06/16/2018 17:39:52 |

              06/16/2018 17:39:52 | Loaded app settings.

              06/16/2018 17:39:52 | Mixpanel Distinct ID: 44A30A153AE91A9C1CDE880657CFBF95

              06/16/2018 17:39:52 | Process is now DPI-aware.

              06/16/2018 17:39:52 | Setup default cursor.

              06/16/2018 17:39:52 | Using display adapter 0

              06/16/2018 17:39:52 | Created DXGI factory.

              06/16/2018 17:39:52 | Adapter #0: NVIDIA GeForce GTX 1070 Ti

              06/16/2018 17:39:52 | Output #0: LG ULTRAWIDE(HDMI) (2560x1080)

              06/16/2018 17:39:52 | Adapter #1: Microsoft Basic Render Driver

              06/16/2018 17:39:52 | Updated Windows form configuration for resizable windowed.

              06/16/2018 17:39:52 | Created Windows form.

              06/16/2018 17:39:52 | Direct3D Feature Level: Level_11_0

              06/16/2018 17:39:52 | Created Direct3D 11 Device.

              06/16/2018 17:39:52 | Created swap chain: 2560x1017.

              06/16/2018 17:39:52 | Created window.

              06/16/2018 17:39:52 | Created clock.

              06/16/2018 17:39:52 | Created graphics manager.

              06/16/2018 17:39:52 | Created XAudio2 device.

              06/16/2018 17:39:52 | Created audio manager.

              06/16/2018 17:39:52 | Created input manager.

              06/16/2018 17:39:52 | Created default font.

              06/16/2018 17:39:52 | Initial app state is 'MainMenu'

              06/16/2018 17:39:52 | Initial application settings:

              06/16/2018 17:39:52 | LastGameVersion:

              06/16/2018 17:39:52 | InitState: MainMenu

              06/16/2018 17:39:52 | Language:

              06/16/2018 17:39:52 | LockCursor: True

              06/16/2018 17:39:52 | EdgePanMode: Analog

              06/16/2018 17:39:52 | EdgePanSpeed: 15

              06/16/2018 17:39:52 | KeyboardPanSpeed: 15

              06/16/2018 17:39:52 | KeyboardZoomSpeed: 10

              06/16/2018 17:39:52 | KeyboardRotSpeed: 90°

              06/16/2018 17:39:52 | EnableMouseWheelZoom: True

              06/16/2018 17:39:52 | InvertMouseWheelZoom: False

              06/16/2018 17:39:52 | MouseWheelZoomSpeed: 1,12

              06/16/2018 17:39:52 | MouseWheelZoomAtCursor: True

              06/16/2018 17:39:52 | StickyFocus: True

              06/16/2018 17:39:52 | DpiScaleMode: Dpi100

              06/16/2018 17:39:52 | AnimateBackgrounds: True

              06/16/2018 17:39:52 | FancyParticles: True

              06/16/2018 17:39:52 | UncompressedTextures: False

              06/16/2018 17:39:52 | AllowShipDeselection: False

              06/16/2018 17:39:52 | CtrlSelectsParts: False

              06/16/2018 17:39:52 | PreferBlueprintMode: False

              06/16/2018 17:39:52 | BlueprintAutoPause: True

              06/16/2018 17:39:52 | ShowInvalidBlueprints: True

              06/16/2018 17:39:52 | BuildAutoFocus: True

              06/16/2018 17:39:52 | BuildAutoRotate: True

              06/16/2018 17:39:52 | BuildAutoInteriors: True

              06/16/2018 17:39:52 | PaintAutoFocus: True

              06/16/2018 17:39:52 | PaintAutoRotate: True

              06/16/2018 17:39:52 | PaintAllowOverwrite: True

              06/16/2018 17:39:52 | PaintMirrorEnabled: False

              06/16/2018 17:39:52 | PaintMirrorAxis: Vertical

              06/16/2018 17:39:52 | RepairAutoFocus: True

              06/16/2018 17:39:52 | RepairAutoRotate: False

              06/16/2018 17:39:52 | BuildAllowOverwrite: True

              06/16/2018 17:39:52 | BuildAutoDoors: True

              06/16/2018 17:39:52 | BuildEnforceCrewAccess: True

              06/16/2018 17:39:52 | BuildMirrorEnabled: False

              06/16/2018 17:39:52 | BuildMirrorAxis: Vertical

              06/16/2018 17:39:52 | RowsOfParts: 1

              06/16/2018 17:39:52 | GrabLeavesCorridors: True

              06/16/2018 17:39:52 | RepairAutoDoors: True

              06/16/2018 17:39:52 | AutoHireCrew: True

              06/16/2018 17:39:52 | PartToolTips: True

              06/16/2018 17:39:52 | AutoSave: True

              06/16/2018 17:39:52 | AutoSavesToKeep: 10

              06/16/2018 17:39:52 | QuickSavesToKeep: 10

              06/16/2018 17:39:52 | AutoSaveInterval: 600

              06/16/2018 17:39:52 | FtlAutoSave: True

              06/16/2018 17:39:52 | ShowOnShipIndicators: True

              06/16/2018 17:39:52 | AutoPauseOnLostFocus: True

              06/16/2018 17:39:52 | ScreenShake: True

              06/16/2018 17:39:52 | VersionCheckMode: Stable

              06/16/2018 17:39:52 | EnableMetrics: True

              06/16/2018 17:39:52 | PreferBorderlessWindowToggle: False

              06/16/2018 17:39:52 | MasterVolume: 1

              06/16/2018 17:39:52 | EffectsVolume: 1

              06/16/2018 17:39:52 | InterfaceVolume: 1

              06/16/2018 17:39:52 | ShowTutorials: True

              06/16/2018 17:39:52 | AutoFtlJump: False

              06/16/2018 17:39:52 | PaintSchemes: System.Collections.Generic.List`1[Cosmoteer.Ships.PaintScheme]

              06/16/2018 17:39:52 | DefaultBuildTool: Grab

              06/16/2018 17:39:52 | DefaultDecalTool: Grab

              06/16/2018 17:39:52 | TutorialPageStates: System.Collections.Generic.Dictionary`2[System.String,Cosmoteer.Tutorials.TutorialPageState]

              06/16/2018 17:39:52 | PlayerColor:

              06/16/2018 17:39:52 | EnemyColor:

              06/16/2018 17:39:52 | NeutralColor:

              06/16/2018 17:39:52 | MiniviewInCombatMode: Auto

              06/16/2018 17:39:52 | MiniviewNotInCombatMode: Auto

              06/16/2018 17:39:52 | MiniviewLockRotation: False

              06/16/2018 17:39:52 | MiniviewSize:

              06/16/2018 17:39:52 | ShowInteriors: False

              06/16/2018 17:39:52 | AlwaysShowCommandWidgets: False

              06/16/2018 17:39:52 | PreferShipRelativeAttackAngle: False

              06/16/2018 17:39:52 | PreferWorldRelativeFollowAngle: False

              06/16/2018 17:39:52 | ShipLibraryLargeIcons: False

              06/16/2018 17:39:52 | AdHocFormations: False

              06/16/2018 17:39:52 | BreakFormationToAttack: True

              06/16/2018 17:39:52 | EnabledMods: System.Collections.Generic.HashSet`1[System.String]

              06/16/2018 17:39:52 | DeleteFileOnStartup:

              06/16/2018 17:39:52 | DefaultGameMode:

              06/16/2018 17:39:52 | DefaultCreativeModeMapSize: 0

              06/16/2018 17:39:52 | DefaultBountyModeDifficulty: 0

              06/16/2018 17:39:52 | DefaultBountyModeMapSize: 0

              06/16/2018 17:39:52 | DefaultBountyModeStarterShip: 0

              06/16/2018 17:39:52 | WarnOutOfDateGpuDrivers: True

              06/16/2018 17:39:52 | MPShipColorMode: RandomPerPlayer

              06/16/2018 17:39:52 | MPBlipColorMode: FriendAndFoe

              06/16/2018 17:39:52 | AutoPortForwarding: True

              06/16/2018 17:39:52 | DisplayPublicIP: True

              06/16/2018 17:39:52 | PreferLAN: False

              06/16/2018 17:39:52 | DefaultServer: 0

              06/16/2018 17:39:52 | ShowNewsOnStartup: True

              06/16/2018 17:39:52 | ReadNewsArticles: System.Collections.Generic.HashSet`1[System.String]

              06/16/2018 17:39:52 | ShowNewsAlerts: True

              06/16/2018 17:39:52 | HiddenNewsAlerts: System.Collections.Generic.HashSet`1[System.String]

              06/16/2018 17:39:52 | Starting main game loop...

              06/16/2018 17:39:52 | Enabled mods:

              06/16/2018 17:39:53 | cosmoteer.example_ship_library

              06/16/2018 17:39:53 | cosmoteer.free_ftl

              06/16/2018 17:39:53 | cosmoteer.huge_ships

              06/16/2018 17:39:53 | Lafiel.Abh

              06/16/2018 17:39:53 | Loaded language 'en'.

              06/16/2018 17:39:56 | Output compiling shader '[user's home folder]\Documents\My Games\Cosmoteer\Mods\Lafiel.Abh_mod053RC3\ammo_shots\electron_laser_beam.shader' (pix):
              06/16/2018 17:39:56 | D:\Games\Cosmoteer\unknown(22,69-160): warning X3571: pow(f, e) will not work for negative f, use abs(f) or conditionally handle negative values if you expect them
              06/16/2018 17:39:56 |

              06/16/2018 17:39:57 | Output compiling shader '[user's home folder]\Documents\My Games\Cosmoteer\Mods\Lafiel.Abh_mod053RC3\ammo_shots\tractor_beam.shader' (pix):
              06/16/2018 17:39:57 | D:\Games\Cosmoteer\unknown(20,69-160): warning X3571: pow(f, e) will not work for negative f, use abs(f) or conditionally handle negative values if you expect them
              06/16/2018 17:39:57 |

              06/16/2018 17:40:19 | Loaded game rules.

              06/16/2018 17:40:43 | Game pushed onto stack.

              06/16/2018 17:40:43 | Game mode is: CreativeGameModeManager

              06/16/2018 17:50:48 | Saved game as "Auto-Save 2018-06-16_17-50-48".

              06/16/2018 17:50:52 | Memory usage at time of crash: 5 334 011 904

              06/16/2018 17:50:52 | Application state stack at time of crash:

              06/16/2018 17:50:52 | Cosmoteer.Game.GameRoot

              06/16/2018 17:50:52 | Cosmoteer.Gui.TitleScreen

              06/16/2018 17:50:52 | FPS at time of crash: 3,734748

              06/16/2018 17:50:52 | Running processes at time of crash: Agent, AGMService, AGSService, ApplicationFrameHost, armsvc, audiodg, Battle.net, Battle.net Helper, chrome, conhost, Cosmoteer, csrss, ctfmon, dasHost, dllhost, dwm, egui, ekrn, explorer, fontdrvhost, GoogleCrashHandler, GoogleCrashHandler64, Idle, IPROSetMonitor, jhi_service, jucheck, jusched, LMS, lsass, Memory Compression, MSASCuiL, MsMpEng, mspaint, NisSrv, nvcontainer, NVDisplay.Container, NVIDIA Share, NVIDIA Web Helper, nvsphelper64, NvTelemetryContainer, OriginWebHelperService, OscarEditor, pdf24, RtkNGUI64, RuntimeBroker, SearchFilterHost, SearchIndexer, SearchProtocolHost, SearchUI, SecurityHealthService, services, ShellExperienceHost, sihost, smss, spoolsv, Steam, SteamService, steamwebhelper, svchost, System, SystemSettings, taskhostw, wininit, winlogon, WmiPrvSE, wmpnetwk,

              06/16/2018 17:50:52 | System.Collections.Generic.KeyNotFoundException: Данный ключ отсутствует в словаре.

              06/16/2018 17:50:52 | в System.ThrowHelper.ThrowKeyNotFoundException()

              06/16/2018 17:50:52 | в System.Collections.Generic.Dictionary`2.get_Item(TKey key)

              06/16/2018 17:50:52 | в Cosmoteer.Ships.Parts.PartsManager.OnPartDestroyed(Object sender, EventArgs e) в C:\Users\Walt\Documents\Code\Cosmoteer\Source\Ships\Parts\PartsManager.cs:строка 566

              06/16/2018 17:50:52 | в System.EventHandler`1.Invoke(Object sender, TEventArgs e)

              06/16/2018 17:50:52 | в Cosmoteer.Ships.Parts.Part.OnHealthChanged(Int32 oldValue, Int32 newValue) в C:\Users\Walt\Documents\Code\Cosmoteer\Source\Ships\Parts\Part.cs:строка 777

              06/16/2018 17:50:52 | в Cosmoteer.Ships.Parts.Part.set_Health(Int32 value) в C:\Users\Walt\Documents\Code\Cosmoteer\Source\Ships\Parts\Part.cs:строка 131

              06/16/2018 17:50:52 | в Cosmoteer.Ships.Parts.Part.OnHit(Int32 damage) в C:\Users\Walt\Documents\Code\Cosmoteer\Source\Ships\Parts\Part.cs:строка 288

              06/16/2018 17:50:52 | в Cosmoteer.Simulation.HitEffects.PartAreaDamageEffectRules.DoDamageAgainstType(Ship ship, Ship sourceShip, Vector2D loc, Int32 damagePerTile, Single radius, Single falloff, Single dmgFactor, HealthType healthType) в C:\Users\Walt\Documents\Code\Cosmoteer\Source\Simulation\HitEffects\PartAreaDamageEffectRules.cs:строка 126

              06/16/2018 17:50:52 | в Cosmoteer.Simulation.HitEffects.PartAreaDamageEffectRules.<DoEffect>d__8.MoveNext() в C:\Users\Walt\Documents\Code\Cosmoteer\Source\Simulation\HitEffects\PartAreaDamageEffectRules.cs:строка 51

              06/16/2018 17:50:52 | --- Конец трассировка стека из предыдущего расположения, где возникло исключение ---

              06/16/2018 17:50:52 | в System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()

              06/16/2018 17:50:52 | в Halfling.Application.QueueingSyncContext.HandleQueue() в C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\QueueingSyncContext.cs:строка 42

              06/16/2018 17:50:52 | в Halfling.Application.Director.<GetRunIterator>d__83.MoveNext() в C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Director.cs:строка 320

              06/16/2018 17:50:52 | в Halfling.Application.Bases.GenericApp.<ApplicationMainIterator>d__42.MoveNext() в C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Bases\GenericApp.cs:строка 249

              06/16/2018 17:50:52 | в Halfling.Windows.D3D11.D3D11Window.RunGameLoop(String[] args, IEnumerable`1 iterator) в C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingPlatformWDX\Windows\D3D11\D3D11Window.cs:строка 890

              06/16/2018 17:50:52 | в Halfling.Application.Bases.GenericApp.ApplicationMain(String[] args) в C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Bases\GenericApp.cs:строка 165

              06/16/2018 17:50:52 | в Cosmoteer.GameApp.Main(String[] args) в C:\Users\Walt\Documents\Code\Cosmoteer\Source\GameApp.cs:строка 119

              06/16/2018 17:50:52 | Actual data hash: a3b8134adba633fa90d321dc7973fdd6

              06/16/2018 17:50:52 | Expected data hash: a3b8134adba633fa90d321dc7973fdd6

              06/16/2018 17:50:52 | Director received exit call.

              06/16/2018 17:50:52 | Disposed default font.

              06/16/2018 17:50:52 | Disposed XA2AudioManager device.

              06/16/2018 17:50:52 | Disposed audio manager.

              06/16/2018 17:50:52 | Disposed clock.

              06/16/2018 17:50:52 | Disposed input manager.

              06/16/2018 17:50:52 | Disposed graphics manager.

              06/16/2018 17:50:52 | Disposed swap chain.

              06/16/2018 17:50:52 | Disposed Direct3D device.

              06/16/2018 17:50:52 | Disposed DXGI factory.

              06/16/2018 17:50:52 | Closed Windows form.

              06/16/2018 17:50:52 | Director received exit call.

              06/16/2018 17:50:52 | Disposed window.

              06/16/2018 17:50:52 | Disposed platform interface.

              06/16/2018 17:50:52 | Closing log output file...

              I will create different models and check for similar departures

              "PartAreaDamageEffectRules" looks like I've to get Walt on this. It seems to be a game mechanic problem or something was changed that I don't know about.

              14 days later

              MODS ARE ENABLED. THIS CRASH MAY BE CAUSED BY A MOD.
              PLEASE REPORT IT TO THE CREATOR OF THE MOD.

              System.Collections.Generic.KeyNotFoundException: Данный ключ отсутствует в словаре.

              в System.ThrowHelper.ThrowKeyNotFoundException()

              в System.Collections.Generic.Dictionary`2.get_Item(TKey key)

              в Cosmoteer.Ships.Parts.PartsManager.OnPartDestroyed(Object sender, EventArgs e) в C:\Users\Walt\Documents\Code\Cosmoteer\Source\Ships\Parts\PartsManager.cs:строка 566

              в System.EventHandler`1.Invoke(Object sender, TEventArgs e)

              в Cosmoteer.Ships.Parts.Part.OnHealthChanged(Int32 oldValue, Int32 newValue) в C:\Users\Walt\Documents\Code\Cosmoteer\Source\Ships\Parts\Part.cs:строка 777

              в Cosmoteer.Ships.Parts.Part.set_Health(Int32 value) в C:\Users\Walt\Documents\Code\Cosmoteer\Source\Ships\Parts\Part.cs:строка 131

              в Cosmoteer.Ships.Parts.Part.OnHit(Int32 damage) в C:\Users\Walt\Documents\Code\Cosmoteer\Source\Ships\Parts\Part.cs:строка 288

              в Cosmoteer.Simulation.HitEffects.PartAreaDamageEffectRules.DoDamageAgainstType(Ship ship, Ship sourceShip, Vector2D loc, Int32 damagePerTile, Single radius, Single falloff, Single dmgFactor, HealthType healthType) в C:\Users\Walt\Documents\Code\Cosmoteer\Source\Simulation\HitEffects\PartAreaDamageEffectRules.cs:строка 126

              в Cosmoteer.Simulation.HitEffects.PartAreaDamageEffectRules.<DoEffect>d__8.MoveNext() в C:\Users\Walt\Documents\Code\Cosmoteer\Source\Simulation\HitEffects\PartAreaDamageEffectRules.cs:строка 51

              --- Конец трассировка стека из предыдущего расположения, где возникло исключение ---

              в System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()

              в Halfling.Application.QueueingSyncContext.HandleQueue() в C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\QueueingSyncContext.cs:строка 42

              в Halfling.Application.Director.<GetRunIterator>d__83.MoveNext() в C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Director.cs:строка 320

              в Halfling.Application.Bases.GenericApp.<ApplicationMainIterator>d__42.MoveNext() в C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Bases\GenericApp.cs:строка 249

              в Halfling.Windows.D3D11.D3D11Window.RunGameLoop(String[] args, IEnumerable`1 iterator) в C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingPlatformWDX\Windows\D3D11\D3D11Window.cs:строка 890

              в Halfling.Application.Bases.GenericApp.ApplicationMain(String[] args) в C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Bases\GenericApp.cs:строка 165

              в Cosmoteer.GameApp.Main(String[] args) в C:\Users\Walt\Documents\Code\Cosmoteer\Source\GameApp.cs:строка 119

              06/30/2018 22:35:13 | Logging successful initialized.

              06/30/2018 22:35:13 | .NET Runtime Version: 4.0.30319.42000

              06/30/2018 22:35:13 | Running as a 64-bit process.

              06/30/2018 22:35:13 | Local: ru-RU

              06/30/2018 22:35:13 | Language: ru-RU

              06/30/2018 22:35:13 | Cosmoteer version 0.14.1

              06/30/2018 22:35:13 | Майкрософт Windows 10 Pro 64-разрядная 10.0.16299

              06/30/2018 22:35:13 | Intel(R) Core(TM) i7-7700 CPU @ 3.60GHz (8 logical processors)

              06/30/2018 22:35:13 | 16323,8 MB RAM

              06/30/2018 22:35:13 | NVIDIA GeForce GTX 1070 Ti (24.21.13.9764) (07.05.2018)

              06/30/2018 22:35:13 | 4095,0 MB VRAM

              06/30/2018 22:35:13 |

              06/30/2018 22:35:14 | Loaded app settings.

              06/30/2018 22:35:14 | Mixpanel Distinct ID: 44A30A153AE91A9C1CDE880657CFBF95

              06/30/2018 22:35:14 | Process is now DPI-aware.

              06/30/2018 22:35:14 | Setup default cursor.

              06/30/2018 22:35:14 | Using display adapter 0

              06/30/2018 22:35:14 | Created DXGI factory.

              06/30/2018 22:35:14 | Adapter #0: NVIDIA GeForce GTX 1070 Ti

              06/30/2018 22:35:14 | Output #0: LG ULTRAWIDE(HDMI) (2560x1080)

              06/30/2018 22:35:14 | Adapter #1: Microsoft Basic Render Driver

              06/30/2018 22:35:14 | Updated Windows form configuration for resizable windowed.

              06/30/2018 22:35:14 | Created Windows form.

              06/30/2018 22:35:14 | Direct3D Feature Level: Level_11_0

              06/30/2018 22:35:14 | Created Direct3D 11 Device.

              06/30/2018 22:35:14 | Created swap chain: 2560x1057.

              06/30/2018 22:35:14 | Created window.

              06/30/2018 22:35:14 | Created clock.

              06/30/2018 22:35:14 | Created graphics manager.

              06/30/2018 22:35:14 | Created XAudio2 device.

              06/30/2018 22:35:14 | Created audio manager.

              06/30/2018 22:35:14 | Created input manager.

              06/30/2018 22:35:14 | Created default font.

              06/30/2018 22:35:14 | Initial app state is 'MainMenu'

              06/30/2018 22:35:14 | Initial application settings:

              06/30/2018 22:35:14 | LastGameVersion:

              06/30/2018 22:35:14 | InitState: MainMenu

              06/30/2018 22:35:14 | Language:

              06/30/2018 22:35:14 | LockCursor: True

              06/30/2018 22:35:14 | EdgePanMode: Analog

              06/30/2018 22:35:14 | EdgePanSpeed: 15

              06/30/2018 22:35:14 | KeyboardPanSpeed: 15

              06/30/2018 22:35:14 | KeyboardZoomSpeed: 10

              06/30/2018 22:35:14 | KeyboardRotSpeed: 90°

              06/30/2018 22:35:14 | EnableMouseWheelZoom: True

              06/30/2018 22:35:14 | InvertMouseWheelZoom: False

              06/30/2018 22:35:14 | MouseWheelZoomSpeed: 1,12

              06/30/2018 22:35:14 | MouseWheelZoomAtCursor: True

              06/30/2018 22:35:14 | StickyFocus: True

              06/30/2018 22:35:14 | DpiScaleMode: Dpi100

              06/30/2018 22:35:14 | AnimateBackgrounds: True

              06/30/2018 22:35:14 | FancyParticles: True

              06/30/2018 22:35:14 | UncompressedTextures: False

              06/30/2018 22:35:14 | AllowShipDeselection: False

              06/30/2018 22:35:14 | CtrlSelectsParts: False

              06/30/2018 22:35:14 | PreferBlueprintMode: False

              06/30/2018 22:35:14 | BlueprintAutoPause: True

              06/30/2018 22:35:14 | ShowInvalidBlueprints: True

              06/30/2018 22:35:14 | BuildAutoFocus: True

              06/30/2018 22:35:14 | BuildAutoRotate: True

              06/30/2018 22:35:14 | BuildAutoInteriors: True

              06/30/2018 22:35:14 | PaintAutoFocus: True

              06/30/2018 22:35:14 | PaintAutoRotate: True

              06/30/2018 22:35:14 | PaintAllowOverwrite: True

              06/30/2018 22:35:14 | PaintMirrorEnabled: False

              06/30/2018 22:35:14 | PaintMirrorAxis: Vertical

              06/30/2018 22:35:14 | RepairAutoFocus: True

              06/30/2018 22:35:14 | RepairAutoRotate: False

              06/30/2018 22:35:14 | BuildAllowOverwrite: True

              06/30/2018 22:35:14 | BuildAutoDoors: True

              06/30/2018 22:35:14 | BuildEnforceCrewAccess: True

              06/30/2018 22:35:14 | BuildMirrorEnabled: False

              06/30/2018 22:35:14 | BuildMirrorAxis: Vertical

              06/30/2018 22:35:14 | RowsOfParts: 1

              06/30/2018 22:35:14 | GrabLeavesCorridors: True

              06/30/2018 22:35:14 | RepairAutoDoors: True

              06/30/2018 22:35:14 | AutoHireCrew: True

              06/30/2018 22:35:14 | PartToolTips: True

              06/30/2018 22:35:14 | AutoSave: True

              06/30/2018 22:35:14 | AutoSavesToKeep: 10

              06/30/2018 22:35:14 | QuickSavesToKeep: 10

              06/30/2018 22:35:14 | AutoSaveInterval: 600

              06/30/2018 22:35:14 | FtlAutoSave: True

              06/30/2018 22:35:14 | ShowOnShipIndicators: True

              06/30/2018 22:35:14 | AutoPauseOnLostFocus: True

              06/30/2018 22:35:14 | ScreenShake: True

              06/30/2018 22:35:14 | VersionCheckMode: Stable

              06/30/2018 22:35:14 | EnableMetrics: True

              06/30/2018 22:35:14 | PreferBorderlessWindowToggle: False

              06/30/2018 22:35:14 | MasterVolume: 1

              06/30/2018 22:35:14 | EffectsVolume: 1

              06/30/2018 22:35:14 | InterfaceVolume: 1

              06/30/2018 22:35:14 | ShowTutorials: True

              06/30/2018 22:35:14 | AutoFtlJump: False

              06/30/2018 22:35:14 | PaintSchemes: System.Collections.Generic.List`1[Cosmoteer.Ships.PaintScheme]

              06/30/2018 22:35:14 | DefaultBuildTool: Grab

              06/30/2018 22:35:14 | DefaultDecalTool: Grab

              06/30/2018 22:35:14 | TutorialPageStates: System.Collections.Generic.Dictionary`2[System.String,Cosmoteer.Tutorials.TutorialPageState]

              06/30/2018 22:35:14 | PlayerColor:

              06/30/2018 22:35:14 | EnemyColor:

              06/30/2018 22:35:14 | NeutralColor:

              06/30/2018 22:35:14 | MiniviewInCombatMode: Auto

              06/30/2018 22:35:14 | MiniviewNotInCombatMode: Auto

              06/30/2018 22:35:14 | MiniviewLockRotation: False

              06/30/2018 22:35:14 | MiniviewSize:

              06/30/2018 22:35:14 | ShowInteriors: False

              06/30/2018 22:35:14 | AlwaysShowCommandWidgets: False

              06/30/2018 22:35:14 | PreferShipRelativeAttackAngle: False

              06/30/2018 22:35:14 | PreferWorldRelativeFollowAngle: False

              06/30/2018 22:35:14 | ShipLibraryLargeIcons: False

              06/30/2018 22:35:14 | AdHocFormations: False

              06/30/2018 22:35:14 | BreakFormationToAttack: True

              06/30/2018 22:35:14 | EnabledMods: System.Collections.Generic.HashSet`1[System.String]

              06/30/2018 22:35:14 | DeleteFileOnStartup:

              06/30/2018 22:35:14 | DefaultGameMode:

              06/30/2018 22:35:14 | DefaultCreativeModeMapSize: 0

              06/30/2018 22:35:14 | DefaultBountyModeDifficulty: 0

              06/30/2018 22:35:14 | DefaultBountyModeMapSize: 0

              06/30/2018 22:35:14 | DefaultBountyModeStarterShip: 0

              06/30/2018 22:35:14 | WarnOutOfDateGpuDrivers: True

              06/30/2018 22:35:14 | MPShipColorMode: RandomPerPlayer

              06/30/2018 22:35:14 | MPBlipColorMode: FriendAndFoe

              06/30/2018 22:35:14 | AutoPortForwarding: True

              06/30/2018 22:35:14 | DisplayPublicIP: True

              06/30/2018 22:35:14 | PreferLAN: False

              06/30/2018 22:35:14 | DefaultServer: 0

              06/30/2018 22:35:14 | ShowNewsOnStartup: True

              06/30/2018 22:35:14 | ReadNewsArticles: System.Collections.Generic.HashSet`1[System.String]

              06/30/2018 22:35:14 | ShowNewsAlerts: True

              06/30/2018 22:35:14 | HiddenNewsAlerts: System.Collections.Generic.HashSet`1[System.String]

              06/30/2018 22:35:14 | Starting main game loop...

              06/30/2018 22:35:14 | Enabled mods:

              06/30/2018 22:35:15 | cosmoteer.example_ship_library

              06/30/2018 22:35:15 | cosmoteer.free_ftl

              06/30/2018 22:35:15 | cosmoteer.huge_ships

              06/30/2018 22:35:15 | Lafiel.Abh

              06/30/2018 22:35:15 | Loaded language 'en'.

              06/30/2018 22:35:21 | Output compiling shader '[user's home folder]\Documents\My Games\Cosmoteer\Mods\Lafiel.Abh_mod053RC3\ammo_shots\electron_laser_beam.shader' (pix):
              06/30/2018 22:35:21 | D:\Games\Cosmoteer\unknown(22,69-160): warning X3571: pow(f, e) will not work for negative f, use abs(f) or conditionally handle negative values if you expect them
              06/30/2018 22:35:21 |

              06/30/2018 22:35:22 | Output compiling shader '[user's home folder]\Documents\My Games\Cosmoteer\Mods\Lafiel.Abh_mod053RC3\ammo_shots\tractor_beam.shader' (pix):
              06/30/2018 22:35:22 | D:\Games\Cosmoteer\unknown(20,69-160): warning X3571: pow(f, e) will not work for negative f, use abs(f) or conditionally handle negative values if you expect them
              06/30/2018 22:35:22 |

              06/30/2018 22:35:48 | Loaded game rules.

              06/30/2018 22:36:39 | Game pushed onto stack.

              06/30/2018 22:36:39 | Game mode is: CreativeGameModeManager

              06/30/2018 22:37:49 | Memory usage at time of crash: 4 607 709 184

              06/30/2018 22:37:49 | Application state stack at time of crash:

              06/30/2018 22:37:49 | Cosmoteer.Game.GameRoot

              06/30/2018 22:37:49 | Cosmoteer.Gui.TitleScreen

              06/30/2018 22:37:49 | FPS at time of crash: 10,12281

              06/30/2018 22:37:49 | Running processes at time of crash: AGMService, AGSService, ApplicationFrameHost, armsvc, audiodg, conhost, Cosmoteer, csrss, ctfmon, dasHost, dllhost, dwm, egui, ekrn, explorer, fontdrvhost, GoogleCrashHandler, GoogleCrashHandler64, Idle, IPROSetMonitor, jhi_service, jusched, LMS, lsass, Memory Compression, MSASCuiL, MsMpEng, NisSrv, nvcontainer, NVDisplay.Container, NVIDIA Share, NVIDIA Web Helper, nvsphelper64, NvTelemetryContainer, OriginWebHelperService, OscarEditor, pdf24, PnkBstrA, RtkNGUI64, RuntimeBroker, SearchIndexer, SearchUI, SecurityHealthService, services, ShellExperienceHost, sihost, smss, spoolsv, Steam, SteamService, steamwebhelper, svchost, System, SystemSettings, taskhostw, wininit, winlogon, wmpnetwk,

              06/30/2018 22:37:49 | System.Collections.Generic.KeyNotFoundException: Данный ключ отсутствует в словаре.

              06/30/2018 22:37:49 | в System.ThrowHelper.ThrowKeyNotFoundException()

              06/30/2018 22:37:49 | в System.Collections.Generic.Dictionary`2.get_Item(TKey key)

              06/30/2018 22:37:49 | в Cosmoteer.Ships.Parts.PartsManager.OnPartDestroyed(Object sender, EventArgs e) в C:\Users\Walt\Documents\Code\Cosmoteer\Source\Ships\Parts\PartsManager.cs:строка 566

              06/30/2018 22:37:49 | в System.EventHandler`1.Invoke(Object sender, TEventArgs e)

              06/30/2018 22:37:49 | в Cosmoteer.Ships.Parts.Part.OnHealthChanged(Int32 oldValue, Int32 newValue) в C:\Users\Walt\Documents\Code\Cosmoteer\Source\Ships\Parts\Part.cs:строка 777

              06/30/2018 22:37:49 | в Cosmoteer.Ships.Parts.Part.set_Health(Int32 value) в C:\Users\Walt\Documents\Code\Cosmoteer\Source\Ships\Parts\Part.cs:строка 131

              06/30/2018 22:37:49 | в Cosmoteer.Ships.Parts.Part.OnHit(Int32 damage) в C:\Users\Walt\Documents\Code\Cosmoteer\Source\Ships\Parts\Part.cs:строка 288

              06/30/2018 22:37:49 | в Cosmoteer.Simulation.HitEffects.PartAreaDamageEffectRules.DoDamageAgainstType(Ship ship, Ship sourceShip, Vector2D loc, Int32 damagePerTile, Single radius, Single falloff, Single dmgFactor, HealthType healthType) в C:\Users\Walt\Documents\Code\Cosmoteer\Source\Simulation\HitEffects\PartAreaDamageEffectRules.cs:строка 126

              06/30/2018 22:37:49 | в Cosmoteer.Simulation.HitEffects.PartAreaDamageEffectRules.<DoEffect>d__8.MoveNext() в C:\Users\Walt\Documents\Code\Cosmoteer\Source\Simulation\HitEffects\PartAreaDamageEffectRules.cs:строка 51

              06/30/2018 22:37:49 | --- Конец трассировка стека из предыдущего расположения, где возникло исключение ---

              06/30/2018 22:37:49 | в System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()

              06/30/2018 22:37:49 | в Halfling.Application.QueueingSyncContext.HandleQueue() в C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\QueueingSyncContext.cs:строка 42

              06/30/2018 22:37:49 | в Halfling.Application.Director.<GetRunIterator>d__83.MoveNext() в C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Director.cs:строка 320

              06/30/2018 22:37:49 | в Halfling.Application.Bases.GenericApp.<ApplicationMainIterator>d__42.MoveNext() в C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Bases\GenericApp.cs:строка 249

              06/30/2018 22:37:49 | в Halfling.Windows.D3D11.D3D11Window.RunGameLoop(String[] args, IEnumerable`1 iterator) в C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingPlatformWDX\Windows\D3D11\D3D11Window.cs:строка 890

              06/30/2018 22:37:49 | в Halfling.Application.Bases.GenericApp.ApplicationMain(String[] args) в C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Bases\GenericApp.cs:строка 165

              06/30/2018 22:37:49 | в Cosmoteer.GameApp.Main(String[] args) в C:\Users\Walt\Documents\Code\Cosmoteer\Source\GameApp.cs:строка 119

              06/30/2018 22:38:02 | Actual data hash: a3b8134adba633fa90d321dc7973fdd6

              06/30/2018 22:38:02 | Expected data hash: a3b8134adba633fa90d321dc7973fdd6

              06/30/2018 22:38:02 | Director received exit call.

              06/30/2018 22:38:02 | Disposed default font.

              06/30/2018 22:38:02 | Disposed XA2AudioManager device.

              06/30/2018 22:38:02 | Disposed audio manager.

              06/30/2018 22:38:02 | Disposed clock.

              06/30/2018 22:38:02 | Disposed input manager.

              06/30/2018 22:38:02 | Disposed graphics manager.

              06/30/2018 22:38:02 | Disposed swap chain.

              06/30/2018 22:38:02 | Disposed Direct3D device.

              06/30/2018 22:38:02 | Disposed DXGI factory.

              06/30/2018 22:38:02 | Closed Windows form.

              06/30/2018 22:38:02 | Director received exit call.

              06/30/2018 22:38:02 | Disposed window.

              06/30/2018 22:38:02 | Disposed platform interface.

              06/30/2018 22:38:02 | Closing log output file...

              I renewed. And here is the result.

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