TrippleT Known bug, and should be fixed in the next update. Thank you for the report!
ABANDONED MOD (no download links)
CaptainRedstone ok cool thanks, just wanted to make sure
Almost forgot this page existed lmao
Ultranova Finally some bigger shields! It's gonna be a pain to try stuffing them somewhere in my finished designs...
Will there be more Pacisa federation ships intern next update?
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Tellitubbi no
There might be a Heavy Dread of a certain faction though ;)
let me guess a heavy r-upa dreadnought cause there is already a LIGHT r-upa dreadnought
hey ultrablast could it be a posibility if you create a rebel capitol ship seeing as the r-upa already has one
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knew it
btw ultrablast how did it happen that the r-upe have like 50 difrent ships and the rebels only 38 (if i rememberd correctly)
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- Tried one last time to remove Alophus (Seriously, just get out of here already!)
what does alophus mean?
Roasted Rp stuff. don't worry bout it
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soooooooooo ultrablast i have been working and i have made a desing for the rebel capitol ship (386x74) you can use if you want. i dont mind (as soon as the attach button works. it just keeps on saying oops something went wrong)
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oye ultrablast i have found 2 bugs:
- if you place hibrid corridors instead of reguler corridors that block something that your crew needs to get to (for example a shield generator) the game crashes because the A.I. sees it as armor and as a corridor ate same time and then it crashes
- if you place down a quarters it wil cost 6150 WITHOUT THE CREW OR DOORS
i had that hybrid corridor bug too, i made a giant transport with hybrid corridor for doors and it crashed.
i only know one way to fix it. pause the game spawn it in do not unpause until you have removed all hybrid corridors