Support | News | Classic | F.A.Q. | Discord | Discussions | Wiki | Roadmap

If you make a thing that can allow one ship to tug another, then it would be very OP

    I have another suggestion...

    Maybe add some more JAVs, maybe even side mounted ones. I just think it might be cool😉

      AnkleBreaker4681 please post the crash log so he can confirm if it really is the shields

        AnkleBreaker4681 But put it into pastebin or something. Putting the log's contents directly into the forum can be a headache

          with this mod enabled, I cannot view "controls" (under settings). so thats a thing...

          here is the log:
          06/15/2019 18:52:16 | Logging successful initialized.
          06/15/2019 18:52:16 | .NET Runtime Version: 4.0.30319.42000
          06/15/2019 18:52:16 | Running as a 64-bit process.
          06/15/2019 18:52:16 | Local: en-US
          06/15/2019 18:52:16 | Language: en-US
          06/15/2019 18:52:16 | Cosmoteer version 0.14.12
          06/15/2019 18:52:16 | Microsoft Windows 10 Home 64-bit 10.0.17763
          06/15/2019 18:52:16 | Intel(R) Core(TM) i5-6500 CPU @ 3.20GHz (4 logical processors)
          06/15/2019 18:52:16 | 16332.9 MB RAM
          06/15/2019 18:52:16 | NVIDIA GeForce GTX 1060 3GB (26.21.14.3086) (5/21/2019)
          06/15/2019 18:52:16 | 3072.0 MB VRAM
          06/15/2019 18:52:16 |

          06/15/2019 18:52:16 | Loaded app settings.
          06/15/2019 18:52:16 | Mixpanel Distinct ID: 464328A72D82EE5E01D9AE95A150DA97
          06/15/2019 18:52:16 | Process is now DPI-aware.
          06/15/2019 18:52:16 | Setup default cursor.
          06/15/2019 18:52:16 | Using display adapter 0
          06/15/2019 18:52:16 | Created DXGI factory.
          06/15/2019 18:52:16 | Adapter #0: NVIDIA GeForce GTX 1060 3GB
          06/15/2019 18:52:16 | Output #0: Generic PnP Monitor (1920x1080)
          06/15/2019 18:52:16 | Output #1: Generic PnP Monitor (1920x1080)
          06/15/2019 18:52:16 | Adapter #1: Microsoft Basic Render Driver
          06/15/2019 18:52:16 | Updated Windows form configuration for borderless window.
          06/15/2019 18:52:16 | Created Windows form.
          06/15/2019 18:52:16 | Direct3D Feature Level: Level_11_0
          06/15/2019 18:52:16 | Created Direct3D 11 Device.
          06/15/2019 18:52:16 | Created swap chain: 1920x1080.
          06/15/2019 18:52:16 | Created window.
          06/15/2019 18:52:16 | Created clock.
          06/15/2019 18:52:16 | Created graphics manager.
          06/15/2019 18:52:16 | Created XAudio2 device.
          06/15/2019 18:52:16 | Created audio manager.
          06/15/2019 18:52:16 | Created input manager.
          06/15/2019 18:52:17 | Created default font.
          06/15/2019 18:52:17 | Initial app state is 'MainMenu'
          06/15/2019 18:52:17 | Initial application settings:
          06/15/2019 18:52:17 | LastGameVersion:
          06/15/2019 18:52:17 | InitState: MainMenu
          06/15/2019 18:52:17 | Language:
          06/15/2019 18:52:17 | LockCursor: True
          06/15/2019 18:52:17 | EdgePanMode: Analog
          06/15/2019 18:52:17 | EdgePanSpeed: 15
          06/15/2019 18:52:17 | KeyboardPanSpeed: 15
          06/15/2019 18:52:17 | KeyboardZoomSpeed: 10
          06/15/2019 18:52:17 | KeyboardRotSpeed: 90°
          06/15/2019 18:52:17 | EnableMouseWheelZoom: True
          06/15/2019 18:52:17 | InvertMouseWheelZoom: False
          06/15/2019 18:52:17 | MouseWheelZoomSpeed: 1.12
          06/15/2019 18:52:17 | MouseWheelZoomAtCursor: True
          06/15/2019 18:52:17 | StickyFocus: True
          06/15/2019 18:52:17 | DpiScaleMode: Dpi100
          06/15/2019 18:52:17 | AnimateBackgrounds: True
          06/15/2019 18:52:17 | BackgroundGrid: True
          06/15/2019 18:52:17 | FancyParticles: True
          06/15/2019 18:52:17 | UncompressedTextures: False
          06/15/2019 18:52:17 | AllowShipDeselection: False
          06/15/2019 18:52:17 | CtrlSelectsParts: False
          06/15/2019 18:52:17 | EnableCollisionAvoidance: True
          06/15/2019 18:52:17 | PreferBlueprintMode: False
          06/15/2019 18:52:17 | BlueprintAutoPause: True
          06/15/2019 18:52:17 | ShowInvalidBlueprints: True
          06/15/2019 18:52:17 | BuildAutoFocus: True
          06/15/2019 18:52:17 | BuildAutoRotate: True
          06/15/2019 18:52:17 | BuildAutoInteriors: True
          06/15/2019 18:52:17 | PaintAutoFocus: True
          06/15/2019 18:52:17 | PaintAutoRotate: True
          06/15/2019 18:52:17 | PaintAllowOverwrite: True
          06/15/2019 18:52:17 | PaintMirrorEnabled: False
          06/15/2019 18:52:17 | PaintMirrorAxis: Vertical
          06/15/2019 18:52:17 | RepairAutoFocus: True
          06/15/2019 18:52:17 | RepairAutoRotate: False
          06/15/2019 18:52:17 | BuildAllowOverwrite: True
          06/15/2019 18:52:17 | BuildAutoDoors: True
          06/15/2019 18:52:17 | BuildEnforceCrewAccess: True
          06/15/2019 18:52:17 | BuildMirrorEnabled: False
          06/15/2019 18:52:17 | BuildMirrorAxis: Vertical
          06/15/2019 18:52:17 | RowsOfParts: 1
          06/15/2019 18:52:17 | GrabLeavesCorridors: True
          06/15/2019 18:52:17 | RepairAutoDoors: True
          06/15/2019 18:52:17 | AutoHireCrew: True
          06/15/2019 18:52:17 | PartToolTips: True
          06/15/2019 18:52:17 | PartToolTipsDefaultToStats: False
          06/15/2019 18:52:17 | AutoSave: True
          06/15/2019 18:52:17 | AutoSavesToKeep: 10
          06/15/2019 18:52:17 | QuickSavesToKeep: 10
          06/15/2019 18:52:17 | AutoSaveInterval: 600
          06/15/2019 18:52:17 | SaveLostShips: True
          06/15/2019 18:52:17 | LostShipsTokeep: 10
          06/15/2019 18:52:17 | FtlAutoSave: True
          06/15/2019 18:52:17 | ShowOnShipIndicators: True
          06/15/2019 18:52:17 | ShowZoomedOutBlibs: True
          06/15/2019 18:52:17 | ShowOffScreenBlips: True
          06/15/2019 18:52:17 | PingNearbyEnemies: True
          06/15/2019 18:52:17 | AutoPauseOnLostFocus: True
          06/15/2019 18:52:17 | ScreenShake: True
          06/15/2019 18:52:17 | ShowMidpointFocusWidget: True
          06/15/2019 18:52:17 | VersionCheckMode: Stable
          06/15/2019 18:52:17 | EnableMetrics: True
          06/15/2019 18:52:17 | PreferBorderlessWindowToggle: False
          06/15/2019 18:52:17 | MasterVolume: 1
          06/15/2019 18:52:17 | EffectsVolume: 1
          06/15/2019 18:52:17 | InterfaceVolume: 1
          06/15/2019 18:52:17 | ShowTutorials: True
          06/15/2019 18:52:17 | AutoFtlJump: False
          06/15/2019 18:52:17 | PaintSchemes: System.Collections.Generic.List1[Cosmoteer.Ships.PaintScheme]
          06/15/2019 18:52:17 | DefaultBuildTool: Grab
          06/15/2019 18:52:17 | DefaultDecalTool: Grab
          06/15/2019 18:52:17 | TutorialPageStates: System.Collections.Generic.Dictionary
          2[System.String,Cosmoteer.Tutorials.TutorialPageState]
          06/15/2019 18:52:17 | PlayerColor:
          06/15/2019 18:52:17 | EnemyColor:
          06/15/2019 18:52:17 | NeutralColor:
          06/15/2019 18:52:17 | RotateMinimap: True
          06/15/2019 18:52:17 | MiniviewInCombatMode: Auto
          06/15/2019 18:52:17 | MiniviewNotInCombatMode: Auto
          06/15/2019 18:52:17 | MiniviewLockRotation: False
          06/15/2019 18:52:17 | MiniviewSize:
          06/15/2019 18:52:17 | ShowInteriors: False
          06/15/2019 18:52:17 | AlwaysShowCommandWidgets: False
          06/15/2019 18:52:17 | ShowSelectedPartStatusBars: True
          06/15/2019 18:52:17 | PreferShipRelativeAttackAngle: False
          06/15/2019 18:52:17 | PreferWorldRelativeFollowAngle: False
          06/15/2019 18:52:17 | DirectControlEnableWeapons: True
          06/15/2019 18:52:17 | DirectControlAutoBrake: True
          06/15/2019 18:52:17 | DirectControlAutoFaceCursor: False
          06/15/2019 18:52:17 | DirectControlViewFollowsCursor: False
          06/15/2019 18:52:17 | DirectControlAutoRotateView: False
          06/15/2019 18:52:17 | DirectControlAutoZoomView: False
          06/15/2019 18:52:17 | ShipLibraryLargeIcons: False
          06/15/2019 18:52:17 | AdHocFormations: False
          06/15/2019 18:52:17 | BreakFormationToAttack: True
          06/15/2019 18:52:17 | DisplayAllShips: False
          06/15/2019 18:52:17 | ShowAdvancedCommands: False
          06/15/2019 18:52:17 | EnabledMods: System.Collections.Generic.HashSet1[System.String]
          06/15/2019 18:52:17 | AutoDisableMods: True
          06/15/2019 18:52:17 | DeleteFileOnStartup:
          06/15/2019 18:52:17 | DefaultGameMode:
          06/15/2019 18:52:17 | DefaultCreativeModeMapSize: 0
          06/15/2019 18:52:17 | DefaultBountyModeDifficulty: 0
          06/15/2019 18:52:17 | DefaultBountyModeMapSize: 0
          06/15/2019 18:52:17 | DefaultBountyModeStarterShip: 0
          06/15/2019 18:52:17 | MPShipColorMode: RandomPerPlayer
          06/15/2019 18:52:17 | MPBlipColorMode: FriendAndFoe
          06/15/2019 18:52:17 | MPShowDamagePoints: True
          06/15/2019 18:52:17 | CustomRulesets: System.Collections.Generic.Dictionary
          2[System.String,System.Collections.Generic.List1[Cosmoteer.CustomRuleset]]
          06/15/2019 18:52:17 | AutoPortForwarding: True
          06/15/2019 18:52:17 | DisplayPublicIP: True
          06/15/2019 18:52:17 | PreferLAN: False
          06/15/2019 18:52:17 | DefaultServer: 0
          06/15/2019 18:52:17 | ShowNewsOnStartup: True
          06/15/2019 18:52:17 | ReadNewsArticles: System.Collections.Generic.HashSet
          1[System.String]
          06/15/2019 18:52:17 | ShowNewsAlerts: True
          06/15/2019 18:52:17 | HiddenNewsAlerts: System.Collections.Generic.HashSet1[System.String]
          06/15/2019 18:52:17 | MainMenuBackgroundIndex: 0
          06/15/2019 18:52:17 | CycleMainMenuBackground: True
          06/15/2019 18:52:17 | DefaultAuthorName:
          06/15/2019 18:52:17 | Starting main game loop...
          06/15/2019 18:52:17 | Enabled mods:
          06/15/2019 18:52:17 | ultrablast.gcw
          06/15/2019 18:52:17 | Loaded language 'en'.
          06/15/2019 18:52:31 | Loaded game rules.
          06/15/2019 18:54:29 | Game pushed onto stack.
          06/15/2019 18:54:29 | Game mode is: CreativeGameModeManager
          06/15/2019 18:54:47 | Memory usage at time of crash: 1,428,176,896
          06/15/2019 18:54:47 | Application state stack at time of crash:
          06/15/2019 18:54:47 | Cosmoteer.Gui.SettingsDialog
          06/15/2019 18:54:47 | Cosmoteer.Game.Gui.GameMenu
          06/15/2019 18:54:47 | Cosmoteer.Game.GameRoot
          06/15/2019 18:54:47 | Cosmoteer.Gui.TitleScreen
          06/15/2019 18:54:47 | FPS at time of crash: 98.73928
          06/15/2019 18:54:47 | Running processes at time of crash: AdobeUpdateService, AGMService, AGSService, audiodg, conhost, Cosmoteer, csrss, ctfmon, Discord, dllhost, dwm, explorer, firefox, fontdrvhost, GoogleCrashHandler, GoogleCrashHandler64, hamachi-2, Idle, IpOverUsbSvc, LMIGuardianSvc, lsass, Memory Compression, MsMpEng, MusNotifyIcon, NisSrv, nvcontainer, NVDisplay.Container, NVIDIA Share, NVIDIA Web Helper, nvsphelper64, NvTelemetryContainer, obs64, OriginWebHelperService, OVRRedir, OVRServer_x64, OVRServiceLauncher, Registry, rundll32, RuntimeBroker, SearchIndexer, SearchUI, SecurityHealthService, services, SgrmBroker, ShellExperienceHost, sihost, SkypeApp, SkypeBackgroundHost, SkypeBridge, smartscreen, smss, spoolsv, Spotify, Steam, SteamService, steamwebhelper, svchost, System, taskhostw, unsecapp, upc, UplayWebCore, Video.UI, WindowsInternal.ComposableShell.Experiences.TextInput.InputApp, wininit, winlogon, wire, WireHelperSvc, WmiPrvSE,
          06/15/2019 18:54:47 | System.Collections.Generic.KeyNotFoundException: String matching key 'Inputs/PartToggles/beam_cannon_constant' was not found.
          06/15/2019 18:54:47 | at Cosmoteer.Localization.Strings.GetText(String key) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Localization\Strings.cs:line 108
          06/15/2019 18:54:47 | at Cosmoteer.Localization.KeyString..ctor(String key) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Localization\KeyString.cs:line 45
          06/15/2019 18:54:47 | at Cosmoteer.Localization.Strings.<>c.<KeyString>b__15_0(String s) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Localization\Strings.cs:line 94
          06/15/2019 18:54:47 | at System.Collections.Concurrent.ConcurrentDictionary
          2.GetOrAdd(TKey key, Func2 valueFactory)
          06/15/2019 18:54:47 | at Cosmoteer.Input.Inputs.Game.<get_PartToggles>d__49.MoveNext() in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Input\Inputs.cs:line 283
          06/15/2019 18:54:47 | at Cosmoteer.Gui.SettingsDialog.ControlBindings.CreateSettingsGui(ScrollBox page) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Gui\SettingsDialog.cs:line 2604
          06/15/2019 18:54:47 | at Cosmoteer.Gui.SettingsDialog.<>c__DisplayClass9_0.<AddSettingsGroup>b__0(Object <p0>, EventArgs <p1>) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Gui\SettingsDialog.cs:line 149
          06/15/2019 18:54:47 | at System.EventHandler
          1.Invoke(Object sender, TEventArgs e)
          06/15/2019 18:54:47 | at Halfling.Gui.Widget.set_IsSelfRenderingActive(Boolean value) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Gui\Widget.cs:line 1009
          06/15/2019 18:54:47 | at Halfling.Gui.Components.Toggles.BaseToggle.set_IsOn(Boolean value) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Gui\Components\Toggles\BaseToggle.cs:line 33
          06/15/2019 18:54:47 | at Halfling.Events.WeakEventHandler.EventState1.OnSourceEventFired(Object sender, TEventArgs args) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Events\WeakEventHandler.cs:line 303
          06/15/2019 18:54:47 | at Halfling.Gui.Components.Selection.WidgetSelectionController.OnManagerSelectedOrDeselectedWidget(Object sender, WidgetEventArgs e) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Gui\Components\Selection\WidgetSelectionController.cs:line 196
          06/15/2019 18:54:47 | at Halfling.Events.WeakEventHandler.EventState
          1.OnSourceEventFired(Object sender, TEventArgs args) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Events\WeakEventHandler.cs:line 303
          06/15/2019 18:54:47 | at Halfling.Gui.Components.Selection.SelectionManager.SelectWidget(Widget widget) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Gui\Components\Selection\SelectionManager.cs:line 128
          06/15/2019 18:54:47 | at Halfling.Gui.Components.Selection.SelectionManager.AttemptToSelect(Widget widget) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Gui\Components\Selection\SelectionManager.cs:line 266
          06/15/2019 18:54:47 | at Halfling.Gui.Components.Selection.WidgetTriggeredSelectionController.OnTriggered(Object sender, EventArgs e) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Gui\Components\Selection\WidgetTriggeredSelectionController.cs:line 120
          06/15/2019 18:54:47 | at Halfling.Events.WeakEventHandler.EventState1.OnSourceEventFired(Object sender, TEventArgs args) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Events\WeakEventHandler.cs:line 303
          06/15/2019 18:54:47 | at System.EventHandler
          1.Invoke(Object sender, TEventArgs e)
          06/15/2019 18:54:47 | at Halfling.Gui.Components.Input.WidgetClickController.OnClicked(Boolean detectDoubleClick) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Gui\Components\Input\WidgetClickController.cs:line 284
          06/15/2019 18:54:47 | at Halfling.Events.WeakEventHandler.EventState1.OnSourceEventFired(Object sender, TEventArgs args) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Events\WeakEventHandler.cs:line 303
          06/15/2019 18:54:47 | at System.EventHandler
          1.Invoke(Object sender, TEventArgs e)
          06/15/2019 18:54:47 | at Halfling.Gui.Components.Input.WidgetInputStateController.set_InputState(InputState value) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Gui\Components\Input\WidgetInputStateController.cs:line 38
          06/15/2019 18:54:47 | at Halfling.Gui.Components.Input.WidgetInputStateController.OnMouseStayed() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Gui\Components\Input\WidgetInputStateController.cs:line 236
          06/15/2019 18:54:47 | at Halfling.Gui.Widget.OnMouseStayed() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Gui\Widget.cs:line 1662
          06/15/2019 18:54:47 | at Halfling.Gui.Widget.Halfling.Gui.Components.Children.IChildWidget.OnMouseInParent(Boolean alreadyReacted) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Gui\Widget.cs:line 1529
          06/15/2019 18:54:47 | at Halfling.Gui.Components.Children.WidgetChildren1.OnMouseStayed() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Gui\Components\Children\WidgetChildren.cs:line 1511
          06/15/2019 18:54:47 | at Halfling.Gui.Widget.OnMouseStayed() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Gui\Widget.cs:line 1662
          06/15/2019 18:54:47 | at Halfling.Gui.Widget.Halfling.Gui.Components.Children.IChildWidget.OnMouseInParent(Boolean alreadyReacted) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Gui\Widget.cs:line 1529
          06/15/2019 18:54:47 | at Halfling.Gui.Components.Children.WidgetChildren
          1.OnMouseStayed() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Gui\Components\Children\WidgetChildren.cs:line 1511
          06/15/2019 18:54:47 | at Halfling.Gui.Widget.OnMouseStayed() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Gui\Widget.cs:line 1662
          06/15/2019 18:54:47 | at Halfling.Gui.Widget.Halfling.Gui.Components.Children.IChildWidget.OnMouseInParent(Boolean alreadyReacted) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Gui\Widget.cs:line 1529
          06/15/2019 18:54:47 | at Halfling.Gui.Components.Children.WidgetChildren1.OnMouseStayed() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Gui\Components\Children\WidgetChildren.cs:line 1511
          06/15/2019 18:54:47 | at Halfling.Gui.Widget.OnMouseStayed() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Gui\Widget.cs:line 1662
          06/15/2019 18:54:47 | at Halfling.Gui.Widget.Halfling.Gui.Components.Children.IChildWidget.OnMouseInParent(Boolean alreadyReacted) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Gui\Widget.cs:line 1529
          06/15/2019 18:54:47 | at Halfling.Gui.GuiRoot
          1.Input() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Gui\GuiRoot.cs:line 574
          06/15/2019 18:54:47 | at Halfling.Application.AppStateEx.Halfling.Application.IAppState.Input(StateMethodInvoker inputParent) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\AppStateEx.cs:line 187
          06/15/2019 18:54:47 | at Halfling.Application.Director.CallInput() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Director.cs:line 877
          06/15/2019 18:54:47 | at Halfling.Application.Director.DoInput() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Director.cs:line 790
          06/15/2019 18:54:47 | at Halfling.Application.Director.<GetRunIterator>d83.MoveNext() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Director.cs:line 336
          06/15/2019 18:54:47 | at Halfling.Application.Bases.GenericApp.<ApplicationMainIterator>d
          48.MoveNext() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Bases\GenericApp.cs:line 279
          06/15/2019 18:54:47 | at Halfling.Windows.D3D11.D3D11Window.RunGameLoop(String[] args, IEnumerable`1 iterator) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingPlatformWDX\Windows\D3D11\D3D11Window.cs:line 890
          06/15/2019 18:54:47 | at Halfling.Application.Bases.GenericApp.ApplicationMain(String[] args) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Bases\GenericApp.cs:line 195
          06/15/2019 18:54:47 | at Cosmoteer.GameApp.Main(String[] args) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\GameApp.cs:line 151
          06/15/2019 18:54:48 | Actual data hash: e3d8141a5361f2d80b1158e356d46ede
          06/15/2019 18:54:48 | Expected data hash: e3d8141a5361f2d80b1158e356d46ede
          06/15/2019 18:54:48 | Director received exit call.
          06/15/2019 18:54:48 | Disposed default font.
          06/15/2019 18:54:48 | Disposed XA2AudioManager device.
          06/15/2019 18:54:48 | Disposed audio manager.
          06/15/2019 18:54:48 | Disposed clock.
          06/15/2019 18:54:48 | Disposed input manager.
          06/15/2019 18:54:48 | Disposed graphics manager.
          06/15/2019 18:54:48 | Disposed swap chain.
          06/15/2019 18:54:48 | Disposed Direct3D device.
          06/15/2019 18:54:48 | Disposed DXGI factory.
          06/15/2019 18:54:48 | Closed Windows form.
          06/15/2019 18:54:48 | Director received exit call.
          06/15/2019 18:54:48 | Disposed window.
          06/15/2019 18:54:48 | Disposed platform interface.
          06/15/2019 18:54:48 | Closing log output file...

            TrippleT Known bug, and should be fixed in the next update. Thank you for the report!

              4 days later

              Ultranova Finally some bigger shields! It's gonna be a pain to try stuffing them somewhere in my finished designs...

              Ultranova changed the title to Galactic Civil War 0.7.4 (Now with Massive Shields!) (Compatible with 0.14.13).
                9 days later

                Will there be more Pacisa federation ships intern next update?

                  Tellitubbi no

                  There might be a Heavy Dread of a certain faction though ;)

                  let me guess a heavy r-upa dreadnought cause there is already a LIGHT r-upa dreadnought

                  hey ultrablast could it be a posibility if you create a rebel capitol ship seeing as the r-upa already has one

                  Ultranova changed the title to Galactic Civil War 0.7.5 (Now with UPA Turrets!) (Compatible with 0.14.14).

                    knew it

                    btw ultrablast how did it happen that the r-upe have like 50 difrent ships and the rebels only 38 (if i rememberd correctly)

                    • Tried one last time to remove Alophus (Seriously, just get out of here already!)

                    what does alophus mean?

                      Roasted Rp stuff. don't worry bout it

                      Roasted Because the R-UPA have a special place in my heart and they're easier to build than the Rebel ships

                      soooooooooo ultrablast i have been working and i have made a desing for the rebel capitol ship (386x74) you can use if you want. i dont mind (as soon as the attach button works. it just keeps on saying oops something went wrong)