@SunriseSP Whenever i try to target a specific part with the missle turret i get this crash
System.AggregateException: Wystąpił przynajmniej jeden błąd. ---> System.Exception: aimLoc is: {X=nie jest liczbą, Y=nie jest liczbą}
w Cosmoteer.Ships.Parts.Weapons.WeaponBulletEmitter.<TryGetAimLocation>g_CheckAimLoc|5_0(Vector2D aimLoc2, <>cDisplayClass5_0& ) w C:\Users\Walt\Documents\Code\Cosmoteer\Source\Ships\Parts\Weapons\WeaponBulletEmitter.cs:wiersz 114
w Cosmoteer.Ships.Parts.Weapons.WeaponBulletEmitter.TryGetAimLocation(ITarget target, Vector2D worldSpawnLoc, Vector2D& aimLoc) w C:\Users\Walt\Documents\Code\Cosmoteer\Source\Ships\Parts\Weapons\WeaponBulletEmitter.cs:wiersz 97
w Cosmoteer.Ships.Parts.Weapons.TurretWeapon.IsTargetValid(ITarget target, Ship explicitShipTarget) w C:\Users\Walt\Documents\Code\Cosmoteer\Source\Ships\Parts\Weapons\TurretWeapon.cs:wiersz 516
w Cosmoteer.Ships.Parts.Weapons.TurretWeapon.AcquireTarget() w C:\Users\Walt\Documents\Code\Cosmoteer\Source\Ships\Parts\Weapons\TurretWeapon.cs:wiersz 151