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  • New Weapons And Devices Mod [NWADM] | 0.14.8 Compatibility

Rifqi_Fajar_Zain The main feature of flamethrowers is that they are able to ignore shields. Therefore, I will not remove this ability. It is possible only to increase the price of this flamethrower. Use the weaknesses of flamethrowers to fight them. Build a ship using the not-flammable corridors and modules. (in the next technological levels there will be more and more not-flammable modules.) Fight flamethrowers from a long distance or from other flamethrowers, install more fire extinguishers.
Note that the higher the technological level, the more powerful can be his weapon. Therefore, with the increase in technological level, improved weapons will be more overpower standard weapons.

Kontra Just blow up the penetration value in the shot to a couple above the PenetrationResistance of the armor you want to pierce. Then it will go through the armor and the next couple parts behind it before stopping.

    Rifqi_Fajar_Zain Sunrise should rename it to the OP-Flamethrower instead of the SP-Flamethrower!

      Added version compatible with Cosmoteer 0.13.2

        I'm working on a Polish translation (I't gonna be included in the mod) so for any of my fellow Poles here you go it will take some time though

        Po Polsku:
        Pracuję nad Polskim tłumaczeniem do tego Modu (Będzie w modzie) także jeśli jacyś Polacy tu są odezwijcie się! (Trochę potrwa jednak zrobienie tego)

          17 days later

          Walt Walt, just wanna say, I am so grateful that you made this game! it is the 2nd best game on my list, and I've played a LOT of games!! You Are Amazing!

            Gray Why did you post that on this Thread?

              Minion222 where else

                Gray make your own

                  kieffer5101 lol

                    Mini-update!

                    SunriseSP
                    Is the gauss cannon completely removed, or does it just need to be placed back on the ship?
                    Did you increase weapons range to compensate that of Vanilla?

                      Undated_Abyss Gauss Cannon M099G is remained in NWADM. It just disappeared from the old ships because of it code change.
                      Yes, I did it because of the increase the firing range of the vanilla weapons, but it was only the first balance update. Later it is possible to edit some problematic weapons.

                        SunriseSP
                        So I can just add the gauss cannon back on to the ship that Lost it?

                          Undated_Abyss Yes.

                            SunriseSP Thanks, good to know!

                              weres the cerberus storage missile thingy i think its missing..

                              FORTREZZER Its not missing. I think its not intended to add one and dont think its necessary. The favtory has plenty space and the missiles themselves come on 3 per pack. I think its intentional to not add it.

                                DarkPearl hmmmmm i was very confused.The inc missiles have storage but the cerberus missiles are not weird...

                                SunriseSP STILL AWESOME!