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gvd

    Tagarik On such small ships, it would be difficult to 'improve' it without making it much bigger.

    I like to have at least 4 lasers on my small fighters.

    Here is your drawing. Its a very nice designed ship, looks great!
    And my upgrade which I will add to my Legendary mod. 🙂

    Cost: 65,700
    image https://i.imgur.com/Bw97n8f.png

    Cost: 73,050
    image https://i.imgur.com/fwSimeW.png

    WillieSea Can't wait to see the Legendary mod 😃
    Thanks a lot

    WillieSea hey can you improve this ship
    the green area usually gets destroyed could you make it better with keeping the shape
    the red area u can completely change i want it to kinda look like a bird tail keeping about the same length
    if you do paint it i would like it to be dark colors
    try to keep it under 2 million
    it uses the star wars mod and the additional weapons mod

    image https://i.imgur.com/oqgxiS8.png

    • Edited

    like italian flag

      Mrowte thats not the final paint job but it does look like the Italian flag

        simon1954 but very nice ship

          Mrowte yeah but i wasnt realy happy with the tail
          but when i did test it it only lost 100k cost vs 3 enemies with about equal combine cost
          and the insides were kinda sloppily put together

            simon1954 I would love to help but I do not use those mods. Sorry!

            upgrade this:
            image https://i.imgur.com/NvKRzb6.png

            good luck XD

              WillieSea can you at least give a few tips

              Upgrade this pls, it's very inefficient, guns keeps getting unmanned.

              image https://i.imgur.com/ffjXnhR.png

              simon1954 If a part of the ship gets shot a lot, especially those two 'prongs' then they are the damage absorbers, and they should be mostly armor and lines with shields. The enemy likes to target the first strong weapons it come in range of, or exposed power cores. And those guns at the end probably are getting targeted.

              If its getting destroyed because your crew cannot keep power supplied to the shields, then some reorganization is needed. Place crew and power cores closer to the shields. If the crew is busy loading weapons, then you need to add more crew to that area so they keep the shields recharged.

                Uzidrate The crew may abandon the weapons because its too difficult to get energy there. remove a few shields and put in some passages. Lets say, every third shield. Also, shields require a lot of power and crew, and I wonder if all those power cores in your engine compartment might be better suited where all the shields are.

                image https://i.imgur.com/jmOojHW.png
                Try improving this

                Uzidrate There's no way to get that shield density to work, and I don't think I can make that weapon density work either. The forward standard cannons and lasers had to go to make space to armor the ammo and power feeds for the large cannons and electrobolts. The flanking beam armaments had to be gutted to make room for the missile ammo feeds and they're still slow.

                The upside is that the weapons actually keep firing and there is very little chance of chain detonations. It should also be slightly faster and more efficient in FTL. Oh, and there's point defense now. That's kind of important to have.

                image https://i.imgur.com/bE4GYH5.png
                If someone wants to iterate on the design, I think the missile section needs the most work.

                Atarlost i think i can make the needed fine tuning for the missiles myself, thx for the help

                  Got two more ships if you guys dont mind upgrading it for me.

                  The first one has efficiency problems.
                  The second one just needs more mobility and a little more firepower.
                  image https://i.imgur.com/tjLApur.png

                  image https://i.imgur.com/dBXBUxl.png

                    Uzidrate I can find no way to feed a three wide ion beam array in front of three shields and no way to get close without either putting another two tiles between sets or offsetting them by nine tiles. Thus, shields have to be removed. Redundancies in the body of the ship have been removed to make space for internal armor. I widened the back slightly to make room for more engines to compensate for the weight increase and lengthened the side prongs to make space for engines in the front, which in turn required a slight change to their tip shape because they otherwise stuck just out of the FTL bubble.

                    image https://i.imgur.com/FV0GtcW.png

                    The second can only be fixed by dramatically upscaling it to fit reverse thrust internally, changing its shape to expand the forward space to accommodate reverse engines, or changing its armaments. So the lasers went out for an ion beam and more electrobolts. As is common in my refits of your designs, shielding has to be sacrificed. Also, this time the price went up, which shouldn't be surprising since you wanted increased capabilities.

                    image https://i.imgur.com/yZz2KFf.png

                    WillieSea i took some of your tips and improved it what you think
                    its still not painted

                    image https://i.imgur.com/cy3llTN.png