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I tried to download and install 0.2.0 with 0.5.0 abh and 0.12.12 cosmoteer and it didn't work, Anyone know why?

    QuantumS Can you send me the first couple of lines of the error? (or post them here)

    Celestia changed the title to ABH Bounty Ships v0.2.0.
      9 days later

      Error loading mod ABH_Bounties.Celestia 0.2.0 (2): System.IO.FileNotFoundException: Could not find file 'C:\Users\richa\Documents\My Games\Cosmoteer\Mods\ABH_Bounties.Celestia 0.2.0 (2)\mod.txt'.
      File name: 'C:\Users\richa\Documents\My Games\Cosmoteer\Mods\ABH_Bounties.Celestia 0.2.0 (2)\mod.txt'
      at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
      at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
      at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
      at System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
      at System.IO.StreamReader..ctor(String path)
      at Halfling.ObjectText.OTFile.Parse() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\ObjectText\OTFile.cs:line 293
      at Cosmoteer.Mods.ModInfo.TryLoadMod(String modFolder, Boolean isBuiltIn, ModInfo& modInfo, IList`1 errorList) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Mods\ModInfo.cs:line 106

      I am getting this error when i try to use the "Install Mod" button. I tried to put the folder into the mod folder and it worked at first, it was listed and i turned it on but when i got into a game, the mod was not on

      i am running verison 12.12

        14 days later

        BroComicS my guess is that you have changed the file name of the original mod. You know how if you try to make a new file with the same name, ot will add (2) too the end? Well, it has done that, and it has now come back to haunt you 😃

          13.1 update?

            cactusdoodad I used the mobile mine launchers and I got to Vanguard and destroyed the Cerberus before I got to Professional XDDDDD

              MODS ARE ENABLED. THIS CRASH MAY BE CAUSED BY A MOD.
              PLEASE REPORT IT TO THE CREATOR OF THE MOD.

              System.Exception: Error loading mod: ABH Bounty Ships ---> Halfling.ObjectText.OTNavigateException: Unable to find node at path "&<Bounty Mode/bounty mode.txt>/ThreatLevels".

              at Halfling.ObjectText.OTNode.FindAtPath(String path, Boolean dereferenceFinalNode) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\ObjectText\OTNode.cs:line 255

              at Cosmoteer.Mods.ModReplaceAction.ApplyAction(OTFile rulesFile) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Mods\ModReplaceAction.cs:line 20

              at Cosmoteer.Mods.ModInfo.ApplyPreLoadMods(OTFile rulesFile) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Mods\ModInfo.cs:line 52

              --- End of inner exception stack trace ---

              at Cosmoteer.Mods.ModInfo.ApplyPreLoadMods(OTFile rulesFile) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Mods\ModInfo.cs:line 57

              at Cosmoteer.Assets.ApplyPreLoadMods(OTFile rulesFile) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Assets.cs:line 303

              at Cosmoteer.Assets.LoaderThread() in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Assets.cs:line 271

              at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)

              at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)

              at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)

              at System.Threading.ThreadHelper.ThreadStart()

              12/01/2017 18:51:02 | Logging successful initialized.

              12/01/2017 18:51:02 | .NET Runtime Version: 4.0.30319.42000

              12/01/2017 18:51:02 | Running as a 64-bit process.

              12/01/2017 18:51:02 | Local: en-US

              12/01/2017 18:51:02 | Language: en-US

              12/01/2017 18:51:02 | Cosmoteer version 0.13.1

              12/01/2017 18:51:03 | Microsoft Windows 10 Pro 64-bit 10.0.16299

              12/01/2017 18:51:03 | Intel(R) Core(TM) i5 CPU 650 @ 3.20GHz (4 logical processors)

              12/01/2017 18:51:03 | 6135.1 MB RAM

              12/01/2017 18:51:03 | NVIDIA GeForce GTS 250 (21.21.13.4201) (11/13/2016)

              12/01/2017 18:51:03 | 1024.0 MB VRAM

              12/01/2017 18:51:03 |

              12/01/2017 18:51:04 | Loaded app settings.

              12/01/2017 18:51:05 | Mixpanel Distinct ID: 8bef8824-0836-4ef4-ab3c-cc6663aebeea

              12/01/2017 18:51:05 | Process is now DPI-aware.

              12/01/2017 18:51:05 | Setup default cursor.

              12/01/2017 18:51:05 | Using display adapter 0

              12/01/2017 18:51:05 | Created DXGI factory.

              12/01/2017 18:51:05 | Adapter #0: NVIDIA GeForce GTS 250

              12/01/2017 18:51:05 | Output #0: SyncMaster P2370HD(Digital) (1920x1080)

              12/01/2017 18:51:05 | Adapter #1: Microsoft Basic Render Driver

              12/01/2017 18:51:05 | Updated Windows form configuration for borderless window.

              12/01/2017 18:51:05 | Created Windows form.

              12/01/2017 18:51:05 | Direct3D Feature Level: Level_10_0

              12/01/2017 18:51:05 | Created Direct3D 11 Device.

              12/01/2017 18:51:05 | Created swap chain: 1920x1080.

              12/01/2017 18:51:05 | Created window.

              12/01/2017 18:51:05 | Created clock.

              12/01/2017 18:51:05 | Created graphics manager.

              12/01/2017 18:51:05 | Created XAudio2 device.

              12/01/2017 18:51:05 | Created audio manager.

              12/01/2017 18:51:05 | Created input manager.

              12/01/2017 18:51:05 | Created default font.

              12/01/2017 18:51:05 | Initial app state is 'MainMenu'

              12/01/2017 18:51:05 | Initial application settings:

              12/01/2017 18:51:05 | LastGameVersion:

              12/01/2017 18:51:05 | InitState: MainMenu

              12/01/2017 18:51:05 | Language:

              12/01/2017 18:51:05 | LockCursor: True

              12/01/2017 18:51:05 | EdgePanMode: Analog

              12/01/2017 18:51:05 | EdgePanSpeed: 15

              12/01/2017 18:51:05 | KeyboardPanSpeed: 15

              12/01/2017 18:51:05 | KeyboardZoomSpeed: 10

              12/01/2017 18:51:05 | KeyboardRotSpeed: 90°

              12/01/2017 18:51:05 | EnableMouseWheelZoom: True

              12/01/2017 18:51:05 | InvertMouseWheelZoom: False

              12/01/2017 18:51:05 | MouseWheelZoomSpeed: 1.12

              12/01/2017 18:51:05 | MouseWheelZoomAtCursor: True

              12/01/2017 18:51:05 | StickyFocus: True

              12/01/2017 18:51:05 | HighDpiMode: False

              12/01/2017 18:51:05 | AnimateBackgrounds: True

              12/01/2017 18:51:05 | FancyParticles: True

              12/01/2017 18:51:05 | AllowShipDeselection: False

              12/01/2017 18:51:05 | CtrlSelectsParts: False

              12/01/2017 18:51:05 | PreferBlueprintMode: False

              12/01/2017 18:51:05 | BlueprintAutoPause: True

              12/01/2017 18:51:05 | BuildAutoFocus: True

              12/01/2017 18:51:05 | BuildAutoRotate: True

              12/01/2017 18:51:05 | BuildAutoInteriors: True

              12/01/2017 18:51:05 | PaintAutoFocus: True

              12/01/2017 18:51:05 | PaintAutoRotate: True

              12/01/2017 18:51:05 | PaintAllowOverwrite: True

              12/01/2017 18:51:05 | PaintMirrorMode: False

              12/01/2017 18:51:05 | RepairAutoFocus: True

              12/01/2017 18:51:05 | RepairAutoRotate: False

              12/01/2017 18:51:05 | BuildAllowOverwrite: True

              12/01/2017 18:51:05 | BuildAutoDoors: True

              12/01/2017 18:51:05 | BuildEnforceCrewAccess: True

              12/01/2017 18:51:05 | BuildMirrorMode: False

              12/01/2017 18:51:05 | GrabLeavesCorridors: True

              12/01/2017 18:51:05 | RepairAutoDoors: True

              12/01/2017 18:51:05 | AutoHireCrew: True

              12/01/2017 18:51:05 | PartToolTips: True

              12/01/2017 18:51:05 | AutoSave: True

              12/01/2017 18:51:05 | AutoSavesToKeep: 10

              12/01/2017 18:51:05 | QuickSavesToKeep: 10

              12/01/2017 18:51:05 | AutoSaveInterval: 600

              12/01/2017 18:51:05 | FtlAutoSave: True

              12/01/2017 18:51:05 | ShowOnShipIndicators: True

              12/01/2017 18:51:05 | AutoPauseOnLostFocus: True

              12/01/2017 18:51:05 | ScreenShake: True

              12/01/2017 18:51:05 | VersionCheckMode: Stable

              12/01/2017 18:51:05 | EnableMetrics: True

              12/01/2017 18:51:05 | PreferBorderlessWindowToggle: False

              12/01/2017 18:51:05 | MasterVolume: 1

              12/01/2017 18:51:05 | EffectsVolume: 1

              12/01/2017 18:51:05 | InterfaceVolume: 1

              12/01/2017 18:51:05 | ShowTutorials: True

              12/01/2017 18:51:05 | AutoFtlJump: False

              12/01/2017 18:51:05 | PaintSchemes: System.Collections.Generic.List`1[Cosmoteer.Ships.PaintScheme]

              12/01/2017 18:51:05 | DefaultBuildTool: Grab

              12/01/2017 18:51:05 | DefaultDecalTool: Grab

              12/01/2017 18:51:05 | DontReportErrorsForShips: System.Collections.Generic.HashSet`1[System.String]

              12/01/2017 18:51:05 | TutorialPageStates: System.Collections.Generic.Dictionary`2[System.String,Cosmoteer.Tutorials.TutorialPageState]

              12/01/2017 18:51:05 | PlayerColor:

              12/01/2017 18:51:05 | EnemyColor:

              12/01/2017 18:51:05 | NeutralColor:

              12/01/2017 18:51:05 | MiniviewInCombatMode: Auto

              12/01/2017 18:51:05 | MiniviewNotInCombatMode: Auto

              12/01/2017 18:51:05 | MiniviewLockRotation: False

              12/01/2017 18:51:05 | MiniviewSize:

              12/01/2017 18:51:05 | ShowInteriors: False

              12/01/2017 18:51:05 | AlwaysShowCommandWidgets: False

              12/01/2017 18:51:05 | PreferWorldRelativeAttackAngle: False

              12/01/2017 18:51:05 | PreferWorldRelativeFollowAngle: False

              12/01/2017 18:51:05 | ShipLibraryLargeIcons: False

              12/01/2017 18:51:05 | AdHocFormations: False

              12/01/2017 18:51:05 | EnabledMods: System.Collections.Generic.HashSet`1[System.String]

              12/01/2017 18:51:05 | DeleteFileOnStartup:

              12/01/2017 18:51:05 | FeedbackEmail:

              12/01/2017 18:51:05 | DefaultGameMode:

              12/01/2017 18:51:05 | DefaultCreativeModeMapSize: 0

              12/01/2017 18:51:05 | DefaultBountyModeDifficulty: 0

              12/01/2017 18:51:05 | DefaultBountyModeMapSize: 0

              12/01/2017 18:51:05 | DefaultBountyModeStarterShip: 0

              12/01/2017 18:51:05 | WarnOutOfDateGpuDrivers: True

              12/01/2017 18:51:05 | DefaultMPJoinHostname:

              12/01/2017 18:51:05 | PlayerName:

              12/01/2017 18:51:05 | MPColorMode: RandomPerPlayer

              12/01/2017 18:51:05 | AutoPortForwarding: True

              12/01/2017 18:51:05 | DisplayPublicIP: True

              12/01/2017 18:51:06 | Starting main game loop...

              12/01/2017 18:51:06 | Enabled mods:

              12/01/2017 18:51:08 | free_ftl

              12/01/2017 18:51:08 | huge_ships

              12/01/2017 18:51:08 | ABH_Bounties.Celestia

              12/01/2017 18:51:08 | Memory usage at time of crash: 268,283,904

              12/01/2017 18:51:08 | Application state stack at time of crash:

              12/01/2017 18:51:08 | Cosmoteer.Assets

              12/01/2017 18:51:08 | FPS at time of crash: 30.29569

              12/01/2017 18:51:08 | Running processes at time of crash:

              12/01/2017 18:51:08 | ApplicationFrameHost

              12/01/2017 18:51:08 | audiodg

              12/01/2017 18:51:08 | bcastdvr

              12/01/2017 18:51:08 | chrome

              12/01/2017 18:51:08 | concentr

              12/01/2017 18:51:08 | conhost

              12/01/2017 18:51:08 | Cosmoteer

              12/01/2017 18:51:08 | csrss

              12/01/2017 18:51:08 | ctfmon

              12/01/2017 18:51:08 | dasHost

              12/01/2017 18:51:08 | Discord

              12/01/2017 18:51:08 | dllhost

              12/01/2017 18:51:08 | dwm

              12/01/2017 18:51:08 | explorer

              12/01/2017 18:51:08 | fontdrvhost

              12/01/2017 18:51:08 | GoogleCrashHandler

              12/01/2017 18:51:08 | GoogleCrashHandler64

              12/01/2017 18:51:08 | Idle

              12/01/2017 18:51:08 | jucheck

              12/01/2017 18:51:08 | jusched

              12/01/2017 18:51:08 | lsass

              12/01/2017 18:51:08 | Memory Compression

              12/01/2017 18:51:08 | Microsoft.StickyNotes

              12/01/2017 18:51:08 | MSASCuiL

              12/01/2017 18:51:08 | MsMpEng

              12/01/2017 18:51:08 | NisSrv

              12/01/2017 18:51:08 | notepad

              12/01/2017 18:51:08 | nvcontainer

              12/01/2017 18:51:08 | NVIDIA Web Helper

              12/01/2017 18:51:08 | NvTelemetryContainer

              12/01/2017 18:51:08 | nvvsvc

              12/01/2017 18:51:08 | nvxdsync

              12/01/2017 18:51:08 | OneDrive

              12/01/2017 18:51:08 | Receiver

              12/01/2017 18:51:08 | RuntimeBroker

              12/01/2017 18:51:08 | SearchFilterHost

              12/01/2017 18:51:08 | SearchIndexer

              12/01/2017 18:51:08 | SearchProtocolHost

              12/01/2017 18:51:08 | SearchUI

              12/01/2017 18:51:08 | SecurityHealthService

              12/01/2017 18:51:08 | SelfServicePlugin

              12/01/2017 18:51:08 | services

              12/01/2017 18:51:08 | SettingSyncHost

              12/01/2017 18:51:08 | ShellExperienceHost

              12/01/2017 18:51:08 | sihost

              12/01/2017 18:51:08 | SkypeHost

              12/01/2017 18:51:08 | smartscreen

              12/01/2017 18:51:08 | smss

              12/01/2017 18:51:08 | spoolsv

              12/01/2017 18:51:08 | svchost

              12/01/2017 18:51:08 | System

              12/01/2017 18:51:08 | taskhostw

              12/01/2017 18:51:08 | TeamViewer_Service

              12/01/2017 18:51:08 | wfcrun32

              12/01/2017 18:51:08 | wininit

              12/01/2017 18:51:08 | winlogon

              12/01/2017 18:51:08 | WinStore.App

              12/01/2017 18:51:08 | WmiPrvSE

              12/01/2017 18:51:08 | WUDFHost

              12/01/2017 18:51:09 | System.Exception: Error loading mod: ABH Bounty Ships ---> Halfling.ObjectText.OTNavigateException: Unable to find node at path "&<Bounty Mode/bounty mode.txt>/ThreatLevels".

              12/01/2017 18:51:09 | at Halfling.ObjectText.OTNode.FindAtPath(String path, Boolean dereferenceFinalNode) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\ObjectText\OTNode.cs:line 255

              12/01/2017 18:51:09 | at Cosmoteer.Mods.ModReplaceAction.ApplyAction(OTFile rulesFile) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Mods\ModReplaceAction.cs:line 20

              12/01/2017 18:51:09 | at Cosmoteer.Mods.ModInfo.ApplyPreLoadMods(OTFile rulesFile) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Mods\ModInfo.cs:line 52

              12/01/2017 18:51:09 | --- End of inner exception stack trace ---

              12/01/2017 18:51:09 | at Cosmoteer.Mods.ModInfo.ApplyPreLoadMods(OTFile rulesFile) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Mods\ModInfo.cs:line 57

              12/01/2017 18:51:09 | at Cosmoteer.Assets.ApplyPreLoadMods(OTFile rulesFile) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Assets.cs:line 303

              12/01/2017 18:51:09 | at Cosmoteer.Assets.LoaderThread() in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Assets.cs:line 271

              12/01/2017 18:51:09 | at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)

              12/01/2017 18:51:09 | at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)

              12/01/2017 18:51:09 | at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)

              12/01/2017 18:51:09 | at System.Threading.ThreadHelper.ThreadStart()

              12/01/2017 18:51:26 | Actual data hash: ca62aebef4726f1b78c27c754b4db7d4

              12/01/2017 18:51:26 | Expected data hash: ca62aebef4726f1b78c27c754b4db7d4

              12/01/2017 18:51:26 | Director received exit call.

              12/01/2017 18:51:26 | Disposed default font.

              12/01/2017 18:51:26 | Disposed XA2AudioManager device.

              12/01/2017 18:51:26 | Disposed audio manager.

              12/01/2017 18:51:26 | Disposed clock.

              12/01/2017 18:51:26 | Disposed input manager.

              12/01/2017 18:51:26 | Disposed graphics manager.

              12/01/2017 18:51:26 | Disposed swap chain.

              12/01/2017 18:51:26 | Disposed Direct3D device.

              12/01/2017 18:51:26 | Disposed DXGI factory.

              12/01/2017 18:51:26 | Closed Windows form.

              12/01/2017 18:51:26 | Director received exit call.

              12/01/2017 18:51:26 | Disposed window.

              12/01/2017 18:51:26 | Disposed platform interface.

              12/01/2017 18:51:26 | Closing log output file...

              Im getting this error text when I enable the mod and reload Cosmoteer, can someone tell me why this is happening?

                i dont know if all the text was helpfull, 😐

                Celestia

                I've tried both installing the mod version 0.2.0 in the Cosmoteer menu, and manually placing it in the Documents/Mygames/Cosmoteer/mods folder.
                I'm currently playing on version 0.12.12 and using ABH v.0.5, and each time I try to install your mod, it pops up an error log saying it can't find the file mod.tx. Any suggestions?

                  Finaldash I think the mod broke due to the 0.13 update

                  the mod broken, pretty sure the new update broke it

                    jbox1 ok...................... i can wait 99999 years
                    Well, after all I am a skeleton................

                      So this isn't currently working with the latest version of Cosmoteer then?

                        6 days later

                        There is a little mispelling of the Onslaught-class Destroyer.ship. It is written "Detroyer" so the game crashes when spawning in a sector with that ship.

                        Celestia Here was the error message I was greeted with:

                        Error loading mod ABH_Bounties.Celestia 0.2.0: System.IO.FileNotFoundException: Could not find file 'C:\Users\Cameron\Documents\My Games\Cosmoteer\Mods\ABH_Bounties.Celestia 0.2.0\mod.txt'.
                        File name: 'C:\Users\Cameron\Documents\My Games\Cosmoteer\Mods\ABH_Bounties.Celestia 0.2.0\mod.txt'
                        at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
                        at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
                        at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
                        at System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
                        at System.IO.StreamReader..ctor(String path)
                        at Halfling.ObjectText.OTFile.Parse() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\ObjectText\OTFile.cs:line 293
                        at Cosmoteer.Mods.ModInfo.TryLoadMod(String modFolder, Boolean isBuiltIn, ModInfo& modInfo, IList`1 errorList) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Mods\ModInfo.cs:line 106

                          @Celestia I also tried manual installation, also no dice.

                            The mod.txt error is caused when there's a folder inside your Cosmoteer\Mods folder that doesn't contain a mod.txt. Often when unzipping/installing a mod.zip file, the mod.txt will be placed in a folder inside another folder inside Mods due to the nature of zip files.

                            e.g; ABH_Bounties.zip's mod.txt might extract to Cosmoteer\Mods\ABH_Bounties\ABH_Bounties\mod.txt

                            In which case you need to cut out the second ABH_Bounties folder and then paste it in \Mods. The other one should disappear on its own.

                            That aside, however, it does seem like the newer updates have broken the mod itself. I'll release a bugfix update to fix all compatibility issues at some point.

                              8 months later

                              Crash due to your mod missing an 'ID' in your mod.txt file.

                                6 months later

                                Your mod doesnt work in 1.4.4 will there be an update, cause its dumb playing the abh mods without abh ships.