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You thought photon torpedoes were op?

Try the Mobile Mine Launcher. Cheap enough to equip to starter ships and only needs missile parts, can instantly destroy anything except quark armor (keyword : instantly destroy) and multiple of the largest and strongest shields which is pointless since the mine also damages shields directly.

cactusdoodad yea they will probably need a big nerf too, i just encountered that alpha strike ship that is basically just ~100 mobile mine launchers i tried spamming point defense but even wrapping half my ship in point defense was not nearly enough to counter that much spam, my next try will probably have a 2nd ship to draw its fire so the main ship dosn't get instantly obliterated if that taktic fails and i cant come up with a better one nerf incomming

Edit: for now i have nerfed the mines by reducing their acceleration from 12 to 3 but left their damage as impressive as before, thus they can be shot down by point defense systems but without them they can obliterate even big ships, further testing will need to be conducted to find a right balanced level.

    Celestia thatks btw good mod i gonna try coplete the bounty hunter

      cptnCAPSL0CK thanks for all the bug reports, that's actually incredibly helpful.

        So, when i want to like, warp in a Ship of your Mod, it says "That ship design is illegal. Are you sure you wish to use it?"
        After i click okay, i can use it normally but i cant like build with it. When im tryin to attach something on it, the Components of the ABH are just ligthing red up and that's it.
        Okay, i just installed the "Huge Ships Mods" and it's fixed. lol.
        I post this anyway. c:
        Great Ships. :3
        But my PC cant handle the Ships. Gege. :c

          a month later
          Celestia changed the title to ABH Bounty Ships v0.2.0 UPDATED.

            ABH Bounty Ships 0.2.0 is now compatible with Cosmoteer 0.12.12
            It also adds some new features and ships!
            (see main post for update summary)

              21 days later

              I tried to download and install 0.2.0 with 0.5.0 abh and 0.12.12 cosmoteer and it didn't work, Anyone know why?

                QuantumS Can you send me the first couple of lines of the error? (or post them here)

                Celestia changed the title to ABH Bounty Ships v0.2.0.
                  9 days later

                  Error loading mod ABH_Bounties.Celestia 0.2.0 (2): System.IO.FileNotFoundException: Could not find file 'C:\Users\richa\Documents\My Games\Cosmoteer\Mods\ABH_Bounties.Celestia 0.2.0 (2)\mod.txt'.
                  File name: 'C:\Users\richa\Documents\My Games\Cosmoteer\Mods\ABH_Bounties.Celestia 0.2.0 (2)\mod.txt'
                  at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
                  at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
                  at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
                  at System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
                  at System.IO.StreamReader..ctor(String path)
                  at Halfling.ObjectText.OTFile.Parse() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\ObjectText\OTFile.cs:line 293
                  at Cosmoteer.Mods.ModInfo.TryLoadMod(String modFolder, Boolean isBuiltIn, ModInfo& modInfo, IList`1 errorList) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Mods\ModInfo.cs:line 106

                  I am getting this error when i try to use the "Install Mod" button. I tried to put the folder into the mod folder and it worked at first, it was listed and i turned it on but when i got into a game, the mod was not on

                  i am running verison 12.12

                    14 days later

                    BroComicS my guess is that you have changed the file name of the original mod. You know how if you try to make a new file with the same name, ot will add (2) too the end? Well, it has done that, and it has now come back to haunt you 😃

                      13.1 update?

                        cactusdoodad I used the mobile mine launchers and I got to Vanguard and destroyed the Cerberus before I got to Professional XDDDDD

                          MODS ARE ENABLED. THIS CRASH MAY BE CAUSED BY A MOD.
                          PLEASE REPORT IT TO THE CREATOR OF THE MOD.

                          System.Exception: Error loading mod: ABH Bounty Ships ---> Halfling.ObjectText.OTNavigateException: Unable to find node at path "&<Bounty Mode/bounty mode.txt>/ThreatLevels".

                          at Halfling.ObjectText.OTNode.FindAtPath(String path, Boolean dereferenceFinalNode) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\ObjectText\OTNode.cs:line 255

                          at Cosmoteer.Mods.ModReplaceAction.ApplyAction(OTFile rulesFile) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Mods\ModReplaceAction.cs:line 20

                          at Cosmoteer.Mods.ModInfo.ApplyPreLoadMods(OTFile rulesFile) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Mods\ModInfo.cs:line 52

                          --- End of inner exception stack trace ---

                          at Cosmoteer.Mods.ModInfo.ApplyPreLoadMods(OTFile rulesFile) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Mods\ModInfo.cs:line 57

                          at Cosmoteer.Assets.ApplyPreLoadMods(OTFile rulesFile) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Assets.cs:line 303

                          at Cosmoteer.Assets.LoaderThread() in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Assets.cs:line 271

                          at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)

                          at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)

                          at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)

                          at System.Threading.ThreadHelper.ThreadStart()

                          12/01/2017 18:51:02 | Logging successful initialized.

                          12/01/2017 18:51:02 | .NET Runtime Version: 4.0.30319.42000

                          12/01/2017 18:51:02 | Running as a 64-bit process.

                          12/01/2017 18:51:02 | Local: en-US

                          12/01/2017 18:51:02 | Language: en-US

                          12/01/2017 18:51:02 | Cosmoteer version 0.13.1

                          12/01/2017 18:51:03 | Microsoft Windows 10 Pro 64-bit 10.0.16299

                          12/01/2017 18:51:03 | Intel(R) Core(TM) i5 CPU 650 @ 3.20GHz (4 logical processors)

                          12/01/2017 18:51:03 | 6135.1 MB RAM

                          12/01/2017 18:51:03 | NVIDIA GeForce GTS 250 (21.21.13.4201) (11/13/2016)

                          12/01/2017 18:51:03 | 1024.0 MB VRAM

                          12/01/2017 18:51:03 |

                          12/01/2017 18:51:04 | Loaded app settings.

                          12/01/2017 18:51:05 | Mixpanel Distinct ID: 8bef8824-0836-4ef4-ab3c-cc6663aebeea

                          12/01/2017 18:51:05 | Process is now DPI-aware.

                          12/01/2017 18:51:05 | Setup default cursor.

                          12/01/2017 18:51:05 | Using display adapter 0

                          12/01/2017 18:51:05 | Created DXGI factory.

                          12/01/2017 18:51:05 | Adapter #0: NVIDIA GeForce GTS 250

                          12/01/2017 18:51:05 | Output #0: SyncMaster P2370HD(Digital) (1920x1080)

                          12/01/2017 18:51:05 | Adapter #1: Microsoft Basic Render Driver

                          12/01/2017 18:51:05 | Updated Windows form configuration for borderless window.

                          12/01/2017 18:51:05 | Created Windows form.

                          12/01/2017 18:51:05 | Direct3D Feature Level: Level_10_0

                          12/01/2017 18:51:05 | Created Direct3D 11 Device.

                          12/01/2017 18:51:05 | Created swap chain: 1920x1080.

                          12/01/2017 18:51:05 | Created window.

                          12/01/2017 18:51:05 | Created clock.

                          12/01/2017 18:51:05 | Created graphics manager.

                          12/01/2017 18:51:05 | Created XAudio2 device.

                          12/01/2017 18:51:05 | Created audio manager.

                          12/01/2017 18:51:05 | Created input manager.

                          12/01/2017 18:51:05 | Created default font.

                          12/01/2017 18:51:05 | Initial app state is 'MainMenu'

                          12/01/2017 18:51:05 | Initial application settings:

                          12/01/2017 18:51:05 | LastGameVersion:

                          12/01/2017 18:51:05 | InitState: MainMenu

                          12/01/2017 18:51:05 | Language:

                          12/01/2017 18:51:05 | LockCursor: True

                          12/01/2017 18:51:05 | EdgePanMode: Analog

                          12/01/2017 18:51:05 | EdgePanSpeed: 15

                          12/01/2017 18:51:05 | KeyboardPanSpeed: 15

                          12/01/2017 18:51:05 | KeyboardZoomSpeed: 10

                          12/01/2017 18:51:05 | KeyboardRotSpeed: 90°

                          12/01/2017 18:51:05 | EnableMouseWheelZoom: True

                          12/01/2017 18:51:05 | InvertMouseWheelZoom: False

                          12/01/2017 18:51:05 | MouseWheelZoomSpeed: 1.12

                          12/01/2017 18:51:05 | MouseWheelZoomAtCursor: True

                          12/01/2017 18:51:05 | StickyFocus: True

                          12/01/2017 18:51:05 | HighDpiMode: False

                          12/01/2017 18:51:05 | AnimateBackgrounds: True

                          12/01/2017 18:51:05 | FancyParticles: True

                          12/01/2017 18:51:05 | AllowShipDeselection: False

                          12/01/2017 18:51:05 | CtrlSelectsParts: False

                          12/01/2017 18:51:05 | PreferBlueprintMode: False

                          12/01/2017 18:51:05 | BlueprintAutoPause: True

                          12/01/2017 18:51:05 | BuildAutoFocus: True

                          12/01/2017 18:51:05 | BuildAutoRotate: True

                          12/01/2017 18:51:05 | BuildAutoInteriors: True

                          12/01/2017 18:51:05 | PaintAutoFocus: True

                          12/01/2017 18:51:05 | PaintAutoRotate: True

                          12/01/2017 18:51:05 | PaintAllowOverwrite: True

                          12/01/2017 18:51:05 | PaintMirrorMode: False

                          12/01/2017 18:51:05 | RepairAutoFocus: True

                          12/01/2017 18:51:05 | RepairAutoRotate: False

                          12/01/2017 18:51:05 | BuildAllowOverwrite: True

                          12/01/2017 18:51:05 | BuildAutoDoors: True

                          12/01/2017 18:51:05 | BuildEnforceCrewAccess: True

                          12/01/2017 18:51:05 | BuildMirrorMode: False

                          12/01/2017 18:51:05 | GrabLeavesCorridors: True

                          12/01/2017 18:51:05 | RepairAutoDoors: True

                          12/01/2017 18:51:05 | AutoHireCrew: True

                          12/01/2017 18:51:05 | PartToolTips: True

                          12/01/2017 18:51:05 | AutoSave: True

                          12/01/2017 18:51:05 | AutoSavesToKeep: 10

                          12/01/2017 18:51:05 | QuickSavesToKeep: 10

                          12/01/2017 18:51:05 | AutoSaveInterval: 600

                          12/01/2017 18:51:05 | FtlAutoSave: True

                          12/01/2017 18:51:05 | ShowOnShipIndicators: True

                          12/01/2017 18:51:05 | AutoPauseOnLostFocus: True

                          12/01/2017 18:51:05 | ScreenShake: True

                          12/01/2017 18:51:05 | VersionCheckMode: Stable

                          12/01/2017 18:51:05 | EnableMetrics: True

                          12/01/2017 18:51:05 | PreferBorderlessWindowToggle: False

                          12/01/2017 18:51:05 | MasterVolume: 1

                          12/01/2017 18:51:05 | EffectsVolume: 1

                          12/01/2017 18:51:05 | InterfaceVolume: 1

                          12/01/2017 18:51:05 | ShowTutorials: True

                          12/01/2017 18:51:05 | AutoFtlJump: False

                          12/01/2017 18:51:05 | PaintSchemes: System.Collections.Generic.List`1[Cosmoteer.Ships.PaintScheme]

                          12/01/2017 18:51:05 | DefaultBuildTool: Grab

                          12/01/2017 18:51:05 | DefaultDecalTool: Grab

                          12/01/2017 18:51:05 | DontReportErrorsForShips: System.Collections.Generic.HashSet`1[System.String]

                          12/01/2017 18:51:05 | TutorialPageStates: System.Collections.Generic.Dictionary`2[System.String,Cosmoteer.Tutorials.TutorialPageState]

                          12/01/2017 18:51:05 | PlayerColor:

                          12/01/2017 18:51:05 | EnemyColor:

                          12/01/2017 18:51:05 | NeutralColor:

                          12/01/2017 18:51:05 | MiniviewInCombatMode: Auto

                          12/01/2017 18:51:05 | MiniviewNotInCombatMode: Auto

                          12/01/2017 18:51:05 | MiniviewLockRotation: False

                          12/01/2017 18:51:05 | MiniviewSize:

                          12/01/2017 18:51:05 | ShowInteriors: False

                          12/01/2017 18:51:05 | AlwaysShowCommandWidgets: False

                          12/01/2017 18:51:05 | PreferWorldRelativeAttackAngle: False

                          12/01/2017 18:51:05 | PreferWorldRelativeFollowAngle: False

                          12/01/2017 18:51:05 | ShipLibraryLargeIcons: False

                          12/01/2017 18:51:05 | AdHocFormations: False

                          12/01/2017 18:51:05 | EnabledMods: System.Collections.Generic.HashSet`1[System.String]

                          12/01/2017 18:51:05 | DeleteFileOnStartup:

                          12/01/2017 18:51:05 | FeedbackEmail:

                          12/01/2017 18:51:05 | DefaultGameMode:

                          12/01/2017 18:51:05 | DefaultCreativeModeMapSize: 0

                          12/01/2017 18:51:05 | DefaultBountyModeDifficulty: 0

                          12/01/2017 18:51:05 | DefaultBountyModeMapSize: 0

                          12/01/2017 18:51:05 | DefaultBountyModeStarterShip: 0

                          12/01/2017 18:51:05 | WarnOutOfDateGpuDrivers: True

                          12/01/2017 18:51:05 | DefaultMPJoinHostname:

                          12/01/2017 18:51:05 | PlayerName:

                          12/01/2017 18:51:05 | MPColorMode: RandomPerPlayer

                          12/01/2017 18:51:05 | AutoPortForwarding: True

                          12/01/2017 18:51:05 | DisplayPublicIP: True

                          12/01/2017 18:51:06 | Starting main game loop...

                          12/01/2017 18:51:06 | Enabled mods:

                          12/01/2017 18:51:08 | free_ftl

                          12/01/2017 18:51:08 | huge_ships

                          12/01/2017 18:51:08 | ABH_Bounties.Celestia

                          12/01/2017 18:51:08 | Memory usage at time of crash: 268,283,904

                          12/01/2017 18:51:08 | Application state stack at time of crash:

                          12/01/2017 18:51:08 | Cosmoteer.Assets

                          12/01/2017 18:51:08 | FPS at time of crash: 30.29569

                          12/01/2017 18:51:08 | Running processes at time of crash:

                          12/01/2017 18:51:08 | ApplicationFrameHost

                          12/01/2017 18:51:08 | audiodg

                          12/01/2017 18:51:08 | bcastdvr

                          12/01/2017 18:51:08 | chrome

                          12/01/2017 18:51:08 | concentr

                          12/01/2017 18:51:08 | conhost

                          12/01/2017 18:51:08 | Cosmoteer

                          12/01/2017 18:51:08 | csrss

                          12/01/2017 18:51:08 | ctfmon

                          12/01/2017 18:51:08 | dasHost

                          12/01/2017 18:51:08 | Discord

                          12/01/2017 18:51:08 | dllhost

                          12/01/2017 18:51:08 | dwm

                          12/01/2017 18:51:08 | explorer

                          12/01/2017 18:51:08 | fontdrvhost

                          12/01/2017 18:51:08 | GoogleCrashHandler

                          12/01/2017 18:51:08 | GoogleCrashHandler64

                          12/01/2017 18:51:08 | Idle

                          12/01/2017 18:51:08 | jucheck

                          12/01/2017 18:51:08 | jusched

                          12/01/2017 18:51:08 | lsass

                          12/01/2017 18:51:08 | Memory Compression

                          12/01/2017 18:51:08 | Microsoft.StickyNotes

                          12/01/2017 18:51:08 | MSASCuiL

                          12/01/2017 18:51:08 | MsMpEng

                          12/01/2017 18:51:08 | NisSrv

                          12/01/2017 18:51:08 | notepad

                          12/01/2017 18:51:08 | nvcontainer

                          12/01/2017 18:51:08 | NVIDIA Web Helper

                          12/01/2017 18:51:08 | NvTelemetryContainer

                          12/01/2017 18:51:08 | nvvsvc

                          12/01/2017 18:51:08 | nvxdsync

                          12/01/2017 18:51:08 | OneDrive

                          12/01/2017 18:51:08 | Receiver

                          12/01/2017 18:51:08 | RuntimeBroker

                          12/01/2017 18:51:08 | SearchFilterHost

                          12/01/2017 18:51:08 | SearchIndexer

                          12/01/2017 18:51:08 | SearchProtocolHost

                          12/01/2017 18:51:08 | SearchUI

                          12/01/2017 18:51:08 | SecurityHealthService

                          12/01/2017 18:51:08 | SelfServicePlugin

                          12/01/2017 18:51:08 | services

                          12/01/2017 18:51:08 | SettingSyncHost

                          12/01/2017 18:51:08 | ShellExperienceHost

                          12/01/2017 18:51:08 | sihost

                          12/01/2017 18:51:08 | SkypeHost

                          12/01/2017 18:51:08 | smartscreen

                          12/01/2017 18:51:08 | smss

                          12/01/2017 18:51:08 | spoolsv

                          12/01/2017 18:51:08 | svchost

                          12/01/2017 18:51:08 | System

                          12/01/2017 18:51:08 | taskhostw

                          12/01/2017 18:51:08 | TeamViewer_Service

                          12/01/2017 18:51:08 | wfcrun32

                          12/01/2017 18:51:08 | wininit

                          12/01/2017 18:51:08 | winlogon

                          12/01/2017 18:51:08 | WinStore.App

                          12/01/2017 18:51:08 | WmiPrvSE

                          12/01/2017 18:51:08 | WUDFHost

                          12/01/2017 18:51:09 | System.Exception: Error loading mod: ABH Bounty Ships ---> Halfling.ObjectText.OTNavigateException: Unable to find node at path "&<Bounty Mode/bounty mode.txt>/ThreatLevels".

                          12/01/2017 18:51:09 | at Halfling.ObjectText.OTNode.FindAtPath(String path, Boolean dereferenceFinalNode) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\ObjectText\OTNode.cs:line 255

                          12/01/2017 18:51:09 | at Cosmoteer.Mods.ModReplaceAction.ApplyAction(OTFile rulesFile) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Mods\ModReplaceAction.cs:line 20

                          12/01/2017 18:51:09 | at Cosmoteer.Mods.ModInfo.ApplyPreLoadMods(OTFile rulesFile) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Mods\ModInfo.cs:line 52

                          12/01/2017 18:51:09 | --- End of inner exception stack trace ---

                          12/01/2017 18:51:09 | at Cosmoteer.Mods.ModInfo.ApplyPreLoadMods(OTFile rulesFile) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Mods\ModInfo.cs:line 57

                          12/01/2017 18:51:09 | at Cosmoteer.Assets.ApplyPreLoadMods(OTFile rulesFile) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Assets.cs:line 303

                          12/01/2017 18:51:09 | at Cosmoteer.Assets.LoaderThread() in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Assets.cs:line 271

                          12/01/2017 18:51:09 | at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)

                          12/01/2017 18:51:09 | at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)

                          12/01/2017 18:51:09 | at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)

                          12/01/2017 18:51:09 | at System.Threading.ThreadHelper.ThreadStart()

                          12/01/2017 18:51:26 | Actual data hash: ca62aebef4726f1b78c27c754b4db7d4

                          12/01/2017 18:51:26 | Expected data hash: ca62aebef4726f1b78c27c754b4db7d4

                          12/01/2017 18:51:26 | Director received exit call.

                          12/01/2017 18:51:26 | Disposed default font.

                          12/01/2017 18:51:26 | Disposed XA2AudioManager device.

                          12/01/2017 18:51:26 | Disposed audio manager.

                          12/01/2017 18:51:26 | Disposed clock.

                          12/01/2017 18:51:26 | Disposed input manager.

                          12/01/2017 18:51:26 | Disposed graphics manager.

                          12/01/2017 18:51:26 | Disposed swap chain.

                          12/01/2017 18:51:26 | Disposed Direct3D device.

                          12/01/2017 18:51:26 | Disposed DXGI factory.

                          12/01/2017 18:51:26 | Closed Windows form.

                          12/01/2017 18:51:26 | Director received exit call.

                          12/01/2017 18:51:26 | Disposed window.

                          12/01/2017 18:51:26 | Disposed platform interface.

                          12/01/2017 18:51:26 | Closing log output file...

                          Im getting this error text when I enable the mod and reload Cosmoteer, can someone tell me why this is happening?

                            i dont know if all the text was helpfull, 😐

                            Celestia

                            I've tried both installing the mod version 0.2.0 in the Cosmoteer menu, and manually placing it in the Documents/Mygames/Cosmoteer/mods folder.
                            I'm currently playing on version 0.12.12 and using ABH v.0.5, and each time I try to install your mod, it pops up an error log saying it can't find the file mod.tx. Any suggestions?

                              Finaldash I think the mod broke due to the 0.13 update

                              the mod broken, pretty sure the new update broke it

                                jbox1 ok...................... i can wait 99999 years
                                Well, after all I am a skeleton................