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Celestia changed the title to ABH Bounty Ships v0.2.0 UPDATED.

    ABH Bounty Ships 0.2.0 is now compatible with Cosmoteer 0.12.12
    It also adds some new features and ships!
    (see main post for update summary)

      21 days later

      I tried to download and install 0.2.0 with 0.5.0 abh and 0.12.12 cosmoteer and it didn't work, Anyone know why?

        QuantumS Can you send me the first couple of lines of the error? (or post them here)

        Celestia changed the title to ABH Bounty Ships v0.2.0.
          9 days later

          Error loading mod ABH_Bounties.Celestia 0.2.0 (2): System.IO.FileNotFoundException: Could not find file 'C:\Users\richa\Documents\My Games\Cosmoteer\Mods\ABH_Bounties.Celestia 0.2.0 (2)\mod.txt'.
          File name: 'C:\Users\richa\Documents\My Games\Cosmoteer\Mods\ABH_Bounties.Celestia 0.2.0 (2)\mod.txt'
          at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
          at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
          at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
          at System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
          at System.IO.StreamReader..ctor(String path)
          at Halfling.ObjectText.OTFile.Parse() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\ObjectText\OTFile.cs:line 293
          at Cosmoteer.Mods.ModInfo.TryLoadMod(String modFolder, Boolean isBuiltIn, ModInfo& modInfo, IList`1 errorList) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Mods\ModInfo.cs:line 106

          I am getting this error when i try to use the "Install Mod" button. I tried to put the folder into the mod folder and it worked at first, it was listed and i turned it on but when i got into a game, the mod was not on

          i am running verison 12.12

            14 days later

            BroComicS my guess is that you have changed the file name of the original mod. You know how if you try to make a new file with the same name, ot will add (2) too the end? Well, it has done that, and it has now come back to haunt you 😃

              13.1 update?

                cactusdoodad I used the mobile mine launchers and I got to Vanguard and destroyed the Cerberus before I got to Professional XDDDDD

                  MODS ARE ENABLED. THIS CRASH MAY BE CAUSED BY A MOD.
                  PLEASE REPORT IT TO THE CREATOR OF THE MOD.

                  System.Exception: Error loading mod: ABH Bounty Ships ---> Halfling.ObjectText.OTNavigateException: Unable to find node at path "&<Bounty Mode/bounty mode.txt>/ThreatLevels".

                  at Halfling.ObjectText.OTNode.FindAtPath(String path, Boolean dereferenceFinalNode) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\ObjectText\OTNode.cs:line 255

                  at Cosmoteer.Mods.ModReplaceAction.ApplyAction(OTFile rulesFile) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Mods\ModReplaceAction.cs:line 20

                  at Cosmoteer.Mods.ModInfo.ApplyPreLoadMods(OTFile rulesFile) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Mods\ModInfo.cs:line 52

                  --- End of inner exception stack trace ---

                  at Cosmoteer.Mods.ModInfo.ApplyPreLoadMods(OTFile rulesFile) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Mods\ModInfo.cs:line 57

                  at Cosmoteer.Assets.ApplyPreLoadMods(OTFile rulesFile) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Assets.cs:line 303

                  at Cosmoteer.Assets.LoaderThread() in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Assets.cs:line 271

                  at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)

                  at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)

                  at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)

                  at System.Threading.ThreadHelper.ThreadStart()

                  12/01/2017 18:51:02 | Logging successful initialized.

                  12/01/2017 18:51:02 | .NET Runtime Version: 4.0.30319.42000

                  12/01/2017 18:51:02 | Running as a 64-bit process.

                  12/01/2017 18:51:02 | Local: en-US

                  12/01/2017 18:51:02 | Language: en-US

                  12/01/2017 18:51:02 | Cosmoteer version 0.13.1

                  12/01/2017 18:51:03 | Microsoft Windows 10 Pro 64-bit 10.0.16299

                  12/01/2017 18:51:03 | Intel(R) Core(TM) i5 CPU 650 @ 3.20GHz (4 logical processors)

                  12/01/2017 18:51:03 | 6135.1 MB RAM

                  12/01/2017 18:51:03 | NVIDIA GeForce GTS 250 (21.21.13.4201) (11/13/2016)

                  12/01/2017 18:51:03 | 1024.0 MB VRAM

                  12/01/2017 18:51:03 |

                  12/01/2017 18:51:04 | Loaded app settings.

                  12/01/2017 18:51:05 | Mixpanel Distinct ID: 8bef8824-0836-4ef4-ab3c-cc6663aebeea

                  12/01/2017 18:51:05 | Process is now DPI-aware.

                  12/01/2017 18:51:05 | Setup default cursor.

                  12/01/2017 18:51:05 | Using display adapter 0

                  12/01/2017 18:51:05 | Created DXGI factory.

                  12/01/2017 18:51:05 | Adapter #0: NVIDIA GeForce GTS 250

                  12/01/2017 18:51:05 | Output #0: SyncMaster P2370HD(Digital) (1920x1080)

                  12/01/2017 18:51:05 | Adapter #1: Microsoft Basic Render Driver

                  12/01/2017 18:51:05 | Updated Windows form configuration for borderless window.

                  12/01/2017 18:51:05 | Created Windows form.

                  12/01/2017 18:51:05 | Direct3D Feature Level: Level_10_0

                  12/01/2017 18:51:05 | Created Direct3D 11 Device.

                  12/01/2017 18:51:05 | Created swap chain: 1920x1080.

                  12/01/2017 18:51:05 | Created window.

                  12/01/2017 18:51:05 | Created clock.

                  12/01/2017 18:51:05 | Created graphics manager.

                  12/01/2017 18:51:05 | Created XAudio2 device.

                  12/01/2017 18:51:05 | Created audio manager.

                  12/01/2017 18:51:05 | Created input manager.

                  12/01/2017 18:51:05 | Created default font.

                  12/01/2017 18:51:05 | Initial app state is 'MainMenu'

                  12/01/2017 18:51:05 | Initial application settings:

                  12/01/2017 18:51:05 | LastGameVersion:

                  12/01/2017 18:51:05 | InitState: MainMenu

                  12/01/2017 18:51:05 | Language:

                  12/01/2017 18:51:05 | LockCursor: True

                  12/01/2017 18:51:05 | EdgePanMode: Analog

                  12/01/2017 18:51:05 | EdgePanSpeed: 15

                  12/01/2017 18:51:05 | KeyboardPanSpeed: 15

                  12/01/2017 18:51:05 | KeyboardZoomSpeed: 10

                  12/01/2017 18:51:05 | KeyboardRotSpeed: 90°

                  12/01/2017 18:51:05 | EnableMouseWheelZoom: True

                  12/01/2017 18:51:05 | InvertMouseWheelZoom: False

                  12/01/2017 18:51:05 | MouseWheelZoomSpeed: 1.12

                  12/01/2017 18:51:05 | MouseWheelZoomAtCursor: True

                  12/01/2017 18:51:05 | StickyFocus: True

                  12/01/2017 18:51:05 | HighDpiMode: False

                  12/01/2017 18:51:05 | AnimateBackgrounds: True

                  12/01/2017 18:51:05 | FancyParticles: True

                  12/01/2017 18:51:05 | AllowShipDeselection: False

                  12/01/2017 18:51:05 | CtrlSelectsParts: False

                  12/01/2017 18:51:05 | PreferBlueprintMode: False

                  12/01/2017 18:51:05 | BlueprintAutoPause: True

                  12/01/2017 18:51:05 | BuildAutoFocus: True

                  12/01/2017 18:51:05 | BuildAutoRotate: True

                  12/01/2017 18:51:05 | BuildAutoInteriors: True

                  12/01/2017 18:51:05 | PaintAutoFocus: True

                  12/01/2017 18:51:05 | PaintAutoRotate: True

                  12/01/2017 18:51:05 | PaintAllowOverwrite: True

                  12/01/2017 18:51:05 | PaintMirrorMode: False

                  12/01/2017 18:51:05 | RepairAutoFocus: True

                  12/01/2017 18:51:05 | RepairAutoRotate: False

                  12/01/2017 18:51:05 | BuildAllowOverwrite: True

                  12/01/2017 18:51:05 | BuildAutoDoors: True

                  12/01/2017 18:51:05 | BuildEnforceCrewAccess: True

                  12/01/2017 18:51:05 | BuildMirrorMode: False

                  12/01/2017 18:51:05 | GrabLeavesCorridors: True

                  12/01/2017 18:51:05 | RepairAutoDoors: True

                  12/01/2017 18:51:05 | AutoHireCrew: True

                  12/01/2017 18:51:05 | PartToolTips: True

                  12/01/2017 18:51:05 | AutoSave: True

                  12/01/2017 18:51:05 | AutoSavesToKeep: 10

                  12/01/2017 18:51:05 | QuickSavesToKeep: 10

                  12/01/2017 18:51:05 | AutoSaveInterval: 600

                  12/01/2017 18:51:05 | FtlAutoSave: True

                  12/01/2017 18:51:05 | ShowOnShipIndicators: True

                  12/01/2017 18:51:05 | AutoPauseOnLostFocus: True

                  12/01/2017 18:51:05 | ScreenShake: True

                  12/01/2017 18:51:05 | VersionCheckMode: Stable

                  12/01/2017 18:51:05 | EnableMetrics: True

                  12/01/2017 18:51:05 | PreferBorderlessWindowToggle: False

                  12/01/2017 18:51:05 | MasterVolume: 1

                  12/01/2017 18:51:05 | EffectsVolume: 1

                  12/01/2017 18:51:05 | InterfaceVolume: 1

                  12/01/2017 18:51:05 | ShowTutorials: True

                  12/01/2017 18:51:05 | AutoFtlJump: False

                  12/01/2017 18:51:05 | PaintSchemes: System.Collections.Generic.List`1[Cosmoteer.Ships.PaintScheme]

                  12/01/2017 18:51:05 | DefaultBuildTool: Grab

                  12/01/2017 18:51:05 | DefaultDecalTool: Grab

                  12/01/2017 18:51:05 | DontReportErrorsForShips: System.Collections.Generic.HashSet`1[System.String]

                  12/01/2017 18:51:05 | TutorialPageStates: System.Collections.Generic.Dictionary`2[System.String,Cosmoteer.Tutorials.TutorialPageState]

                  12/01/2017 18:51:05 | PlayerColor:

                  12/01/2017 18:51:05 | EnemyColor:

                  12/01/2017 18:51:05 | NeutralColor:

                  12/01/2017 18:51:05 | MiniviewInCombatMode: Auto

                  12/01/2017 18:51:05 | MiniviewNotInCombatMode: Auto

                  12/01/2017 18:51:05 | MiniviewLockRotation: False

                  12/01/2017 18:51:05 | MiniviewSize:

                  12/01/2017 18:51:05 | ShowInteriors: False

                  12/01/2017 18:51:05 | AlwaysShowCommandWidgets: False

                  12/01/2017 18:51:05 | PreferWorldRelativeAttackAngle: False

                  12/01/2017 18:51:05 | PreferWorldRelativeFollowAngle: False

                  12/01/2017 18:51:05 | ShipLibraryLargeIcons: False

                  12/01/2017 18:51:05 | AdHocFormations: False

                  12/01/2017 18:51:05 | EnabledMods: System.Collections.Generic.HashSet`1[System.String]

                  12/01/2017 18:51:05 | DeleteFileOnStartup:

                  12/01/2017 18:51:05 | FeedbackEmail:

                  12/01/2017 18:51:05 | DefaultGameMode:

                  12/01/2017 18:51:05 | DefaultCreativeModeMapSize: 0

                  12/01/2017 18:51:05 | DefaultBountyModeDifficulty: 0

                  12/01/2017 18:51:05 | DefaultBountyModeMapSize: 0

                  12/01/2017 18:51:05 | DefaultBountyModeStarterShip: 0

                  12/01/2017 18:51:05 | WarnOutOfDateGpuDrivers: True

                  12/01/2017 18:51:05 | DefaultMPJoinHostname:

                  12/01/2017 18:51:05 | PlayerName:

                  12/01/2017 18:51:05 | MPColorMode: RandomPerPlayer

                  12/01/2017 18:51:05 | AutoPortForwarding: True

                  12/01/2017 18:51:05 | DisplayPublicIP: True

                  12/01/2017 18:51:06 | Starting main game loop...

                  12/01/2017 18:51:06 | Enabled mods:

                  12/01/2017 18:51:08 | free_ftl

                  12/01/2017 18:51:08 | huge_ships

                  12/01/2017 18:51:08 | ABH_Bounties.Celestia

                  12/01/2017 18:51:08 | Memory usage at time of crash: 268,283,904

                  12/01/2017 18:51:08 | Application state stack at time of crash:

                  12/01/2017 18:51:08 | Cosmoteer.Assets

                  12/01/2017 18:51:08 | FPS at time of crash: 30.29569

                  12/01/2017 18:51:08 | Running processes at time of crash:

                  12/01/2017 18:51:08 | ApplicationFrameHost

                  12/01/2017 18:51:08 | audiodg

                  12/01/2017 18:51:08 | bcastdvr

                  12/01/2017 18:51:08 | chrome

                  12/01/2017 18:51:08 | concentr

                  12/01/2017 18:51:08 | conhost

                  12/01/2017 18:51:08 | Cosmoteer

                  12/01/2017 18:51:08 | csrss

                  12/01/2017 18:51:08 | ctfmon

                  12/01/2017 18:51:08 | dasHost

                  12/01/2017 18:51:08 | Discord

                  12/01/2017 18:51:08 | dllhost

                  12/01/2017 18:51:08 | dwm

                  12/01/2017 18:51:08 | explorer

                  12/01/2017 18:51:08 | fontdrvhost

                  12/01/2017 18:51:08 | GoogleCrashHandler

                  12/01/2017 18:51:08 | GoogleCrashHandler64

                  12/01/2017 18:51:08 | Idle

                  12/01/2017 18:51:08 | jucheck

                  12/01/2017 18:51:08 | jusched

                  12/01/2017 18:51:08 | lsass

                  12/01/2017 18:51:08 | Memory Compression

                  12/01/2017 18:51:08 | Microsoft.StickyNotes

                  12/01/2017 18:51:08 | MSASCuiL

                  12/01/2017 18:51:08 | MsMpEng

                  12/01/2017 18:51:08 | NisSrv

                  12/01/2017 18:51:08 | notepad

                  12/01/2017 18:51:08 | nvcontainer

                  12/01/2017 18:51:08 | NVIDIA Web Helper

                  12/01/2017 18:51:08 | NvTelemetryContainer

                  12/01/2017 18:51:08 | nvvsvc

                  12/01/2017 18:51:08 | nvxdsync

                  12/01/2017 18:51:08 | OneDrive

                  12/01/2017 18:51:08 | Receiver

                  12/01/2017 18:51:08 | RuntimeBroker

                  12/01/2017 18:51:08 | SearchFilterHost

                  12/01/2017 18:51:08 | SearchIndexer

                  12/01/2017 18:51:08 | SearchProtocolHost

                  12/01/2017 18:51:08 | SearchUI

                  12/01/2017 18:51:08 | SecurityHealthService

                  12/01/2017 18:51:08 | SelfServicePlugin

                  12/01/2017 18:51:08 | services

                  12/01/2017 18:51:08 | SettingSyncHost

                  12/01/2017 18:51:08 | ShellExperienceHost

                  12/01/2017 18:51:08 | sihost

                  12/01/2017 18:51:08 | SkypeHost

                  12/01/2017 18:51:08 | smartscreen

                  12/01/2017 18:51:08 | smss

                  12/01/2017 18:51:08 | spoolsv

                  12/01/2017 18:51:08 | svchost

                  12/01/2017 18:51:08 | System

                  12/01/2017 18:51:08 | taskhostw

                  12/01/2017 18:51:08 | TeamViewer_Service

                  12/01/2017 18:51:08 | wfcrun32

                  12/01/2017 18:51:08 | wininit

                  12/01/2017 18:51:08 | winlogon

                  12/01/2017 18:51:08 | WinStore.App

                  12/01/2017 18:51:08 | WmiPrvSE

                  12/01/2017 18:51:08 | WUDFHost

                  12/01/2017 18:51:09 | System.Exception: Error loading mod: ABH Bounty Ships ---> Halfling.ObjectText.OTNavigateException: Unable to find node at path "&<Bounty Mode/bounty mode.txt>/ThreatLevels".

                  12/01/2017 18:51:09 | at Halfling.ObjectText.OTNode.FindAtPath(String path, Boolean dereferenceFinalNode) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\ObjectText\OTNode.cs:line 255

                  12/01/2017 18:51:09 | at Cosmoteer.Mods.ModReplaceAction.ApplyAction(OTFile rulesFile) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Mods\ModReplaceAction.cs:line 20

                  12/01/2017 18:51:09 | at Cosmoteer.Mods.ModInfo.ApplyPreLoadMods(OTFile rulesFile) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Mods\ModInfo.cs:line 52

                  12/01/2017 18:51:09 | --- End of inner exception stack trace ---

                  12/01/2017 18:51:09 | at Cosmoteer.Mods.ModInfo.ApplyPreLoadMods(OTFile rulesFile) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Mods\ModInfo.cs:line 57

                  12/01/2017 18:51:09 | at Cosmoteer.Assets.ApplyPreLoadMods(OTFile rulesFile) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Assets.cs:line 303

                  12/01/2017 18:51:09 | at Cosmoteer.Assets.LoaderThread() in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Assets.cs:line 271

                  12/01/2017 18:51:09 | at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)

                  12/01/2017 18:51:09 | at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)

                  12/01/2017 18:51:09 | at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)

                  12/01/2017 18:51:09 | at System.Threading.ThreadHelper.ThreadStart()

                  12/01/2017 18:51:26 | Actual data hash: ca62aebef4726f1b78c27c754b4db7d4

                  12/01/2017 18:51:26 | Expected data hash: ca62aebef4726f1b78c27c754b4db7d4

                  12/01/2017 18:51:26 | Director received exit call.

                  12/01/2017 18:51:26 | Disposed default font.

                  12/01/2017 18:51:26 | Disposed XA2AudioManager device.

                  12/01/2017 18:51:26 | Disposed audio manager.

                  12/01/2017 18:51:26 | Disposed clock.

                  12/01/2017 18:51:26 | Disposed input manager.

                  12/01/2017 18:51:26 | Disposed graphics manager.

                  12/01/2017 18:51:26 | Disposed swap chain.

                  12/01/2017 18:51:26 | Disposed Direct3D device.

                  12/01/2017 18:51:26 | Disposed DXGI factory.

                  12/01/2017 18:51:26 | Closed Windows form.

                  12/01/2017 18:51:26 | Director received exit call.

                  12/01/2017 18:51:26 | Disposed window.

                  12/01/2017 18:51:26 | Disposed platform interface.

                  12/01/2017 18:51:26 | Closing log output file...

                  Im getting this error text when I enable the mod and reload Cosmoteer, can someone tell me why this is happening?

                    i dont know if all the text was helpfull, 😐

                    Celestia

                    I've tried both installing the mod version 0.2.0 in the Cosmoteer menu, and manually placing it in the Documents/Mygames/Cosmoteer/mods folder.
                    I'm currently playing on version 0.12.12 and using ABH v.0.5, and each time I try to install your mod, it pops up an error log saying it can't find the file mod.tx. Any suggestions?

                      Finaldash I think the mod broke due to the 0.13 update

                      the mod broken, pretty sure the new update broke it

                        jbox1 ok...................... i can wait 99999 years
                        Well, after all I am a skeleton................

                          So this isn't currently working with the latest version of Cosmoteer then?

                            6 days later

                            There is a little mispelling of the Onslaught-class Destroyer.ship. It is written "Detroyer" so the game crashes when spawning in a sector with that ship.

                            Celestia Here was the error message I was greeted with:

                            Error loading mod ABH_Bounties.Celestia 0.2.0: System.IO.FileNotFoundException: Could not find file 'C:\Users\Cameron\Documents\My Games\Cosmoteer\Mods\ABH_Bounties.Celestia 0.2.0\mod.txt'.
                            File name: 'C:\Users\Cameron\Documents\My Games\Cosmoteer\Mods\ABH_Bounties.Celestia 0.2.0\mod.txt'
                            at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
                            at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
                            at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
                            at System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
                            at System.IO.StreamReader..ctor(String path)
                            at Halfling.ObjectText.OTFile.Parse() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\ObjectText\OTFile.cs:line 293
                            at Cosmoteer.Mods.ModInfo.TryLoadMod(String modFolder, Boolean isBuiltIn, ModInfo& modInfo, IList`1 errorList) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Mods\ModInfo.cs:line 106

                              @Celestia I also tried manual installation, also no dice.

                                The mod.txt error is caused when there's a folder inside your Cosmoteer\Mods folder that doesn't contain a mod.txt. Often when unzipping/installing a mod.zip file, the mod.txt will be placed in a folder inside another folder inside Mods due to the nature of zip files.

                                e.g; ABH_Bounties.zip's mod.txt might extract to Cosmoteer\Mods\ABH_Bounties\ABH_Bounties\mod.txt

                                In which case you need to cut out the second ABH_Bounties folder and then paste it in \Mods. The other one should disappear on its own.

                                That aside, however, it does seem like the newer updates have broken the mod itself. I'll release a bugfix update to fix all compatibility issues at some point.