Your right the weapon should be a module that can be shot out to attach onto another ship in order to cause damage I'll have to put a little more thought into this thanks
RetroToothy

- Aug '17
- Joined Jul '17
Please fix the link thx
If i could make a suggestion, what about sound based weapons?
- In Motherships
Cool
Just to add on maybe have system modules such as damage, defense, speed and other more technical ones like a module that decreases power usage for systems on a ship. An extra thought, these modules should probably go into a ship computer or something like that. What do you guys think?
These are really great you should update them to the latest abh version once you have the time.
- In Tempora
I like your stupidly builded dalek, the craftsmanship is superb.
Cool ships and factions, I should probably lay off on the one offs and make one too, anyone have any pointers??
The end of life transport ship was originally meant to be the last ark for a surviving race from a dying planet now abandoned and after years of being captured and recaptured and modified and damaged the ship has now come across your path. A very formidable ship against all but warships this ship keeping true to its day one purpose is large enough to house over 3000 people and over its lifetime has been modified to become combat effective with a large scanning range for early threat assessment but because of all these modifications it has become quite the powder keg. The E.O.L has four different sections lined with weapons with the purpose of protecting the passengers inside whether it be military mercenary or civilian.
Extra info: I shrunk it a little bit so the game won't lag as much
Solely made for the purpose of combat this ship is heavily armored harboring enough firepower to take on larger ships and obliterate smaller ones the "Horror" is tough enough to last any barrage. But if it does get heavily damaged it can retreat with speed.
Just so you know: This ship was meant to fight from the front just to be balanced.