Kroom's Forge (0.15.11+)
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this is so cool. alexa, play Africa by Toto
well i guess this mod gets the right of say to be the first with a fully functioning hanger..... god damn
although might i suggest that you have a few larger hangers cause my smallest fighters can barley fit
Mycroftxxx
that's an Idea perfect for a reaper
speaking of which why is there no mass effect mod?
Like changing mass? Abh has that kind of part.
I want to add a few more armor parts so... what shapes would you like to have?
Kroom ...It's... The Pixel Art... It's... Beautiful...
Sombreroman Thanks!, I'm glad you like it.
Really nice mod with love to the detail and I wouldn't have guessed that you could even get docking to work so well. Cool hack!
I just want continuous-beam fighters. I've started playing with various kinds of specialist fleets, and fighters that can move around while keeping the heat on a shield would be invaluable. (Right now I tend to work with whatever the longest-range weapons I can find on a ship that also doubles as WACS system for the fleet, using maximally buffed sensors to give us an idea what we're getting into. Then I have up-armored short-range ships with whatever can clear away parts the quickest. The combo is just sweet.)
Mycroftxxx
sounds good
would like to hear more
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@Kroom
Hey so, great mod as i said above, now i got a suggestion for the lasers (i love how you can place them behind armor and stuff) for certain fighter it would be nice to have a double sided one (the side lasers but the turrets are on both sides) it would obviously cost more than just 2 lasers as it would be way better. I do not know it it is bossible, so don't quote me on that, it's just a suggesion i thought would be worthy of being here.
Mycroftxxx I'm thinking in doing a Plasma Lance like the one in homeworld 2, is a fixed beam weapon, i'm not sure about a turret version of it though.
Minion222 It's a good idea i will think about it, problably i will do only the laser, neutron and particle version only.