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Kroom
Does the Mod Have a Trello?

Kroom thx

    CursedPh4nt0m dont tell kroom but his thrusters dont have to face forward to thrust backwards... try it

    so i messed around trying to make a bigger hangar and i realized that tractor beams can actually help to pick up ships that just dont have the maneuverability to get the repairs they need so i made this, its not perfect but it kinda works
    image https://i.imgur.com/vCvWE88.png
    oh yeah i also figured out that the outside part of the port can be stacked on corners

    Brank No, i have more parts planed but i nothing like a trello.

      chief_chaman478 It's not like I (or Kroom) don't know that, it's more about the fact they have merely around half as much backward thrust (possibly less, don't remember exactly) and front facing engines balance the overall thrust distribution. Your designs likely have problems with rotating, something that's more of a weakness to fighters (and walls/everything not a spinner or equipped with roof turrets) than you might imagine.
      PS: The bigger hangar thingy uses way too much armor. Consider replacing the inner parts with structure and/or placing more thrusters.

      CursedPh4nt0m they are actually perfectly fine, they dont really need the reverse because i havnt seen much trouble with the smaller fighters though the bigger ones ill probably put reverse thrusters on

        Bevan its not meant to move or be extremely powerful; just a place for my fighters to repair and to load. so lots of armour is fine up

          chief_chaman478 if its rp i suggest to make the inside decorative, if its competetive i suggest you to not fill the inside with armor.

          Bevan i really amnt going for either but i suppose more or less rp but i should paint it then

            5 days later

            Kroom i dont think decal pack is compatible cause it causes my game to crash but game works when it is off

            kola2134 are you using other mods that add decals?

            kola2134 It's a known problem. If you have mods that add other decals, say, Star Wars: ACD or UltraBlast's GCW, you're eventually going to have so many decals that it will crash the game. This is what usually happens.

            ...I just deleted all other decals aside from Kroom's.

            hey can you add a 1by1 ammo store for fighters just so they can get a few more shots off with the mini railgun.

              chief_chaman478 The fusion cannon is designed to have sustained fire with four booster maximum, more than that and the energy transfer system will not be able to maintain it for a long time, no matter how many reactors or crews you have in the ship. The Mass Drive is designed to have sustainded fire with ten accelerators maximun.

              Kroom normal mods except i got abh but nothing else

                kola2134 ABH adds decals as well.