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  • Modding AI to split ships when going into combat (Solution Found)

Ive kicked this around a few time but I cant get it to work. I have some splitter ships I want to use in my mod but I want them to actually split, using the explosive charge. Is it possible to mod the AI detonate explosive charges when it gets into combat range? Has anyone tried it or got it working?

Northerner I was go I g to do it by making a detonator that splits when it is a curtain distance from the enemy on my mod, I never got to it though

    It's possible but it's more like automatic than actual programming AI which means there's no flexibility. Well, or rather it's complicated to accommodate.

      Done

        5 months later
        Northerner changed the title to Modding AI to split ships when going into combat (Solution Found).
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