CaptainRedstone I was talking about those listed in the text:
IVIemories ABH by @Lafiel: Major weapons and part mod. Arguably the biggest and certainly the oldest mod for Cosmoteer that is still being developed; ABH focuses primarily on end game content and contains hundreds of new parts and weapons spread across several tech levels. Introduces various new mechanics into the game as well as various cosmetic parts.
Latest compatible version: Cosmoteer 14.11AWV and Stargate by @Akinata: Mod that primarily focuses on weaponry, including some innovative ones such as suicide bombs.
Latest compatible version: Cosmoteer 14.4Blood Cult by @ZergRush99 and @Drakador_Chaos: Mod that revolves around the Blood Cult faction and their living ships. Has a very unique aesthetic.
Latest compatible version: Cosmoteer 14.6Bubbet's Placeholder mod by @Bubbet: A utility focused mod that primarily adds new and interesting mechanics into the game, including energy wires, teletubes and regenerative armour.
Latest compatible version: Cosmoteer 14.3Drones ++ by @Jbox1: Drone mod. Currently in the process of being re-written into Automation++
Latest compatible version: N/AStar wars: Cosmos divided created by @Classicjam and maintained by the SW-ACD team: Star wars focused mod with lots of Star wars weapons and ships to fight against in bounty hunter. Includes roof turrets, thrusters, astromechs and other Star wars related parts. (May cause error messages in latest version)
Latest compatible version: Cosmoteer 14.11
Also was pretty sure Decomod had been abandoned, must be I've gotten something wrong then.