My game crashed while using the mod.
09/17/2017 09:37:12 | Making FTL jump...
09/17/2017 09:37:13 | Memory usage at time of crash: 1,288,843,264
09/17/2017 09:37:13 | Application state stack at time of crash:
09/17/2017 09:37:13 | Cosmoteer.Game.GameRoot
09/17/2017 09:37:13 | Cosmoteer.Menus.MainMenu
09/17/2017 09:37:13 | FPS at time of crash: 91.7417
09/17/2017 09:37:13 | Running processes at time of crash:
09/17/2017 09:37:13 | ApplicationFrameHost
09/17/2017 09:37:13 | AppVShNotify
09/17/2017 09:37:13 | audiodg
09/17/2017 09:37:13 | browser_broker
09/17/2017 09:37:13 | conhost
09/17/2017 09:37:13 | Cosmoteer
09/17/2017 09:37:13 | csrss
09/17/2017 09:37:13 | dasHost
09/17/2017 09:37:13 | DataExchangeHost
09/17/2017 09:37:13 | dllhost
09/17/2017 09:37:13 | dwm
09/17/2017 09:37:13 | EvtEng
09/17/2017 09:37:13 | explorer
09/17/2017 09:37:13 | fontdrvhost
09/17/2017 09:37:13 | GameBarPresenceWriter
09/17/2017 09:37:13 | GfExperienceService
09/17/2017 09:37:13 | GoogleCrashHandler
09/17/2017 09:37:13 | GoogleCrashHandler64
09/17/2017 09:37:13 | HPAudioSwitch
09/17/2017 09:37:13 | HPCommRecovery
09/17/2017 09:37:13 | HPJumpStartBridge
09/17/2017 09:37:13 | HPMSGSVC
09/17/2017 09:37:13 | HPSupportSolutionsFrameworkService
09/17/2017 09:37:13 | HPWMISVC
09/17/2017 09:37:13 | hpwuschd2
09/17/2017 09:37:13 | ibtsiva
09/17/2017 09:37:13 | Idle
09/17/2017 09:37:13 | igfxCUIService
09/17/2017 09:37:13 | igfxEM
09/17/2017 09:37:13 | InstallAgent
09/17/2017 09:37:13 | InstallAgentUserBroker
09/17/2017 09:37:13 | IRMTService
09/17/2017 09:37:13 | jhi_service
09/17/2017 09:37:13 | lsass
09/17/2017 09:37:13 | mcapexe
09/17/2017 09:37:13 | McCSPServiceHost
09/17/2017 09:37:13 | McPvTray
09/17/2017 09:37:13 | mcsacore
09/17/2017 09:37:13 | McSvHost
09/17/2017 09:37:13 | McUICnt
09/17/2017 09:37:13 | mDNSResponder
09/17/2017 09:37:13 | Memory Compression
09/17/2017 09:37:13 | MfeAVSvc
09/17/2017 09:37:13 | mfefire
09/17/2017 09:37:13 | mfemms
09/17/2017 09:37:13 | mfevtps
09/17/2017 09:37:13 | MicrosoftEdge
09/17/2017 09:37:13 | MicrosoftEdgeCP
09/17/2017 09:37:13 | ModuleCoreService
09/17/2017 09:37:13 | MSASCuiL
09/17/2017 09:37:13 | NvBackend
09/17/2017 09:37:13 | NVDisplay.Container
09/17/2017 09:37:13 | NvNetworkService
09/17/2017 09:37:13 | nvtray
09/17/2017 09:37:13 | OfficeClickToRun
09/17/2017 09:37:13 | OneDrive
09/17/2017 09:37:13 | PEFService
09/17/2017 09:37:13 | PresentationFontCache
09/17/2017 09:37:13 | RegSrvc
09/17/2017 09:37:13 | RichVideo64
09/17/2017 09:37:13 | RtkAudioService64
09/17/2017 09:37:13 | RtkNGUI64
09/17/2017 09:37:13 | RuntimeBroker
09/17/2017 09:37:13 | saUI
09/17/2017 09:37:13 | SearchFilterHost
09/17/2017 09:37:13 | SearchIndexer
09/17/2017 09:37:13 | SearchProtocolHost
09/17/2017 09:37:13 | SearchUI
09/17/2017 09:37:13 | SecurityHealthService
09/17/2017 09:37:13 | services
09/17/2017 09:37:13 | SettingSyncHost
09/17/2017 09:37:13 | ShellExperienceHost
09/17/2017 09:37:13 | sihost
09/17/2017 09:37:13 | SkypeHost
09/17/2017 09:37:13 | smartscreen
09/17/2017 09:37:13 | smss
09/17/2017 09:37:13 | spoolsv
09/17/2017 09:37:13 | svchost
09/17/2017 09:37:13 | System
09/17/2017 09:37:13 | TabTip
09/17/2017 09:37:13 | TabTip32
09/17/2017 09:37:13 | taskhostw
09/17/2017 09:37:13 | unsecapp
09/17/2017 09:37:13 | wininit
09/17/2017 09:37:13 | winlogon
09/17/2017 09:37:13 | wlanext
09/17/2017 09:37:13 | WmiApSrv
09/17/2017 09:37:13 | WmiPrvSE
09/17/2017 09:37:13 | ZeroConfigService
09/17/2017 09:37:13 | System.AggregateException: One or more errors occurred. ---> System.IO.FileNotFoundException: Could not find file 'C:\Users\conne\Documents\My Games\Cosmoteer\Mods\0.2.2pClassicJam.Star_Wars_Galaxy\Ships\2-Medium\Arquitaens class Heavy Cruiser.ship.ship.png'.
09/17/2017 09:37:13 | at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
09/17/2017 09:37:13 | at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
09/17/2017 09:37:13 | at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access)
09/17/2017 09:37:13 | at Cosmoteer.Ships.Ship.Load(String filepath, Int32 playerIndex, Boolean blueprintsOnly, Boolean centerOnZero, Boolean initializeToMax) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Ships\Ship.cs:line 1339
09/17/2017 09:37:13 | at Cosmoteer.Ships.LazyShipFile.LoadShipBlueprints() in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Ships\LazyShipFile.cs:line 43
09/17/2017 09:37:13 | at Cosmoteer.Modes.Bounty.Bounty.GetSpawnShip(BountyRules rules, Vector2D spawnLoc, Rand rand) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Modes\Bounty\Bounty.cs:line 269
09/17/2017 09:37:13 | at Cosmoteer.Modes.Bounty.Bounty.Spawn(BountyRules rules, Rand rand, HashSet`1 shipsInFleet) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Modes\Bounty\Bounty.cs:line 144
09/17/2017 09:37:13 | at Cosmoteer.Modes.Bounty.BountySimModeManager.AddBounty(BountyRules bountyRules, Rand rand, HashSet`1 shipsInFleet) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Modes\Bounty\BountySimModeManager.cs:line 374
09/17/2017 09:37:13 | at Cosmoteer.Modes.Bounty.BountySimModeManager.InitSimRoot() in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Modes\Bounty\BountySimModeManager.cs:line 104
09/17/2017 09:37:13 | at Cosmoteer.Simulation.SimRoot..ctor(GameRoot game, MapNode mapNode, Nullable`1 bgKey, SimModeFactory simMode) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Simulation\SimRoot.cs:line 279
09/17/2017 09:37:13 | at Cosmoteer.Modes.GameModeManager.CreateSimRootForNode(MapNode mapNode) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Modes\GameModeManager.cs:line 88
09/17/2017 09:37:13 | at Cosmoteer.Game.GameRoot.<>cDisplayClass101_1.<GoToNodeTask>b0() in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Game\GameRoot.cs:line 577
09/17/2017 09:37:13 | at System.Threading.Tasks.Task.Execute()
09/17/2017 09:37:13 | --- End of stack trace from previous location where exception was thrown ---
09/17/2017 09:37:13 | at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
09/17/2017 09:37:13 | at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
09/17/2017 09:37:13 | at Cosmoteer.Game.GameRoot.<GoToNodeTask>d__101.MoveNext() in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Game\GameRoot.cs:line 570
09/17/2017 09:37:13 | --- End of inner exception stack trace ---
09/17/2017 09:37:13 | at Cosmoteer.Game.GameRoot.<JumpToNode>d__100.MoveNext() in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Game\GameRoot.cs:line 510
09/17/2017 09:37:13 | --- End of stack trace from previous location where exception was thrown ---
09/17/2017 09:37:13 | at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
09/17/2017 09:37:13 | at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
09/17/2017 09:37:13 | at Cosmoteer.Game.GameRoot.<DoLocalPlayerFtlJump>d__99.MoveNext() in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Game\GameRoot.cs:line 426
09/17/2017 09:37:13 | --- End of stack trace from previous location where exception was thrown ---
09/17/2017 09:37:13 | at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
09/17/2017 09:37:13 | at Halfling.Application.QueueingSyncContext.HandleQueue() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\QueueingSyncContext.cs:line 42
09/17/2017 09:37:13 | at Halfling.Application.Director.<GetRunIterator>d__83.MoveNext() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Director.cs:line 303
09/17/2017 09:37:13 | at Halfling.Application.Bases.GenericApp.<ApplicationMainIterator>d__41.MoveNext() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Bases\GenericApp.cs:line 245
09/17/2017 09:37:13 | at Halfling.Windows.D3D11.D3D11Window.RunGameLoop(String[] args, IEnumerable`1 iterator) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingPlatformWDX\Windows\D3D11\D3D11Window.cs:line 846
09/17/2017 09:37:13 | at Halfling.Application.Bases.GenericApp.ApplicationMain(String[] args) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Bases\GenericApp.cs:line 162
09/17/2017 09:37:13 | at Cosmoteer.GameApp.Main(String[] args) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\GameApp.cs:line 75
09/17/2017 09:37:13 | ---> (Inner Exception #0) System.IO.FileNotFoundException: Could not find file 'C:\Users\conne\Documents\My Games\Cosmoteer\Mods\0.2.2pClassicJam.Star_Wars_Galaxy\Ships\2-Medium\Arquitaens class Heavy Cruiser.ship.ship.png'.
09/17/2017 09:37:13 | File name: 'C:\Users\conne\Documents\My Games\Cosmoteer\Mods\0.2.2pClassicJam.Star_Wars_Galaxy\Ships\2-Medium\Arquitaens class Heavy Cruiser.ship.ship.png'
09/17/2017 09:37:13 | at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
09/17/2017 09:37:13 | at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
09/17/2017 09:37:13 | at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access)
09/17/2017 09:37:13 | at Cosmoteer.Ships.Ship.Load(String filepath, Int32 playerIndex, Boolean blueprintsOnly, Boolean centerOnZero, Boolean initializeToMax) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Ships\Ship.cs:line 1339
09/17/2017 09:37:13 | at Cosmoteer.Ships.LazyShipFile.LoadShipBlueprints() in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Ships\LazyShipFile.cs:line 43
09/17/2017 09:37:13 | at Cosmoteer.Modes.Bounty.Bounty.GetSpawnShip(BountyRules rules, Vector2D spawnLoc, Rand rand) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Modes\Bounty\Bounty.cs:line 269
09/17/2017 09:37:13 | at Cosmoteer.Modes.Bounty.Bounty.Spawn(BountyRules rules, Rand rand, HashSet`1 shipsInFleet) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Modes\Bounty\Bounty.cs:line 144
09/17/2017 09:37:13 | at Cosmoteer.Modes.Bounty.BountySimModeManager.AddBounty(BountyRules bountyRules, Rand rand, HashSet`1 shipsInFleet) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Modes\Bounty\BountySimModeManager.cs:line 374
09/17/2017 09:37:13 | at Cosmoteer.Modes.Bounty.BountySimModeManager.InitSimRoot() in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Modes\Bounty\BountySimModeManager.cs:line 104
09/17/2017 09:37:13 | at Cosmoteer.Simulation.SimRoot..ctor(GameRoot game, MapNode mapNode, Nullable`1 bgKey, SimModeFactory simMode) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Simulation\SimRoot.cs:line 279
09/17/2017 09:37:13 | at Cosmoteer.Modes.GameModeManager.CreateSimRootForNode(MapNode mapNode) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Modes\GameModeManager.cs:line 88
09/17/2017 09:37:13 | at Cosmoteer.Game.GameRoot.<>cDisplayClass101_1.<GoToNodeTask>b0() in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Game\GameRoot.cs:line 577
09/17/2017 09:37:13 | at System.Threading.Tasks.Task.Execute()
09/17/2017 09:37:13 | --- End of stack trace from previous location where exception was thrown ---
09/17/2017 09:37:13 | at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
09/17/2017 09:37:13 | at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
09/17/2017 09:37:13 | at Cosmoteer.Game.GameRoot.<GoToNodeTask>d__101.MoveNext() in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Game\GameRoot.cs:line 570<---
09/17/2017 09:37:13 |
09/17/2017 09:37:14 | Actual data hash: aa2aa6f293b7d65ea541130e491c6911
09/17/2017 09:37:14 | Expected data hash: aa2aa6f293b7d65ea541130e491c6911
09/17/2017 09:37:14 | Director received exit call.
09/17/2017 09:37:14 | Disposed default font.
09/17/2017 09:37:14 | Disposed XA2AudioManager device.
09/17/2017 09:37:14 | Disposed audio manager.
09/17/2017 09:37:14 | Disposed clock.
09/17/2017 09:37:14 | Disposed input manager.
09/17/2017 09:37:14 | Disposed graphics manager.
09/17/2017 09:37:14 | Disposed swap chain.
09/17/2017 09:37:14 | Disposed Direct3D device.
09/17/2017 09:37:14 | Disposed DXGI factory.
09/17/2017 09:37:14 | Closed Windows form.
09/17/2017 09:37:14 | Director received exit call.
09/17/2017 09:37:14 | Disposed window.
09/17/2017 09:37:14 | Disposed platform interface.
09/17/2017 09:37:14 | Closing log output file...