Zachary I've already said before on the GCW Discord that I won't be doing that, but I don't think I put anything about it here, so here goes:
There is a reason I am not going to spend the time making this mod work with the weapon controllers.
For starters, the coding required to make it compatible would mean that I would have to spend hours of time getting the mod to work and be compatible for Auto++, whereas I could be spending that time to work on bounty hunter, re-do sprites or make a new part.
Another thing that should be considered is balance. Currently the mod has some semi-OP parts that are balanced in the way of crew. There's no way to prevent Auto++ from using the Power loaders on the turrets, but I don't want to have fully automatic weapon systems that aren't meant to be automatic, as I think that would just be far far too powerful.
The last thing that needs to be considered is lore. Of course, GCW is heavily based around lore, the parts each having their own importance in the lore. In a perfect world, the weapons would be manned by gunners and power would be distributed by automatic systems. Giving Auto++ compatibility to those parts would be taking away from the lore of those parts. Of course, I'm not against Automated parts, just against the bulk of the parts being automatic.