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  • New Weapons And Devices Mod [NWADM] | 0.14.8 Compatibility

Delta07
There are tons of possible materials that are able to burn in any environment; a good example is as Sunrise mentioned, anything with oxidizer mixed in.

    2 months later

    wow, I forgot this has the death star laser!

    SunriseSP Thank you so much for updating this!

    please update this mod for 12.12 thx

      Jrok It is

        10 days later

        You can put this ship in the mod: file:///C:/Users/Martin/Documents/My%20Games/Cosmoteer/Saved%20Ships/Model-COOL.ship.png
        (EDIT: I dont remember how to put in pictures so im sorry)

          MartinCoetzee I can't do that until I don't have his picture. Or do I not understand what you're proposing?

            hmm this mod looks like it'll be a very good add on to the Slyverian's Ships (if my potato doesn't crash because of all the mods i have right now ill add it because there are some interesting weapons in this)

            At first, I couldn't get this mod to work, but I extracted it and renamed the "mod" text file to "mod.txt", then put it into the mods folder at C:\Users(your username)\Documents\My Games\Cosmoteer\Mods, and that made it work once I restarted Cosmoteer after turning it on.
            Please tell me if this is supposed to work, or if I just got lucky.

            image https://i.imgur.com/BP4iEiT.png

            There you go

            Here my Problem....

            Error loading mod SunriseSP.weapons_mod(1.0.2) compatible with 0.12.12: System.IO.FileNotFoundException: Die Datei "C:\Users\Helmut\Documents\My Games\Cosmoteer\Mods\SunriseSP.weapons_mod(1.0.2) compatible with 0.12.12\mod.txt" konnte nicht gefunden werden.
            Dateiname: "C:\Users\Helmut\Documents\My Games\Cosmoteer\Mods\SunriseSP.weapons_mod(1.0.2) compatible with 0.12.12\mod.txt"
            bei System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
            bei System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
            bei System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
            bei System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
            bei System.IO.StreamReader..ctor(String path)
            bei Halfling.ObjectText.OTFile.Parse() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\ObjectText\OTFile.cs:Zeile 293.
            bei Cosmoteer.Mods.ModInfo.TryLoadMod(String modFolder, Boolean isBuiltIn, ModInfo& modInfo, IList`1 errorList) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Mods\ModInfo.cs:Zeile 106.

            MartinCoetzee If You can create more ships using my mod, I'll make a separate mod with Your ships. Try build some beautiful ships.

            VestedClover I've reinstalled mod. Everything is stable, no errors.

              eMMis Did You install the mod correctly?
              image https://i.imgur.com/nyme9X6.jpg

                eMMis Looks like a user account access problem.

                  SunriseSP Ill try XD. Sometimes i just make the ship depending on how i like it. Btw that ship can destroy three elite ships without being damaged AT ALL.

                    SunriseSP
                    image https://i.imgur.com/T1gpIty.png

                    There 😃. Second one.One other thing to be aware of: LOTS OF FTL FUEL REQUIRED TO WARP TO ANOTHER PLANET.

                      can you update it so you can play at 0.12.12
                      ?

                      Error loading mod SunriseSP.weapons_mod(1.0.2) compatible with 0.12.12: System.IO.FileNotFoundException: Could not find file 'C:\Users\amadd\Documents\My Games\Cosmoteer\Mods\SunriseSP.weapons_mod(1.0.2) compatible with 0.12.12\mod.txt'.
                      File name: 'C:\Users\amadd\Documents\My Games\Cosmoteer\Mods\SunriseSP.weapons_mod(1.0.2) compatible with 0.12.12\mod.txt'
                      at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
                      at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
                      at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
                      at System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
                      at System.IO.StreamReader..ctor(String path)
                      at Halfling.ObjectText.OTFile.Parse() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\ObjectText\OTFile.cs:line 293
                      at Cosmoteer.Mods.ModInfo.TryLoadMod(String modFolder, Boolean isBuiltIn, ModInfo& modInfo, IList`1 errorList) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Mods\ModInfo.cs:line 106