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  • New Weapons And Devices Mod [NWADM] | 0.14.8 Compatibility

SunriseSP Will you ever add other weapon types rather than fire thrower, lasers?

    JohnStar145 They are scheduled for the next update.

    Cant use the mod... Heres the error:

    Error loading mod SunriseSP.weapons_mod(1.0.1): System.IO.FileNotFoundException: Le fichier 'C:\Program Files\Cosmoteer\Mods\SunriseSP.weapons_mod(1.0.1)\mod.txt' est introuvable.

    Nom de fichier : 'C:\Program Files\Cosmoteer\Mods\SunriseSP.weapons_mod(1.0.1)\mod.txt'
    à System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    à System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    à System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    à System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    à System.IO.StreamReader..ctor(String path)
    à Halfling.ObjectText.OTFile.Parse() dans C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\ObjectText\OTFile.cs:ligne 293
    à Cosmoteer.Mods.ModInfo.TryLoadMod(String modFolder, ModInfo& modInfo, IList`1 errorList) dans C:\Users\Walt\Documents\Code\Cosmoteer\Source\Mods\ModInfo.cs:ligne 94

      15 days later

      The mod does work. The version you want it the 1.0.1 version. It may say 0.12.8, but it works for .9.

        but your in space o.O how can a flame thrower even work?

        Delta07 This flamethrower uses special fuel batteries with oxidizer, so the combustion is possible in space.

          Delta07
          There are tons of possible materials that are able to burn in any environment; a good example is as Sunrise mentioned, anything with oxidizer mixed in.

            2 months later

            wow, I forgot this has the death star laser!

            SunriseSP Thank you so much for updating this!

            please update this mod for 12.12 thx

              Jrok It is

                10 days later

                You can put this ship in the mod: file:///C:/Users/Martin/Documents/My%20Games/Cosmoteer/Saved%20Ships/Model-COOL.ship.png
                (EDIT: I dont remember how to put in pictures so im sorry)

                  MartinCoetzee I can't do that until I don't have his picture. Or do I not understand what you're proposing?

                    hmm this mod looks like it'll be a very good add on to the Slyverian's Ships (if my potato doesn't crash because of all the mods i have right now ill add it because there are some interesting weapons in this)

                    At first, I couldn't get this mod to work, but I extracted it and renamed the "mod" text file to "mod.txt", then put it into the mods folder at C:\Users(your username)\Documents\My Games\Cosmoteer\Mods, and that made it work once I restarted Cosmoteer after turning it on.
                    Please tell me if this is supposed to work, or if I just got lucky.

                    image https://i.imgur.com/BP4iEiT.png

                    There you go

                    Here my Problem....

                    Error loading mod SunriseSP.weapons_mod(1.0.2) compatible with 0.12.12: System.IO.FileNotFoundException: Die Datei "C:\Users\Helmut\Documents\My Games\Cosmoteer\Mods\SunriseSP.weapons_mod(1.0.2) compatible with 0.12.12\mod.txt" konnte nicht gefunden werden.
                    Dateiname: "C:\Users\Helmut\Documents\My Games\Cosmoteer\Mods\SunriseSP.weapons_mod(1.0.2) compatible with 0.12.12\mod.txt"
                    bei System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
                    bei System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
                    bei System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
                    bei System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
                    bei System.IO.StreamReader..ctor(String path)
                    bei Halfling.ObjectText.OTFile.Parse() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\ObjectText\OTFile.cs:Zeile 293.
                    bei Cosmoteer.Mods.ModInfo.TryLoadMod(String modFolder, Boolean isBuiltIn, ModInfo& modInfo, IList`1 errorList) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Mods\ModInfo.cs:Zeile 106.

                    MartinCoetzee If You can create more ships using my mod, I'll make a separate mod with Your ships. Try build some beautiful ships.

                    VestedClover I've reinstalled mod. Everything is stable, no errors.