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  • New Weapons And Devices Mod [NWADM] | 0.14.8 Compatibility

Finally found how to open the mediafire (it is blocked in my country) now going to have fun with your mod!

    6 days later

    The "Destroyer" ion laser isn't firing on huge ships for me. Went against a stock Gregor-class and it refused to fire at all. Tried a number of things like waiting and making sure the guns were fully recharged before jumping in system but they just won't fire.

    BrotherArcadius it has a quit long cool-down

      BrotherArcadius
      It has to be aimed dead on, and yeah there is a long wait time between shots.

        2 months later

        SunriseSP
        did you found a way for a melee ship to go to melee range by itself? only setting the weaopn range very low don't work.

          akinata
          So, I haven´t tried that n´all that, but you could try messing with some of the AI values since I´m not sure if it only affects the targeting AI, could be also that it affects the priority with which the weapon is used(attack range/direction during battle), though, this is all just speculation.

            Drakador_Chaos

            nah, even when a ship got only my melee weapon it still stay at a certain distance of ennemy ships.
            tho it does not do that with this mod melee weapon. i looke at its code but there was nothing particular.
            so i wonder if there is some special value to put somewhere (maybe the AI value will do something about it but it would be strange if that is the case)

            akinata I also think that this range depends on some variable, probably in the code of AI. Therefore, while there is no AI setting for melee, you must assign a range of attacks manually to all ships.

            9 days later
            SunriseSP changed the title to New Weapons And Devices Mod [NWADM] | 0.14.0 Compatibility.

              Added compatibility with 0.14.0

              Do you take suggestins

                grag070 Try to propose something.

                SunriseSP a missile where the launcher is 2x9 and it causes 10 damage and fire in a 15x15 area of impact

                  grag070 Is that going to be a "big torpedo" version of an incendiary missiles?

                    SunriseSP yes

                      grag070 Ok, I'll think about creating this module.

                        SunriseSP

                        SunriseSP Who knew you could make memes out of a mod?