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  • New Weapons And Devices Mod [NWADM] | 0.14.8 Compatibility

MartinCoetzee After the version 1.0.4 of NWADM (most likely) will be launched a competition for the selection of ships for the addon to mod. So you can leave your ideas for the ships for later.

Sombreroman I think that in the next update you will be able to find a better way to do this.

SunriseSP Wow, this was around when I joined. It was relatively new, but damn. Can’t believe this is still being made!

    SunriseSP KILL THEM WITH FIRE BEFORE THEY LAY EGGS

      SunriseSP I'm sorry I had to

      I'm actually not a horror Fan, But this line is just too Iconic...

        Can you give me a straight link for the mod, because i cant use mediafire, please.

          q8yAzooz Try this.

            doesnt work too ;-;

              Awesome mod, can't wait for the future!

                Finally found how to open the mediafire (it is blocked in my country) now going to have fun with your mod!

                  6 days later

                  The "Destroyer" ion laser isn't firing on huge ships for me. Went against a stock Gregor-class and it refused to fire at all. Tried a number of things like waiting and making sure the guns were fully recharged before jumping in system but they just won't fire.

                  BrotherArcadius it has a quit long cool-down

                    BrotherArcadius
                    It has to be aimed dead on, and yeah there is a long wait time between shots.

                      2 months later

                      SunriseSP
                      did you found a way for a melee ship to go to melee range by itself? only setting the weaopn range very low don't work.

                        akinata
                        So, I haven´t tried that n´all that, but you could try messing with some of the AI values since I´m not sure if it only affects the targeting AI, could be also that it affects the priority with which the weapon is used(attack range/direction during battle), though, this is all just speculation.

                          Drakador_Chaos

                          nah, even when a ship got only my melee weapon it still stay at a certain distance of ennemy ships.
                          tho it does not do that with this mod melee weapon. i looke at its code but there was nothing particular.
                          so i wonder if there is some special value to put somewhere (maybe the AI value will do something about it but it would be strange if that is the case)

                          akinata I also think that this range depends on some variable, probably in the code of AI. Therefore, while there is no AI setting for melee, you must assign a range of attacks manually to all ships.

                          9 days later
                          SunriseSP changed the title to New Weapons And Devices Mod [NWADM] | 0.14.0 Compatibility.

                            Added compatibility with 0.14.0

                            Do you take suggestins