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ya maybe you never know

    Good afternoon! will they update this beautiful mod? Thank you in advance! Congratulations to the creator

      12 days later

      The small machine gun works but the kinetic cannons does not want to work.

        This mod is dead... The creator will not return, sorry buddy!

          8 days later

          Are you going to update your amazing mod now that you are back Retarded-sama ?

          Welcome back! What is wrong with calling a different shader for the big cannon's built-in shield, as suggested by GunsForGuns? (scroll back to 10 Jan.) It seems to work that way. Edit: ok, I read your other posts and never noticed that the entire part was disabled, when the shield went down.

          Separately, why not just balance a big cannon with double hitpoints of the medium? The long range shield is cool, but maybe not necessary. If the gun is buried deep inside a ship, we can cover it with normal shields.

          the_guy545 I think they´re basically both, kinda like the Artillery ships from "Dreadnought" one massive weapon with a ship built around...well or behind them.

          Undated_Abyss

          Retarded-sama The kinetic weapons name is a reference to firestorm armada so it will stay with that name.

          Just googled it, there seems to be quite many of them.

          Drakador_Chaos Noice.

            Undated_Abyss the_guy545 Drakador_Chaos
            Firestorm armada is a spaceships battle miniature game, which i do play and i have a big fleet actually. And its not Dindrenzi, its Directorate, which are corporations who only seek benefits XD.

            zergRush99
            TBH i had an inkling it could have been BFG at first.

            zergRush99 Nah, 40k ships are way different since they were first created in the 80-90s.

            @Retarded-sama
            You should separate these from the rest of the weapons so it is not so crowded.
            Really good though.