I am not trying to say that we should use this movement based thing, but i am saying future warships could could this instead of the moving parts and technicalities needed for a cylinder or ring ship. Civilian ships would use rings and such, as well as warships, but the thrust method requires a efficient and fast drive system like in the expanse. I think in the future for smaller and faster warships the thrust method could be used. Rings are cheaper in bigger sizes as ones can be created for less, and would have to be spun slower and can be used more efficiently for less imputed energy. However i never mentioned not used spinning structures for gravity, i was simply proposing a different idea for gravity, having thrust based gravity gives more creative freedom with ship design, as no bulky spinning structure is needed on the ship. However, a large cylindrical ship like the Nauvoo is probably one of the best ideas for a interstellar ship. However it takes a lifetime to construct and would be extremely expensive,However It would be worth the price. Unless it is launched at a evil alien asteroid and turned into a warship. About it being expensive to constantly accelerate, therefore draining fuel, But i am imagining a future where we are advanced enough to have a drive system equal to that of the epstein drive. It also depends on length of the journey. Ships to travel through a system could use thrust based gravity and interstellar or longer journeys would use rings or cylinders. The best option for modern day ships would just be a ring and stuff.
Realistic Space Ship Designs
TotallyNormalPerson
Well even for smaller ships Thruster based gravity" wont work, you can go from 0 - 60 in 6 seconds in a car and sure you will be pushed back into the seat however after a while that effect will lessen as everything within the car catches up with the cars speed, with your idea you would have to constantly have to speed up but soon you will reach a limit unless you were to constantly slow yourself down. TBH with smaller ships they will be gravity less exept with a crew area. Now with big ships you dont need moving parts to rotate it, all you would need to do is have small thrusters along it, spin it up to speed then your good, in the void of space you wont need to worrier about drag.
I am basing my views on what i basically want the future to be like, which is technology similar to the expanse, which i am basing my entire concept on. You seem to trying to debunk my idea on how warships will be designed. With technology like the expanse, ships would turn towards somewhere, accelerate and then flip around half-way there and start to decelerate. Because of the power and efficiency of the engines used in the expanse, that design is feasible, but with modern day technology it is not. About just having small thrusts, if you had a large cylindrical ship, you would still need some thrust to get it spinning,, with drag or not. Unless you have magical friction-less surfaces, you still to occasionally speed it up again to keep gravity. Spin gravity at the current time is our best but only option. I was mostly thinking about warships, and i see having spinning sections would be harder to manage in a battle.
TotallyNormalPerson
Im not trying to debunk anything, im more so talking about your idea on a motive of artificial gravity, i already said that i doubt that space warfare will happen. As for frition when rotating a ship, im talking about rotating the entire ship, and even if you were only rotating certain parts repairs in space is possible and wouldn't be a big issue, we repair things in space all the time and would just get better with it in time. as for war ships, you can easily just use fast moving drones to do your bidding, they would work just like missiles and wouldn't require any crew exept for launching, but thats if your out of the orbit of a planet, either way like i said space warfare is pointless as you can easily stop a fleet before they get close. (also reply to my posts so i can get a notification lol)
TotallyNormalPerson
also its not hard to doge a ship trying to joust with you, all you have to do is rotate yourself away from the on comming ship and get moving, space battles would be in large distances, plus if your really annoyed with a ship constanylt getting into ramming distance jut fire a net of dust at a high rate of speed and go on with your day
Jared On a ship, if you spin the whole thing all equipment would be constantly spinning, including weapons, unless you had very advanced fire control systems, I doubt it will b easy to aim point defence and such while spinning. Unless you had an extremely massive and dense field of dust, it would probably disipate and spread out. Unless it Is shot at unbelievable speed, it would be dodged if a ship is agile enough. Yes it could be used at close range at such, but if jousting a the high speeds the dust could travel too slow to hit. Anyway, how do you fire this dust? I guess you could use some sort of big scattergun, but it would have to be big to fire a big cloud, which would be extremely hard. Jousting would probably still be massive distances apart, getting into ramming distance would be literally impossible. Laser weapons could probably ware down the clouds enough to make them less harmful if they are on a unavoidable collision course.
What about other ship designs, such as Spheres?
And what about the short cylinders?
RedAndCosmoteer spheres have less room and dosent really matter the size of the cylinder
Jared So we should just say Cylinder then.
And, what about ships from Children of a Dead Earth?
(if you even have that game)
I have one
its called twin hooks
MrDerpaDerpy No offence but i do not thing that is necessarily that realistic
why
MrDerpaDerpy I don't think a space-faring civilisation would build a ship of it's shape, It is just not practical as a ship. Unless it is spun or something i am not sure.
TotallyNormalPerson well it can be used as a space hook if you have multiple orbital rings
- Edited
Jared Good point
MrDerpaDerpy
Introducing the Spinstar, A mobile installation with it's purpose being to be able to support artificial gravity by spinning it's entire super-structure, for long duration voyages. As well as that, It has a very high sub-luminal speeds due to it's massive and efficient plasma based engines. For defence it has four light pulse laser blaster arrays, with advanced fire-control systems on board to allow for accurate firing while spinning. The ship has basic FTL capabilities, and can jump short distances at low fuel expense.
(It is not a warship, but a station or colony ship)
MrDerpaDerpy Unless some rich guy wanted to build a cool looking spaceship, it would only be good as a mobile installation as said by TotallyNormalPerson.