(flag made by Reesetelford9)
THE SUN NEVER SETS ON THE BRITISH EMPIRE
cuz its in space
Let me clarify, this faction is not meant just to kill the german space regime. I'm looking at you, Brank.
Or the bloodcult. When the bloodcult declared war i felt it was a good time to reveal it.
Once the Galactic British empire had hundreds of systems, dominating the sector with its advanced technology, but the people were unhappy. Crime levels roze. Revolutions spread across the empire. It was on the brink of anarchy and the empire crumbled beneath its own weight. But one day a man called Lokion brought back hope. He united the little of what was left of the empire and formed a new democratic government.
Politics and policy:
The government is a slight right-wing democracy. Discriminating any group of people is strictly unallowed and have a strict policy on crime. Decisions are made by the council, which are picked members of the differents parties. The more votes a party has the more seats it has in the council. The leader of the Empire has the title of High minister. A decision made by the high minister must be approved by the council. The current High minister is Jordan Erix.
The empire has 11 systems. Each have 2 populated planets and some other planets are used for mining
In the British empire there are three coreworlds:
This coreworld is the main planet of military production and evolution of technology in the Galactic British empire. It was made a production world because two of its moons are rich with resources for military ships and advanced technology. If the Empire got the money and resources, this world could crank out an entire armada.
3x defence platorm
This is the political and social center of the empire. It has most of the iconic buildings and the largest population of all the planets in the nation, which means the British empire gets most of its income from this planet.
3x churchill defence platforms
The capital of military bases and academies. This planet is used more by the army as most of the ships shouldn't have to travel from the other planet’s. All the reserves are located there.
x3 churchill defence paltform
The Galactic British empire focuses on fighters (inspired my modern combat) that uses missiles as their main weapons and are hard to hit. These fighters are expensive and have short range. None have warp drives. They might come across as OP in combat but are extremely limited.
amount: 34 squadrons
Description: At a first glance this bomber may seem fragile since it sacrifices the energy and speed the other fighters rely on. But it’s devastating firepower makes up for this.
Armament: 6x Meteorite missiles 2x heavy gatling guns 2x medium ion cannons 2x light torpedoes
amount: 49 squadrons
Description: This legendary fighter line was the saving grace for the Empire during the darkest ages. It’s ability to simply get out of the way of any incoming fire made it almost unkillable to the opposing forces when first introduced. It remains the main fighter of the Galactic British Empire. If it loses too much energy it’s shield can tank a missile.
Armament: 2x ion gatling guns 2x medium energy cannons 2x medium ion cannons 6x Meteorite missiles or 8x light rockets or 6x bombs
Class: naval fighter
Amount: 27 squadron
Description: These fighters were made to be operated cheaply out of larger ships but ended up still costing a bit. It has a tiny range and has a small profile.
Armament: 2x medium energy cannons 2x Meteorite missiles
amount: 2 squadrons
Description: This ship is the creation of decades of research. It is by far the most advanced creation ever to enter the British Empire. Only the best pilots (storm, reptile and Golden green squadron) are trusted with it. It can dance around other nations fighters with its extra thrusters which allows it to hover in the air and pull incredible maneuvers. It rarely loses energy. Its stealth technology allows it to become invisible to censors if it approaches from a warm place. The colonizer is so expensive they had to increase taxes to pay back the debt they rakt up to afford them. It has a considerably smaller and lighter airframe which limits its firepower but increases performance.
Armament: 4x Meteorite missiles 2x judge missiles 2x ion gatling guns 1x medium energy cannon 2x advanced light torpedoes
Flagship of the navy and part of the assault fleet.
It can carry one 10th of all the fighters in the Galactic empire.
length: 13 km
Armament: 1x Titan ballistic cannon, 18x large size torpedoes, 4x titan size torpedoes, 1x 3m cannon turret (2 cannons), 5x 2m cannon turrets (2 cannons on each turret.), 2x railgun, 26x Cruise missile bays, 4x Missile launchers, 56x 30cm cannon turrets (2 cannons on each turret) 100+ Defencive Gatling turrets.
(just because i say it has a certain weapon doesn't mean it only has them. Every weapon isn't worth a mention. And i a ship has 3000 missiles expect it to have less normal cannons for example.)
The raider class battlecruiser is the newest ship in service. It has heavy missiles as well as torpedoes for maximizing its potential in tactical combat.
amount in service: 1
amount in reserve: 0
length: 7 km
Sunrise class cruiser:
Made to be a more flexible version than its predecessor, the moonlight-class, the sunrise-class is cheaper to maintain and repair. It is outfitted with the newest gun technology. Its firepower is unrivaled for its size. It can carry five squadrons of fighters on its embark. Is capable of atmospheric flight like all other ships lighter than a battlecruiser. It is armed with a ballistic cannon.
length: 1,5 km
Amount in service: 24
Amount in reserve: 3
The moonlight-class lost the title as mainstay ship because of its high maintenance cost. The cruiser sports two massive cruise missiles. It has two "wings" to stay stable during atmospheric flight.
amount in service: 2
amount in reserve: 36
One of the more iconic ships though it's mainstay role is going to be handed to the sunrise class when enough are produced. But it will still play an important role in the navy. It balances out cannons, turrets, point defense, missiles and torpedoes. Its armour is reinforced but not as strong as the other ships in the navy.
length: 1 km
amount in service: 54
amount in reserve 48
The obliviate class has the new blue flamed thruster engines and single cannon turrets making it the ideal weapon in flanking maneuvers. The destroyers can lay down an incredible amount of fire. It isn't armed with torpedoes or missiles to maximize on the guns. It doesn't use reinforced armour but uses a UPR produced advanced shields to protect itself. It is armed with the ballistic gun in the "nose" section. During the battle of Uih the ship participated in a large flanking maneuver.
length: 700 m
amount in service: 76
amount in reserve: 34
Named after Stantine himself the Missile frigate lays down support fire during a battle. is only has one dual cannon turret.
length: 550 m
amount in service: 298
amount in reserve: 134
Multi-purpose carrier-frigate is a smaller frigate made for smaller operations. It carries a single squadron, ECM and a long-range communication device.
amount in service: 7
amount in reserve: 1
Incase the GBE fighters are unable to deal with enemy fighters the corvette is armed with almost only point defense to defend the fleet.
amount in service: 400
amount in reserve: 600
The empire takes its tech very seriously. It sacrifices a large amount of its economy for technology as well as military production
Cannons: These cannons are not to be underestimated. They can do incredible damage. They can vary in size.
Ballistic cannon: The ballistic cannon is outfitted in larger ships. It takes up most nose space. The nose slides in half to reveal the weapon. Its size is changed depending on what class it's outfitted in.
Torpedoes: Are armed on most ships. These weapons are extremely deadly and can cripple ships in a single strike if granted a direct hit.
Cruise missiles: Are armed on larger ships. These missiles have extremely long range and can be launched from a planet to an enemy blockade.
Missiles: Missiles are a common weapon within the Empire. It’s often used to take down ships such as corvettes and frigates. Sometimes you can see them equipped with EMP missiles.
Point defense: If the highly advanced fighters were not enough ships especially corvettes are equipped with accurate point defense systems for taking down fighters and torpedoes, even though they aren't accurate enough to hit a Colonizer C-8.
Shield penetration: [REDACTED]
Shields: The Galactic British empire relies mostly on armour to protect their ships even though their shields are exported from the UPR. They are redundant. (when one shield goes down one goes up to replace it.)
Armour: Ships are normally armoured depending on their size though ships in the assault fleet have considerably more armour than the other fleets since they’ll often operate outside a gravity well.
Interdiction: Interdiction is a very advanced piece of tech. It can stop ships from entering any type of FTL travel and pull ships out of it. Interdiction was recently gifted by the UPR and is currently being outfitted on the HMS Lokion.
Guns: Fighters use energy weapons. Most fighters use ion guns to disable shields.
Missiles: These are the main weapons of the fighters. These can be dodged but it takes a lot of energy to evade them. Flares are mostly ineffective and require precise timing to stop a fox 3 missile. One or two missile hits are enough to destroy a fighter. Fox 4 missiles are very unusual but very deadly since they have an average cost of
1 500 000 credits.
Torpedoes: Some fighters and most bombers are armed with torpedoes. The Galactic British empire strives to evolve extremely advanced and expensive shield penetrating for light torpedoes.
Armour: Fighters are not armoured as they would lose their ability to dance around the enemy. This means if the shields are down the ship will most likely get destroyed by a single missile hit or a lucky gun hit.
Defense fleets: The defense fleets are in blockades around the planets and stations of the empire. Their core objective is to make sure no asset of the empire lays undefended.
Assault fleet: The assault fleets ships are with the defense fleet until they get the scramble order, where they meet in one place and make a joint force. They are always the attacking force within the empire. High ranking members can add ships to the fleet as they like. Assault fleet crew are the most highly trained and all the most expensive ships go to the fleet to. This is because the defense fleet rarely sees combat.
Home Squadrons: Often kept as reserves but are responsible for defending their world.
Marines: Part of the defense fleet. Marines are the most well trained and equipped soldiers in the empire.
The highest-ranking member of the armed forces is Grand Admiral Stantine
The gate is believed to be unpassable by the GBE. Its the blockade around the main systems of the GBE. It has a strong interdiction field which only allows one to warp int a certain location within the system. Right into the jaws of the defense fleets.
(named characters so I can remember they exist:
Grand admiral Stantine, Most high ranking military member
Fleet admiral Phoenix, Rather plump, controls the reserve fleet
Admiral Estrix, cold leader or something.)
United Planetary Republic @theodore
Redford Republic @battlecruisercommander
German Space Regime @boombox313
New Coalition: The League @orgath , Crimson Legion @gearshift48