(flag made by Reesetelford9)
THE SUN NEVER SETS ON THE BRITISH EMPIRE
cuz its in space
Let me clarify, this faction is not meant just to kill the german space regime. I'm looking at you, Brank.
Or the bloodcult. When the bloodcult declared war i felt it was a good time to reveal it.
Once the Galactic British empire had hundreds of systems, dominating the sector with its advanced technology, but the people were unhappy. Crime levels roze. Revolutions spread across the empire. It was on the brink of anarchy and the empire crumbled beneath its own weight. But one day a man called Lokion brought back hope. He united the little of what was left of the empire and formed a new democratic government.
Politics and policy:
The government is a slight right wing democracy. Discriminating any group of people is strictly unallowed and have a strict policy on crime. Decisions are made by the council, which are picked members of the differents parties. The more votes a party has the more seats it has in the council. The leader of the Empire has the title of High minister. A decision made by the high minister must be approved by the council. Current High minister is Jordan Erix.
There are three coreworlds:
This coreworld is the main planet of military produktion and evolution of technology in the Galactic British empire. It was made a produktion world because two of its moons are rich with resources for military ships and advanced technology. If the Empire got the money and resources, this world could krank out an entire armada.
This is the political and social center of the empire. It has most of the iconic buildings and the largest population of all the planets in the nation, which means the British empire gets most of its income from this planet.
The capital of military bases and academies. This planet is used more by the army as most of the ships shouldn't have to travel from the other planet’s. Though ships from Xolvia uses them if there isn’t enough space for them on Xolvia.
The Galactic British empire focuses on fighters (inspired my modern combat) that uses missiles as their main weapons and are hard to hit. These fighters are expensive and have short range. None have warp drives. They might come across as OP in combat but are extremely limited.
amount: 34 squadrons
Description: At a first glance this bomber may seem fragile since it sacrifices the energy and speed the other fighters rely on. But it’s devastating firepower makes up for this.
Armament: 6x Meteorite missiles 2x heavy gatling guns 2x medium ion cannons 2x light torpedoes
amount: 49 squadrons
Description: This legendary fighter line was the saving grace for the Empire during the darkest ages. It’s ability to simple get out of the way of any incoming fire made it almost unkillable to the opposing forces when first introduced. It remains the main fighter of the Galactic British Empire. If it loses to much energy it’s shield can tank a missile.
Armament: 2x ion gatling guns 2x medium energy cannons 2x medium ion cannons 6x Meteorite missiles or 8x light rockets or 6x bombs
Class: naval fighter
Amount: 27 squadron
Description: These fighters were made to be operated cheaply out of larger ships but ended up still costing a bit. It has a tiny range and has a small profile.
Armament: 2x medium energy cannons 2x Meteorite missiles
amount: 2 squadrons
Description: This ship is the creation of decades of research though not entirely finished it is by far the most advanced creation ever to enter the British Empire. Only the best pilots (storm, reptile and Golden green squadron) are trusted with it. It can dance around other nations fighters with its extra thrusters which allows it to hover in the air and pull incredible maneuvers. It rarely loses energy. Its stealth technology allows it to become invisible to censors if it approaches from a warm place. The colonizer is so expensive they had to increase taxes to pay back the debt they rakt up to afford them. It has a considerable smaller and lighter airframe which limits its firepower but increases performance.
Armament: 4x Meteorite missiles 2x dudje missiles 2x ion gatling guns 1x medium energy cannon 2x advanced light torpedoes
Flagship of the navy and part of the assault fleet.
It can carry one 10th of all the fighters in the Galactic empire.
length: 8 km
Armament: 1x Titan ballistic cannon, 18x large size torpedoes, 4x titan size torpedoes, 1x 3m cannon turret (2 cannons), 5x 2m cannon turrets (2 cannons on each turret.), 2x railgun, 26x Cruise missile bays, 4x Missile launchers, 56x 30cm cannon turrets (2 cannons on each turret) 100+ Defencive Gatling turrets.
The empire takes its tech very seriously. It sacrifices a large amount of its economy for technology as well as military produktion
Cannons: These ballistik cannons are not to be underestimated. They can do incredible damage.
Torpedoes: Are armed on most ships. These weapons are extremely deadly and can cripple ships in a single strike if granted a direct hit.
Cruise missiles: Are armed on larger ship. These missiles have extremely long range and can be launched from a planet to an enemy blockade.
Missiles: Missiles are a common weapon within the Empire. It’s often used to take down ships such as corvettes and frigates. Sometimes you can see them equipped with EMP missiles.
Point defence: If the highly advanced fighters were not enough ships especially corvettes are equipped with accurate point defence systems for taking down fighters and torpedoes, even though they aren't accurate enough to hit a Colonizer C-8.
Shield penetration: In progress
Shields: The Galactic British empire relies mostly on armour to protect their ships even though their shields aren't underdeveloped they want to improve it.
Armour: Ships are normally armoured depending on their size though ships in the assault fleet have considerably more armour than the other fleets since they’ll often operate outside a gravity well.
Interdiction: Interdiction is a very advanced piece of tech. It can stop ships from entering any type of FTL travel and pull ships out of it. Interdiction was recently gifted by the UPR and is currently being outfitted on the HMS Lokion.
Guns: Fighters use energy weapons. Most fighters use ion guns to disable shields.
Missiles: These are the main weapons of the fighters. These can be dodged but it takes a lot of energy to evade them. Flares are mostly ineffective and require precise timing to stop a fox 3 missile. One or two missile hits are enough to destroy a fighter. Fox 4 missiles are very unusual but very deadly since they have a average cost of
1 500 000 credits.
Torpedoes: Some fighters and most bombers are armed with torpedoes. The Galactic British empire strives to evolve extremely advanced and expensive shield penetrating for light torpedoes.
Armour: Fighters are not armoured as they would lose their ability to dance around the enemy. This means if the shields are down the ship will most likely get destroyed by a single missile hit or a lucky gun hit.
Defence fleets: The defence fleets are in blockades around the planets and stations of the empire. Their core objektive is to make sure no asset of the empire lays undefended.
Assault fleet: The assault fleets ships are with the defence fleet until they get the scramble order, where they meet in one place and make a joint force. They are always the attacking force within the empire. High ranking member can add ships to the fleet as they like. Assualt fleet crew are the most highly trained and all the most expencive ships go to the fleet to. This is because the defence fleet rarely sees combat.
Home Squadrons: Often kept as reserves but are responsible for defending their world.
Marines: Part of the defence fleet. Marines are the most well trained and equiped soldiers in the empire.
The highest ranking member of the armed forces is Grand Admiral Stantine
United Planetary Republic
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