Lafiel there was an error when I launched the drone from the drone launcher tb.
MODS ARE ENABLED. THIS CRASH MAY BE CAUSED BY A MOD.
PLEASE REPORT IT TO THE CREATOR OF THE MOD.
System.ArgumentException: An item with the same key has already been added.
at System.ThrowHelper.ThrowArgumentException(ExceptionResource resource)
at System.Collections.Generic.Dictionary`2.Insert(TKey key, TValue value, Boolean add)
at Cosmoteer.Bullets.Physics.BulletProximityAccelerationRules.AddComponents(SimRoot sim, Bullet b, Dictionary`2 components, BulletParams bp) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Bullets\Physics\BulletProximityAccelerationRules.cs:line 32
at Cosmoteer.Bullets.Bullet..ctor(BulletRules rules, BulletParams bp, IDictionary`2 buffs, Boolean isNew) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Bullets\Bullet.cs:line 176
at Cosmoteer.Simulation.HitEffects.SpawnBulletsEffectRules.DoEffect(HitEffectParams effectParams) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Simulation\HitEffects\SpawnBulletsEffectRules.cs:line 77
at Cosmoteer.Simulation.HitEffects.MultiHitEffectRules.DoEffect(HitEffectParams effectParams) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Simulation\HitEffects\MultiHitEffectRules.cs:line 20
at Cosmoteer.Bullets.Death.BaseBulletDeath.Die(Vector2D offset) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Bullets\Death\BaseBulletDeath.cs:line 93
at Cosmoteer.Bullets.Death.BulletDeathByEnemyProximity.FixedUpdate(FixedUpdater fixedUpdater, SceneRoot root) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Bullets\Death\BulletDeathByEnemyProximity.cs:line 91
at Halfling.Scene.Dim2.SceneComponent.Halfling.Scene.Dim2.IFixedUpdateableSceneObject.FixedUpdate(FixedUpdater fixedUpdater, SceneRoot root) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Scene\Dim2\SceneComponent.cs:line 868
at Halfling.Scene.Dim2.SceneRoot.FixedUpdateForBucket(Int32 bucket) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Scene\Dim2\SceneRoot.cs:line 1065
at Cosmoteer.Simulation.SimRoot.FixedUpdateForBucket(Int32 bucket) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Simulation\SimRoot.cs:line 939
at Halfling.Scene.Dim2.SceneRoot.FixedUpdate() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Scene\Dim2\SceneRoot.cs:line 1007
at Cosmoteer.Simulation.SimRoot.FixedUpdate() in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Simulation\SimRoot.cs:line 924
at Halfling.Timing.FixedUpdater.Update(Time deltaTime, Action action) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Timing\FixedUpdater.cs:line 117
at Cosmoteer.Simulation.SimRoot.DoFixedUpdates() in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Simulation\SimRoot.cs:line 900
at Halfling.Scene.Dim2.SceneRoot.Update() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Scene\Dim2\SceneRoot.cs:line 702
at Cosmoteer.Simulation.SimRoot.Update() in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Simulation\SimRoot.cs:line 581
at Cosmoteer.Game.GameRoot.Update(StateMethodInvoker updateParent) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Game\GameRoot.cs:line 1321
at Halfling.Application.AppStateEx.Halfling.Application.IAppState.Update(StateMethodInvoker updateParent) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\AppStateEx.cs:line 211
at Halfling.Application.Director.CallUpdate() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Director.cs:line 920
at Halfling.Application.Director.DoUpdate() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Director.cs:line 804
at Halfling.Application.Director.<GetRunIterator>d__83.MoveNext() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Director.cs:line 335
at Halfling.Application.Bases.GenericApp.<ApplicationMainIterator>d__48.MoveNext() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Bases\GenericApp.cs:line 279
at Halfling.Windows.D3D11.D3D11Window.RunGameLoop(String[] args, IEnumerable`1 iterator) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingPlatformWDX\Windows\D3D11\D3D11Window.cs:line 890
at Halfling.Application.Bases.GenericApp.ApplicationMain(String[] args) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Bases\GenericApp.cs:line 195
at Cosmoteer.GameApp.Main(String[] args) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\GameApp.cs:line 150