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ClassicJam changed the title to Star Wars: A Cosmos Divided 0.3.1(p) Update (v0.14.6).
    9 days later

    hi. please make the electromagnet gun of the ship ,, gloating " these is big disk to the side.

      image https://i.imgur.com/4Y3S5ab.jpg

        EgorGrinkin Jam was thinking on that.

        24 days later

        the recent update to cosmoteer has rendered this mod unuseable. hope it gets updated soon.
        WARNING TO ALL WHO USE THIS MOD COSMOTEER IS COMEING OUT WITH WEEKLY UPDATES, YOUR OTHER MODS MIGHT NOT LAST LONG. USE THEM WHILE YOU CAN

          grand_moff_malof WARNING TO ALL WHO USE THIS MOD COSMOTEER IS COMEING OUT WITH WEEKLY UPDATES, YOUR OTHER MODS MIGHT NOT LAST LONG. USE THEM WHILE YOU CAN

          Ok, before ya'll panic, not every update breaks mods. Yes, some updates break mods and yes that does mean that you can't use the mod before it's upgraded, but no, mods won't become a thing of the past. Walt is working on making Cosmoteer detect when mods are broken so that it doesn't falsely say that the mod might be broken when you try to turn it on.

          ClassicJam make this mod be able to run with cosmoteer verson 14.7 so i can use this mod

          So who's going to fix this up? I can't because I cannot mod so

          ...

          how do i fix this

            3 months later

            Yeah, I'm getting a Crash Log too:

            System.Exception: Error loading mod: Star Wars: A Cosmos Divided ---> Halfling.ObjectText.OTNavigateException: Unable to find node at path "<modes/singleplayer/bounty/bounty.txt>/Bounties".

            at Halfling.ObjectText.OTNode.FindAtPath(String path, Boolean dereferenceFinalNode) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\ObjectText\OTNode.cs:line 255

            at Cosmoteer.Mods.ModAddManyAction.ApplyAction(OTFile rulesFile) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Mods\ModAddManyAction.cs:line 61

            at Cosmoteer.Mods.ModInfo.ApplyPreLoadMods(OTFile rulesFile) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Mods\ModInfo.cs:line 70

            --- End of inner exception stack trace ---

            at Cosmoteer.Mods.ModInfo.ApplyPreLoadMods(OTFile rulesFile) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Mods\ModInfo.cs:line 75

            at Cosmoteer.Data.Assets.ApplyPreLoadMods(OTFile rulesFile) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Data\Assets.cs:line 343

            at Cosmoteer.Data.Assets.LoaderThread() in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Data\Assets.cs:line 308

            at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)

            at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)

            at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)

            at System.Threading.ThreadHelper.ThreadStart()

            06/27/2019 19:55:10 | Logging successful initialized.

            06/27/2019 19:55:10 | .NET Runtime Version: 4.0.30319.42000

            06/27/2019 19:55:10 | Running as a 64-bit process.

            06/27/2019 19:55:10 | Local: en-US

            06/27/2019 19:55:10 | Language: en-US

            06/27/2019 19:55:10 | Cosmoteer version 0.14.13

            06/27/2019 19:55:10 | Microsoft Windows 10 Home 64-bit 10.0.18362

            06/27/2019 19:55:10 | Intel(R) Core(TM) i5-8259U CPU @ 2.30GHz (8 logical processors)

            06/27/2019 19:55:10 | 8036.1 MB RAM

            06/27/2019 19:55:10 | Intel(R) Iris(R) Plus Graphics 655 (25.20.100.6373) (11/17/2018)

            06/27/2019 19:55:10 | 1024.0 MB VRAM

            06/27/2019 19:55:10 |

            06/27/2019 19:55:11 | Loaded app settings.

            06/27/2019 19:55:11 | Process is now DPI-aware.

            06/27/2019 19:55:11 | Setup default cursor.

            06/27/2019 19:55:11 | Using display adapter 0

            06/27/2019 19:55:11 | Created DXGI factory.

            06/27/2019 19:55:11 | Adapter #0: Intel(R) Iris(R) Plus Graphics 655

            06/27/2019 19:55:11 | Output #0: Generic PnP Monitor (2560x1600)

            06/27/2019 19:55:11 | Adapter #1: Microsoft Basic Render Driver

            06/27/2019 19:55:11 | Updated Windows form configuration for borderless window.

            06/27/2019 19:55:11 | Created Windows form.

            06/27/2019 19:55:11 | Direct3D Feature Level: Level_11_0

            06/27/2019 19:55:11 | Created Direct3D 11 Device.

            06/27/2019 19:55:11 | Created swap chain: 2560x1600.

            06/27/2019 19:55:11 | Created window.

            06/27/2019 19:55:11 | Created clock.

            06/27/2019 19:55:11 | Created graphics manager.

            06/27/2019 19:55:11 | Created XAudio2 device.

            06/27/2019 19:55:11 | Created audio manager.

            06/27/2019 19:55:11 | Created input manager.

            06/27/2019 19:55:11 | Created default font.

            06/27/2019 19:55:11 | Initial app state is 'MainMenu'

            06/27/2019 19:55:11 | Initial application settings:

            06/27/2019 19:55:11 | LastGameVersion:

            06/27/2019 19:55:11 | InitState: MainMenu

            06/27/2019 19:55:11 | Language:

            06/27/2019 19:55:11 | LockCursor: True

            06/27/2019 19:55:11 | EdgePanMode: Analog

            06/27/2019 19:55:11 | EdgePanSpeed: 15

            06/27/2019 19:55:11 | KeyboardPanSpeed: 15

            06/27/2019 19:55:11 | KeyboardZoomSpeed: 10

            06/27/2019 19:55:11 | KeyboardRotSpeed: 90°

            06/27/2019 19:55:11 | EnableMouseWheelZoom: True

            06/27/2019 19:55:11 | InvertMouseWheelZoom: False

            06/27/2019 19:55:11 | MouseWheelZoomSpeed: 1.12

            06/27/2019 19:55:11 | MouseWheelZoomAtCursor: True

            06/27/2019 19:55:11 | StickyFocus: True

            06/27/2019 19:55:11 | DpiScaleMode: Dpi100

            06/27/2019 19:55:11 | AnimateBackgrounds: True

            06/27/2019 19:55:11 | BackgroundGrid: True

            06/27/2019 19:55:11 | FancyParticles: True

            06/27/2019 19:55:11 | UncompressedTextures: False

            06/27/2019 19:55:11 | AllowShipDeselection: False

            06/27/2019 19:55:11 | CtrlSelectsParts: False

            06/27/2019 19:55:11 | EnableCollisionAvoidance: True

            06/27/2019 19:55:11 | PreferBlueprintMode: False

            06/27/2019 19:55:11 | BlueprintAutoPause: True

            06/27/2019 19:55:11 | ShowInvalidBlueprints: True

            06/27/2019 19:55:11 | BuildAutoFocus: True

            06/27/2019 19:55:11 | BuildAutoRotate: True

            06/27/2019 19:55:11 | BuildAutoInteriors: True

            06/27/2019 19:55:11 | PaintAutoFocus: True

            06/27/2019 19:55:11 | PaintAutoRotate: True

            06/27/2019 19:55:11 | PaintAllowOverwrite: True

            06/27/2019 19:55:11 | PaintMirrorEnabled: False

            06/27/2019 19:55:11 | PaintMirrorAxis: Vertical

            06/27/2019 19:55:11 | RepairAutoFocus: True

            06/27/2019 19:55:11 | RepairAutoRotate: False

            06/27/2019 19:55:11 | BuildAllowOverwrite: True

            06/27/2019 19:55:11 | BuildAutoDoors: True

            06/27/2019 19:55:11 | BuildEnforceCrewAccess: True

            06/27/2019 19:55:11 | BuildMirrorEnabled: False

            06/27/2019 19:55:11 | BuildMirrorAxis: Vertical

            06/27/2019 19:55:11 | RowsOfParts: 1

            06/27/2019 19:55:11 | GrabLeavesCorridors: True

            06/27/2019 19:55:11 | RepairAutoDoors: True

            06/27/2019 19:55:11 | AutoHireCrew: True

            06/27/2019 19:55:11 | PartToolTips: True

            06/27/2019 19:55:11 | PartToolTipsDefaultToStats: False

            06/27/2019 19:55:11 | AutoSave: True

            06/27/2019 19:55:11 | AutoSavesToKeep: 10

            06/27/2019 19:55:11 | QuickSavesToKeep: 10

            06/27/2019 19:55:11 | AutoSaveInterval: 600

            06/27/2019 19:55:11 | SaveLostShips: True

            06/27/2019 19:55:11 | LostShipsTokeep: 10

            06/27/2019 19:55:11 | FtlAutoSave: True

            06/27/2019 19:55:11 | ShowOnShipIndicators: True

            06/27/2019 19:55:11 | ShowZoomedOutBlibs: True

            06/27/2019 19:55:11 | ShowOffScreenBlips: True

            06/27/2019 19:55:11 | PingNearbyEnemies: True

            06/27/2019 19:55:11 | AutoPauseOnLostFocus: True

            06/27/2019 19:55:11 | ScreenShake: True

            06/27/2019 19:55:11 | ShowMidpointFocusWidget: True

            06/27/2019 19:55:11 | VersionCheckMode: Stable

            06/27/2019 19:55:11 | EnableMetrics: True

            06/27/2019 19:55:11 | PreferBorderlessWindowToggle: False

            06/27/2019 19:55:11 | MasterVolume: 1

            06/27/2019 19:55:11 | EffectsVolume: 1

            06/27/2019 19:55:11 | InterfaceVolume: 1

            06/27/2019 19:55:11 | ShowTutorials: True

            06/27/2019 19:55:11 | AutoFtlJump: False

            06/27/2019 19:55:11 | PaintSchemes: System.Collections.Generic.List`1[Cosmoteer.Ships.PaintScheme]

            06/27/2019 19:55:11 | DefaultBuildTool: Grab

            06/27/2019 19:55:11 | DefaultDecalTool: Grab

            06/27/2019 19:55:11 | TutorialPageStates: System.Collections.Generic.Dictionary`2[System.String,Cosmoteer.Tutorials.TutorialPageState]

            06/27/2019 19:55:11 | PlayerColor:

            06/27/2019 19:55:11 | EnemyColor:

            06/27/2019 19:55:11 | NeutralColor:

            06/27/2019 19:55:11 | RotateMinimap: True

            06/27/2019 19:55:11 | MiniviewInCombatMode: Auto

            06/27/2019 19:55:11 | MiniviewNotInCombatMode: Auto

            06/27/2019 19:55:11 | MiniviewLockRotation: False

            06/27/2019 19:55:11 | MiniviewSize:

            06/27/2019 19:55:11 | ShowInteriors: False

            06/27/2019 19:55:11 | AlwaysShowCommandWidgets: False

            06/27/2019 19:55:11 | ShowSelectedPartStatusBars: True

            06/27/2019 19:55:11 | PreferShipRelativeAttackAngle: False

            06/27/2019 19:55:11 | PreferWorldRelativeFollowAngle: False

            06/27/2019 19:55:11 | DirectControlEnableWeapons: True

            06/27/2019 19:55:11 | DirectControlAutoBrake: True

            06/27/2019 19:55:11 | DirectControlAutoFaceCursor: False

            06/27/2019 19:55:11 | DirectControlViewFollowsCursor: False

            06/27/2019 19:55:11 | DirectControlAutoRotateView: False

            06/27/2019 19:55:11 | DirectControlAutoZoomView: False

            06/27/2019 19:55:11 | ShipLibraryLargeIcons: False

            06/27/2019 19:55:11 | AdHocFormations: False

            06/27/2019 19:55:11 | BreakFormationToAttack: True

            06/27/2019 19:55:11 | DisplayAllShips: False

            06/27/2019 19:55:11 | ShowAdvancedCommands: False

            06/27/2019 19:55:11 | EnabledMods: System.Collections.Generic.HashSet`1[System.String]

            06/27/2019 19:55:11 | AutoDisableMods: True

            06/27/2019 19:55:11 | DeleteFileOnStartup:

            06/27/2019 19:55:11 | DefaultGameMode:

            06/27/2019 19:55:11 | DefaultCreativeModeMapSize: 0

            06/27/2019 19:55:11 | DefaultBountyModeDifficulty: 0

            06/27/2019 19:55:11 | DefaultBountyModeMapSize: 0

            06/27/2019 19:55:11 | DefaultBountyModeStarterShip: 0

            06/27/2019 19:55:11 | MPShipColorMode: RandomPerPlayer

            06/27/2019 19:55:11 | MPBlipColorMode: FriendAndFoe

            06/27/2019 19:55:11 | MPShowDamagePoints: True

            06/27/2019 19:55:11 | CustomRulesets: System.Collections.Generic.Dictionary2[System.String,System.Collections.Generic.List1[Cosmoteer.CustomRuleset]]

            06/27/2019 19:55:11 | AllowP2PConnections: True

            06/27/2019 19:55:11 | PreferLAN: False

            06/27/2019 19:55:11 | DefaultServer: 0

            06/27/2019 19:55:11 | ShowNewsOnStartup: True

            06/27/2019 19:55:11 | ReadNewsArticles: System.Collections.Generic.HashSet`1[System.String]

            06/27/2019 19:55:11 | ShowNewsAlerts: True

            06/27/2019 19:55:11 | HiddenNewsAlerts: System.Collections.Generic.HashSet`1[System.String]

            06/27/2019 19:55:11 | MainMenuBackgroundIndex: 0

            06/27/2019 19:55:11 | CycleMainMenuBackground: True

            06/27/2019 19:55:11 | DefaultAuthorName:

            06/27/2019 19:55:12 | Starting main game loop...

            06/27/2019 19:55:12 | Enabled mods:

            06/27/2019 19:55:12 | SW.StarWars

            06/27/2019 19:55:12 | Memory usage at time of crash: 169,005,056

            06/27/2019 19:55:12 | Application state stack at time of crash:

            06/27/2019 19:55:12 | Cosmoteer.Data.Assets

            06/27/2019 19:55:12 | FPS at time of crash: 0

            06/27/2019 19:55:12 | Running processes at time of crash: AppleOSSMgr, ApplicationFrameHost, audiodg, Bootcamp, browser_broker, conhost, Cosmoteer, CredentialEnrollmentManager, csrss, ctfmon, DAX3API, dllhost, dwm, explorer, fontdrvhost, GameBar, GameBarFT, Idle, igfxCUIService, igfxEM, IntelCpHDCPSvc, IntelCpHeciSvc, LockApp, lsass, Memory Compression, MicrosoftEdge, MicrosoftEdgeCP, MicrosoftEdgeSH, MsMpEng, NisSrv, OneDrive, Registry, RemindersServer, RuntimeBroker, SearchFilterHost, SearchIndexer, SearchProtocolHost, SearchUI, SecurityHealthService, SecurityHealthSystray, services, SettingSyncHost, SgrmBroker, ShellExperienceHost, sihost, SkypeApp, SkypeBackgroundHost, SkypeBridge, smartscreen, smss, spoolsv, StartMenuExperienceHost, svchost, System, SystemSettings, SystemSettingsBroker, taskhostw, WindowsInternal.ComposableShell.Experiences.TextInput.InputApp, wininit, winlogon, WinStore.App, WmiPrvSE, WUDFHost, YourPhone,

            06/27/2019 19:55:12 | System.Exception: Error loading mod: Star Wars: A Cosmos Divided ---> Halfling.ObjectText.OTNavigateException: Unable to find node at path "<modes/singleplayer/bounty/bounty.txt>/Bounties".

            06/27/2019 19:55:12 | at Halfling.ObjectText.OTNode.FindAtPath(String path, Boolean dereferenceFinalNode) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\ObjectText\OTNode.cs:line 255

            06/27/2019 19:55:12 | at Cosmoteer.Mods.ModAddManyAction.ApplyAction(OTFile rulesFile) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Mods\ModAddManyAction.cs:line 61

            06/27/2019 19:55:12 | at Cosmoteer.Mods.ModInfo.ApplyPreLoadMods(OTFile rulesFile) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Mods\ModInfo.cs:line 70

            06/27/2019 19:55:12 | --- End of inner exception stack trace ---

            06/27/2019 19:55:12 | at Cosmoteer.Mods.ModInfo.ApplyPreLoadMods(OTFile rulesFile) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Mods\ModInfo.cs:line 75

            06/27/2019 19:55:12 | at Cosmoteer.Data.Assets.ApplyPreLoadMods(OTFile rulesFile) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Data\Assets.cs:line 343

            06/27/2019 19:55:12 | at Cosmoteer.Data.Assets.LoaderThread() in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Data\Assets.cs:line 308

            06/27/2019 19:55:12 | at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)

            06/27/2019 19:55:12 | at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)

            06/27/2019 19:55:12 | at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)

            06/27/2019 19:55:12 | at System.Threading.ThreadHelper.ThreadStart()

            06/27/2019 19:55:16 | Actual data hash: 16b92060803eabae8f6a7f2a23e09cef

            06/27/2019 19:55:16 | Expected data hash: 9d465774cc4647cb0b539e80edbf4201

            06/27/2019 19:55:16 | Director received exit call.

            06/27/2019 19:55:16 | Disposed default font.

            06/27/2019 19:55:16 | Disposed XA2AudioManager device.

            06/27/2019 19:55:16 | Disposed audio manager.

            06/27/2019 19:55:16 | Disposed clock.

            06/27/2019 19:55:16 | Disposed input manager.

            06/27/2019 19:55:16 | Disposed graphics manager.

            06/27/2019 19:55:16 | Disposed swap chain.

            06/27/2019 19:55:16 | Disposed Direct3D device.

            06/27/2019 19:55:16 | Disposed DXGI factory.

            06/27/2019 19:55:16 | Closed Windows form.

            06/27/2019 19:55:16 | Director received exit call.

            06/27/2019 19:55:16 | Disposed window.

            06/27/2019 19:55:16 | Disposed platform interface.

            06/27/2019 19:55:16 | Closing log output file...

              TCCbroz Two things: Firstly, this version of the mod is outdated and doesn't work with 0.14.13. And secondly, this is the wrong version.

                5 days later

                My game crashed: System.Exception: Error loading mod: Star Wars: A Cosmos Divided ---> Halfling.ObjectText.OTNavigateException: Unable to find node at path "<modes/singleplayer/bounty/bounty.txt>/Bounties".

                at Halfling.ObjectText.OTNode.FindAtPath(String path, Boolean dereferenceFinalNode) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\ObjectText\OTNode.cs:line 255

                at Cosmoteer.Mods.ModAddManyAction.ApplyAction(OTFile rulesFile) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Mods\ModAddManyAction.cs:line 61

                at Cosmoteer.Mods.ModInfo.ApplyPreLoadMods(OTFile rulesFile) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Mods\ModInfo.cs:line 70

                --- End of inner exception stack trace ---

                at Cosmoteer.Mods.ModInfo.ApplyPreLoadMods(OTFile rulesFile) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Mods\ModInfo.cs:line 75

                at Cosmoteer.Data.Assets.ApplyPreLoadMods(OTFile rulesFile) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Data\Assets.cs:line 343

                at Cosmoteer.Data.Assets.LoaderThread() in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Data\Assets.cs:line 308

                at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)

                at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)

                at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)

                at System.Threading.ThreadHelper.ThreadStart()

                07/03/2019 08:25:18 | Logging successful initialized.

                07/03/2019 08:25:18 | .NET Runtime Version: 4.0.30319.42000

                07/03/2019 08:25:18 | Running as a 64-bit process.

                07/03/2019 08:25:18 | Local: en-AU

                07/03/2019 08:25:18 | Language: en-US

                07/03/2019 08:25:18 | Cosmoteer version 0.14.13

                07/03/2019 08:25:18 | Microsoft Windows 10 Home 64-bit 10.0.17134

                07/03/2019 08:25:18 | AMD A9-9410 RADEON R5, 5 COMPUTE CORES 2C+3G (2 logical processors)

                07/03/2019 08:25:18 | 7637.4 MB RAM

                07/03/2019 08:25:18 | AMD Radeon(TM) R5 Graphics (21.19.157.256) (26/10/2016)

                07/03/2019 08:25:18 | 512.0 MB VRAM

                07/03/2019 08:25:18 |

                07/03/2019 08:25:18 | Loaded app settings.

                07/03/2019 08:25:18 | Process is now DPI-aware.

                07/03/2019 08:25:18 | Setup default cursor.

                07/03/2019 08:25:18 | Using display adapter 0

                07/03/2019 08:25:18 | Created DXGI factory.

                07/03/2019 08:25:18 | Adapter #0: AMD Radeon(TM) R5 Graphics

                07/03/2019 08:25:18 | Output #0: Generic PnP Monitor (1366x768)

                07/03/2019 08:25:18 | Adapter #1: Microsoft Basic Render Driver

                07/03/2019 08:25:19 | Updated Windows form configuration for borderless window.

                07/03/2019 08:25:19 | Created Windows form.

                07/03/2019 08:25:19 | Direct3D Feature Level: Level_11_0

                07/03/2019 08:25:19 | Created Direct3D 11 Device.

                07/03/2019 08:25:19 | Created swap chain: 1366x768.

                07/03/2019 08:25:19 | Created window.

                07/03/2019 08:25:19 | Created clock.

                07/03/2019 08:25:19 | Created graphics manager.

                07/03/2019 08:25:19 | Created XAudio2 device.

                07/03/2019 08:25:19 | Created audio manager.

                07/03/2019 08:25:19 | Created input manager.

                07/03/2019 08:25:19 | Created default font.

                07/03/2019 08:25:19 | Initial app state is 'MainMenu'

                07/03/2019 08:25:19 | Initial application settings:

                07/03/2019 08:25:19 | LastGameVersion:

                07/03/2019 08:25:19 | InitState: MainMenu

                07/03/2019 08:25:19 | Language:

                07/03/2019 08:25:19 | LockCursor: True

                07/03/2019 08:25:19 | EdgePanMode: Analog

                07/03/2019 08:25:19 | EdgePanSpeed: 15

                07/03/2019 08:25:19 | KeyboardPanSpeed: 15

                07/03/2019 08:25:19 | KeyboardZoomSpeed: 10

                07/03/2019 08:25:19 | KeyboardRotSpeed: 90°

                07/03/2019 08:25:19 | EnableMouseWheelZoom: True

                07/03/2019 08:25:19 | InvertMouseWheelZoom: False

                07/03/2019 08:25:19 | MouseWheelZoomSpeed: 1.12

                07/03/2019 08:25:19 | MouseWheelZoomAtCursor: True

                07/03/2019 08:25:19 | StickyFocus: True

                07/03/2019 08:25:19 | DpiScaleMode: Dpi100

                07/03/2019 08:25:19 | AnimateBackgrounds: True

                07/03/2019 08:25:19 | BackgroundGrid: True

                07/03/2019 08:25:19 | FancyParticles: True

                07/03/2019 08:25:19 | UncompressedTextures: False

                07/03/2019 08:25:19 | AllowShipDeselection: False

                07/03/2019 08:25:19 | CtrlSelectsParts: False

                07/03/2019 08:25:19 | EnableCollisionAvoidance: True

                07/03/2019 08:25:19 | PreferBlueprintMode: False

                07/03/2019 08:25:19 | BlueprintAutoPause: True

                07/03/2019 08:25:19 | ShowInvalidBlueprints: True

                07/03/2019 08:25:19 | BuildAutoFocus: True

                07/03/2019 08:25:19 | BuildAutoRotate: True

                07/03/2019 08:25:19 | BuildAutoInteriors: True

                07/03/2019 08:25:19 | PaintAutoFocus: True

                07/03/2019 08:25:19 | PaintAutoRotate: True

                07/03/2019 08:25:19 | PaintAllowOverwrite: True

                07/03/2019 08:25:19 | PaintMirrorEnabled: False

                07/03/2019 08:25:19 | PaintMirrorAxis: Vertical

                07/03/2019 08:25:19 | RepairAutoFocus: True

                07/03/2019 08:25:19 | RepairAutoRotate: False

                07/03/2019 08:25:19 | BuildAllowOverwrite: True

                07/03/2019 08:25:19 | BuildAutoDoors: True

                07/03/2019 08:25:19 | BuildEnforceCrewAccess: True

                07/03/2019 08:25:19 | BuildMirrorEnabled: False

                07/03/2019 08:25:19 | BuildMirrorAxis: Vertical

                07/03/2019 08:25:19 | RowsOfParts: 1

                07/03/2019 08:25:19 | GrabLeavesCorridors: True

                07/03/2019 08:25:19 | RepairAutoDoors: True

                07/03/2019 08:25:19 | AutoHireCrew: True

                07/03/2019 08:25:19 | PartToolTips: True

                07/03/2019 08:25:19 | PartToolTipsDefaultToStats: False

                07/03/2019 08:25:19 | AutoSave: True

                07/03/2019 08:25:19 | AutoSavesToKeep: 10

                07/03/2019 08:25:19 | QuickSavesToKeep: 10

                07/03/2019 08:25:19 | AutoSaveInterval: 600

                07/03/2019 08:25:19 | SaveLostShips: True

                07/03/2019 08:25:19 | LostShipsTokeep: 10

                07/03/2019 08:25:19 | FtlAutoSave: True

                07/03/2019 08:25:19 | ShowOnShipIndicators: True

                07/03/2019 08:25:19 | ShowZoomedOutBlibs: True

                07/03/2019 08:25:19 | ShowOffScreenBlips: True

                07/03/2019 08:25:19 | PingNearbyEnemies: True

                07/03/2019 08:25:19 | AutoPauseOnLostFocus: True

                07/03/2019 08:25:19 | ScreenShake: True

                07/03/2019 08:25:19 | ShowMidpointFocusWidget: True

                07/03/2019 08:25:19 | VersionCheckMode: Stable

                07/03/2019 08:25:19 | EnableMetrics: True

                07/03/2019 08:25:19 | PreferBorderlessWindowToggle: False

                07/03/2019 08:25:19 | MasterVolume: 1

                07/03/2019 08:25:19 | EffectsVolume: 1

                07/03/2019 08:25:19 | InterfaceVolume: 1

                07/03/2019 08:25:19 | ShowTutorials: True

                07/03/2019 08:25:19 | AutoFtlJump: False

                07/03/2019 08:25:19 | PaintSchemes: System.Collections.Generic.List`1[Cosmoteer.Ships.PaintScheme]

                07/03/2019 08:25:19 | DefaultBuildTool: Grab

                07/03/2019 08:25:19 | DefaultDecalTool: Grab

                07/03/2019 08:25:19 | TutorialPageStates: System.Collections.Generic.Dictionary`2[System.String,Cosmoteer.Tutorials.TutorialPageState]

                07/03/2019 08:25:19 | PlayerColor:

                07/03/2019 08:25:19 | EnemyColor:

                07/03/2019 08:25:19 | NeutralColor:

                07/03/2019 08:25:19 | RotateMinimap: True

                07/03/2019 08:25:19 | MiniviewInCombatMode: Auto

                07/03/2019 08:25:19 | MiniviewNotInCombatMode: Auto

                07/03/2019 08:25:19 | MiniviewLockRotation: False

                07/03/2019 08:25:19 | MiniviewSize:

                07/03/2019 08:25:19 | ShowInteriors: False

                07/03/2019 08:25:19 | AlwaysShowCommandWidgets: False

                07/03/2019 08:25:19 | ShowSelectedPartStatusBars: True

                07/03/2019 08:25:19 | PreferShipRelativeAttackAngle: False

                07/03/2019 08:25:19 | PreferWorldRelativeFollowAngle: False

                07/03/2019 08:25:19 | DirectControlEnableWeapons: True

                07/03/2019 08:25:19 | DirectControlAutoBrake: True

                07/03/2019 08:25:19 | DirectControlAutoFaceCursor: False

                07/03/2019 08:25:19 | DirectControlViewFollowsCursor: False

                07/03/2019 08:25:19 | DirectControlAutoRotateView: False

                07/03/2019 08:25:19 | DirectControlAutoZoomView: False

                07/03/2019 08:25:19 | ShipLibraryLargeIcons: False

                07/03/2019 08:25:19 | AdHocFormations: False

                07/03/2019 08:25:19 | BreakFormationToAttack: True

                07/03/2019 08:25:19 | DisplayAllShips: False

                07/03/2019 08:25:19 | ShowAdvancedCommands: False

                07/03/2019 08:25:19 | EnabledMods: System.Collections.Generic.HashSet`1[System.String]

                07/03/2019 08:25:19 | AutoDisableMods: True

                07/03/2019 08:25:19 | DeleteFileOnStartup:

                07/03/2019 08:25:19 | DefaultGameMode:

                07/03/2019 08:25:19 | DefaultCreativeModeMapSize: 0

                07/03/2019 08:25:19 | DefaultBountyModeDifficulty: 0

                07/03/2019 08:25:19 | DefaultBountyModeMapSize: 0

                07/03/2019 08:25:19 | DefaultBountyModeStarterShip: 0

                07/03/2019 08:25:19 | MPShipColorMode: RandomPerPlayer

                07/03/2019 08:25:19 | MPBlipColorMode: FriendAndFoe

                07/03/2019 08:25:19 | MPShowDamagePoints: True

                07/03/2019 08:25:19 | CustomRulesets: System.Collections.Generic.Dictionary2[System.String,System.Collections.Generic.List1[Cosmoteer.CustomRuleset]]

                07/03/2019 08:25:19 | AllowP2PConnections: True

                07/03/2019 08:25:19 | PreferLAN: False

                07/03/2019 08:25:19 | DefaultServer: 0

                07/03/2019 08:25:19 | ShowNewsOnStartup: True

                07/03/2019 08:25:19 | ReadNewsArticles: System.Collections.Generic.HashSet`1[System.String]

                07/03/2019 08:25:19 | ShowNewsAlerts: True

                07/03/2019 08:25:19 | HiddenNewsAlerts: System.Collections.Generic.HashSet`1[System.String]

                07/03/2019 08:25:19 | MainMenuBackgroundIndex: 0

                07/03/2019 08:25:19 | CycleMainMenuBackground: True

                07/03/2019 08:25:19 | DefaultAuthorName:

                07/03/2019 08:25:19 | Starting main game loop...

                07/03/2019 08:25:19 | Enabled mods:

                07/03/2019 08:25:20 | SW.StarWars

                07/03/2019 08:25:20 | Memory usage at time of crash: 173,342,720

                07/03/2019 08:25:20 | Application state stack at time of crash:

                07/03/2019 08:25:20 | Cosmoteer.Data.Assets

                07/03/2019 08:25:20 | FPS at time of crash: 24.85193

                07/03/2019 08:25:20 | Running processes at time of crash: ACCStd, ACEMon, ACEStd, AdminService, Adobe CEF Helper, Adobe Desktop Service, AdobeIPCBroker, AdobeUpdateService, AGMService, AGSService, AppVShNotify, atieclxx, atiesrxx, audiodg, BackgroundAgent, CCXProcess, chrome, conhost, CoreSync, Cosmoteer, Creative Cloud, csrss, ctfmon, dasHost, dllhost, dwm, EpicGamesLauncher, ePowerButton_NB, explorer, fontdrvhost, FubTool, gjagent, GoogleCrashHandler, GoogleCrashHandler64, HostAppServiceUpdater, Idle, LocationNotificationWindows, lsass, mDNSResponder, Memory Compression, MSASCuiL, NF, node, NortonSecurity, nsWscSvc, OfficeClickToRun, OriginWebHelperService, QAAdminAgent, QAAgent, QALockHandler, QALSvc, QASvc, RadeonSettings, RAVBg64, Registry, RuntimeBroker, SearchFilterHost, SearchIndexer, SearchProtocolHost, SearchUI, SecurityHealthService, sedlauncher, sedsvc, services, SettingSyncHost, SgrmBroker, ShellExperienceHost, sihost, SkypeApp, SkypeBackgroundHost, SkypeBridge, smartscreen, smss, spoolsv, Steam, SteamService, steamwebhelper, svchost, System, TampMon, taskhostw, TeamViewer, TeamViewer_Service, tv_w32, tv_x64, UnrealCEFSubProcess, unsecapp, WargamingErrorMonitor, wgc, wininit, winlogon, WmiPrvSE, wtfast,

                07/03/2019 08:25:20 | System.Exception: Error loading mod: Star Wars: A Cosmos Divided ---> Halfling.ObjectText.OTNavigateException: Unable to find node at path "<modes/singleplayer/bounty/bounty.txt>/Bounties".

                07/03/2019 08:25:20 | at Halfling.ObjectText.OTNode.FindAtPath(String path, Boolean dereferenceFinalNode) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\ObjectText\OTNode.cs:line 255

                07/03/2019 08:25:20 | at Cosmoteer.Mods.ModAddManyAction.ApplyAction(OTFile rulesFile) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Mods\ModAddManyAction.cs:line 61

                07/03/2019 08:25:20 | at Cosmoteer.Mods.ModInfo.ApplyPreLoadMods(OTFile rulesFile) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Mods\ModInfo.cs:line 70

                07/03/2019 08:25:20 | --- End of inner exception stack trace ---

                07/03/2019 08:25:20 | at Cosmoteer.Mods.ModInfo.ApplyPreLoadMods(OTFile rulesFile) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Mods\ModInfo.cs:line 75

                07/03/2019 08:25:20 | at Cosmoteer.Data.Assets.ApplyPreLoadMods(OTFile rulesFile) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Data\Assets.cs:line 343

                07/03/2019 08:25:20 | at Cosmoteer.Data.Assets.LoaderThread() in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Data\Assets.cs:line 308

                07/03/2019 08:25:20 | at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)

                07/03/2019 08:25:20 | at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)

                07/03/2019 08:25:20 | at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)

                07/03/2019 08:25:20 | at System.Threading.ThreadHelper.ThreadStart()

                07/03/2019 08:25:22 | Actual data hash: 9d465774cc4647cb0b539e80edbf4201

                07/03/2019 08:25:22 | Expected data hash: 9d465774cc4647cb0b539e80edbf4201

                07/03/2019 08:25:22 | Director received exit call.

                07/03/2019 08:25:22 | Disposed default font.

                07/03/2019 08:25:22 | Disposed XA2AudioManager device.

                07/03/2019 08:25:22 | Disposed audio manager.

                07/03/2019 08:25:22 | Disposed clock.

                07/03/2019 08:25:22 | Disposed input manager.

                07/03/2019 08:25:22 | Disposed graphics manager.

                07/03/2019 08:25:22 | Disposed swap chain.

                07/03/2019 08:25:22 | Disposed Direct3D device.

                07/03/2019 08:25:22 | Disposed DXGI factory.

                07/03/2019 08:25:22 | Closed Windows form.

                07/03/2019 08:25:22 | Director received exit call.

                07/03/2019 08:25:22 | Disposed window.

                07/03/2019 08:25:22 | Disposed platform interface.

                07/03/2019 08:25:22 | Closing log output file...

                  zaccyboiYT The mod version is for 0.14.6, not 0.14.13...
                  There have been some updates making old mods incompatible in between.

                    when is the new update coming out?

                    meowenginer That's still unknown. The progress report was created roughly a month ago, but it appears they added a new mechanik, an entire new branch of weapons and whatnot, additionally to getting all the old stuff compatible with the latest version, so it'll probably take a bit longer.

                    a month later

                    I know its gonna take a while but can we get an estimate for the newest compatiable update for sw cosmos divided

                      16 days later

                      is any one of the cosmos divided compatible with cosmoteer 0.15.0

                        6 days later

                        ClassicJam its honestly fine x this mod is one of the greatest on here and if it takes a year to get the content and upgrades and compatibility it needs then so be it. this mod is worth it xx don't stress