falcon500 In general:
Oneye Always make sure your ship uses internal armor to protect its sensitive components
Oneye Modules (or something like them) are THE MAIN thing that will make your ships better
Oneye Don’t use too many corridors
Oneye Keep in mind that reactor efficiency also relies heavily on how distant the things that have to be powered are
Oneye it is sometimes good to have your shields slightly forward so they can stop missile AOE from damaging the weapons underneath
Oneye If you organize the 1x2 armor blocks in a similar way that bricks are organized in a wall (one’s middle goes on top of the edges of the two bicks below it) it’ll form what’s called a Interlaced Armor Design.
Now that I'm finished with quoting from this guide, I'd like to point out:
-The two ammo factories near the railguns tip seem pretty useless
-The placement of your missile launchers usually is rather unbeneficial for the firerate. They'll also chain-explode should one get desroyed before the alpha strike
-Forward missile launchers facing sidewarts rarely deal much damage due to the time missiles take to turn towards the target
-One should never ever place a control room next to a reactor! (Unless you want said cr to blow up with the reactor for any reason...)
(You might also want to look at
Oneye list of many different weapon combos that are good together
again)