Oneye On the Nuke bomber part Ultralight is written wrong...
Also a particular suggestion by on CR placement, I usually place CRs on a place that, if the enemy actually ever gets to it, I'm dead anyways, and it's beneficial for some reasons:
It is considered that, a good strat to defeat a ship is usually targeting a ship's "weak angles", or be it, places that you'll do the most damage if you hit, they usually are places that have multiple reactors in sequence, split parts of the ship, or damage CRs, by placing the CRs on places that, if the enemy ever even gets to you're already dead, you're effectively eliminating potential "Weak angles", these places include:
-Middle of the thrusters for walls (do not that I usually built Ultralights, a good analogy would be a flying flamethrower surrounded in C4, it can kill a lot but if it gets hit it's kaput)
-Middle of the railguns for Railgun Barges (If the enemy gets there it means you lost your railguns, thus you're already dead)
-Extreme ends of the arms on V ships (killing both extremes means that you likely heavily damaged the center as well, or be it, just killed all the modules composing the V ship)
-Middle/back of Missile Barges (If an enemy flanked you it's likely they'll go for the CRs anyways, so placing them on the front only makes them more easy to be sniped by railguns)
-With the Ions on Ion Rammers (Usually these designs are particularly explosive around that part, and if that part is ever destroyed you're already dead)
Doing this, the enemy can't go for your CR, as "targeting" your CR will be as good as targeting anywhere else, making your ship overall stronger.