Northerner Definitely runs now,thanks!
Galaxy in Flames : Legacy (Canceled)
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+light version
+side quests
-modded weapons
+1
I like the idea of tougher enemies in bounty hunter to hone skills at ship building and being able to use the ships in vanilla multiplayer. Side quests - whatever that means - would be fine for me, too. Basically anything that is technically compatible with vanilla multiplayer and doesn't eat resources like a strip mine would be appreciated.
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Announcement:
Cosmoteer has been updated to 14.5 and Galaxy is in Flames in utter ruins. I am going through the process of completely reworking GiF for the new update however this will take some time. Please be patient as I rework the mod.
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GiF : Lite 1.2.0 Update
- Updated EVERY ship to be more effective and added a few too
- Made GiF : Lite 14.6 Compatible
While this seems like a pretty light update, most of the ships were completely reworked to the point of being unrecognizable.
If you have any errors or crashes let me know what the error was but don't post a full error log.
Wow, what happened to the Megalodon?!
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mleise It became one of the hardest fights in the mod, if not the hardest fight ha ha!
Northerner
I can't use the mod because my game is crashing every time I open the mods tab in game. Uggggg, I can't use the mod.
Warning64
no it just lags the game when you have a large amounts of mods just exit the game and wait like 2-5 mins and it works
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GiF : Lite 1.2.1 Update
- Fixed Patchworks PD setting so it actually uses them as weapons now.
- Changed Explosive Charge damage on AI ships so it no longer cripples splitting/carrier ships.
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dafeeeeeeeeeesh I don't have a large amount of mods. When I click the button to see what mods I have and I can turn on it just crashes.
I am trying to fix it right now.
(EDIT) Fixed it, I just had to delete every mod I had. Yay, good times... Now I have to go get them all again...
Northerner Yep, the mod works now, good job
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Northerner
why don't explosive charges work?
wait wtf you "fixed" them?! fix the ships, not change the game!
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thatPolarBear oh! Forgot about that. How the auto sepatating feature was working it somehow was doubling explosive charge radius and damage. So I changed it so that it has normal damage when it is in the auto setting. I'll see if there is another way to fix it
Galaxy in Flames : Lite 1.2.2 Update
- Updated Patchwork so it now has a fire extinguisher
- Updated Rockhead to be more effective
- Used the fix for the explosive charges mod by clojelo from clojelo so explosive charges work as they did in vanilla with added functionality provided by clojelo's explosive safe charge mod.
You can download this update here
(Thanks clojelo you are a generous god and you are as beautiful as you are handsome)